.. |
Action
|
Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
|
2018-06-23 21:38:04 +02:00 |
Actor
|
Merge pull request #323 from goaaats/actor_control_redo
|
2018-07-03 14:38:57 +02:00 |
ContentFinder
|
#182 - Renamed targets to be less ambigious
|
2017-12-19 09:27:22 +01:00 |
DebugCommand
|
Merge pull request #317 from perize/develop
|
2018-06-12 06:22:28 +02:00 |
Event
|
Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
|
2018-06-23 21:38:04 +02:00 |
Inventory
|
Merge pull request #323 from goaaats/actor_control_redo
|
2018-07-03 14:38:57 +02:00 |
Linkshell
|
WiP - implementing new framework
|
2018-03-09 00:06:44 +01:00 |
Math
|
WiP - implementing new framework
|
2018-03-09 00:06:44 +01:00 |
Network
|
Merge pull request #323 from goaaats/actor_control_redo
|
2018-07-03 14:38:57 +02:00 |
Script
|
remove old XMLConfig completely and implement new ConfigMgr
|
2018-06-11 02:34:26 +10:00 |
StatusEffect
|
More framework changes, linker still unhappy
|
2018-03-09 10:19:38 +01:00 |
Zone
|
Merge pull request #323 from goaaats/actor_control_redo
|
2018-07-03 14:38:57 +02:00 |
CMakeLists.txt
|
Instance join cutscene will no longer mess up the player, removed wrong field from event start, cotire server_zone only when using linux
|
2018-03-12 23:51:17 +01:00 |
Forwards.h
|
Merge remote-tracking branch 'origin/master' into actor_rewrite
|
2018-03-06 00:10:36 +01:00 |
mainGameServer.cpp
|
remove old XMLConfig completely and implement new ConfigMgr
|
2018-06-11 02:34:26 +10:00 |
ServerZone.cpp
|
Streamline INI network configuration
|
2018-06-23 21:05:31 +02:00 |
ServerZone.h
|
remove old XMLConfig completely and implement new ConfigMgr
|
2018-06-11 02:34:26 +10:00 |
Session.cpp
|
WiP - implementing new framework
|
2018-03-09 00:06:44 +01:00 |
Session.h
|
Changed more timer usages to 64bit, changed getQuestInfo exd to grab correct field for name
|
2018-02-02 17:37:51 +01:00 |