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sapphire/src/world/Actor
2019-05-07 22:10:55 +10:00
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Actor.cpp ActorFilters now functional 2019-04-05 13:15:14 +02:00
Actor.h ActorFilters now functional 2019-04-05 13:15:14 +02:00
BNpc.cpp Merge pull request #558 from NotAdam/develop 2019-04-30 22:57:41 +02:00
BNpc.h Fxed bnpcs sometimes being immobile 2019-04-22 00:16:39 +02:00
BNpcTemplate.cpp Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle 2019-04-15 23:41:43 +02:00
BNpcTemplate.h Plenty more cleanup and code quality adjustments. 2019-03-11 22:48:33 +01:00
Chara.cpp Show default hit effect on autoattacks, also send 2nd hate packet 2019-04-30 22:54:35 +02:00
Chara.h make larger enemies stack further away from the player 2019-04-21 23:52:41 +10:00
EventObject.cpp More groundwork for questbattles 2019-03-31 11:27:11 +02:00
EventObject.h More groundwork for questbattles 2019-03-31 11:27:11 +02:00
Npc.cpp remove most code related to the old action implementation 2019-02-08 21:18:01 +11:00
Npc.h Seems like everything works again... here is hoping 2018-12-29 00:53:52 +01:00
Player.cpp fix a crash where !instance bind is used incorrectly, better getter name 2019-05-07 22:10:55 +10:00
Player.h Changed the way players are being iterated for updating, some questbattle additions 2019-04-07 13:27:56 +02:00
PlayerEvent.cpp Refactor -> removal of unnessecary player pointer in eventhandler 2019-03-14 14:08:21 +01:00
PlayerInventory.cpp use prepared statement for item loading, network item stain 2019-04-13 22:42:02 +10:00
PlayerQuest.cpp Repaired quest rewards 2019-03-28 11:59:02 +01:00
PlayerSql.cpp use prepared statement for item loading, network item stain 2019-04-13 22:42:02 +10:00
SpawnGroup.cpp Very rudementary spawn implementation and db fix 2019-01-08 17:08:48 +01:00
SpawnGroup.h Very rudementary spawn implementation and db fix 2019-01-08 17:08:48 +01:00
SpawnPoint.cpp Very rudementary spawn implementation and db fix 2019-01-08 17:08:48 +01:00
SpawnPoint.h Very rudementary spawn implementation and db fix 2019-01-08 17:08:48 +01:00