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sapphire/src/world
2020-02-08 19:04:05 +09:00
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Action update sheltron data 2020-02-05 22:13:56 +09:00
Actor pld oath gauge 2020-02-05 17:21:57 +09:00
ContentFinder Restructured project slightly 2018-12-13 12:40:42 +01:00
DebugCommand Added BaseManager and moved DebugCommandHandler to Manager 2018-12-22 22:25:03 +01:00
Event Changed makeActorControl calls aswell 2019-10-09 18:42:25 +02:00
Inventory Gear matters! 2019-03-21 18:06:48 +01:00
Linkshell fix vs2019 build 2019-11-23 09:22:42 +00:00
Manager allow scripts to interrupt actions and bug fixes 2020-02-04 21:57:16 +09:00
Math Implement dodge, block, parry. 2020-02-05 18:42:30 +09:00
Navi vs2019 support & dropping std::experimental::filesystem 2019-10-14 18:41:28 +11:00
Network allow scripts to interrupt actions and bug fixes 2020-02-04 21:57:16 +09:00
Script Merge remote-tracking branch 'remotes/origin/develop' into develop_c 2020-02-08 19:04:05 +09:00
StatusEffect inner release, inner chaos, chaotic cyclone 2020-02-04 20:58:40 +09:00
Territory fix some warnings & world shouldn't crash when warming up object cache 2020-01-11 18:20:06 +11:00
Util refactor Util -> Common::Util & Action to World::Action 2019-06-02 00:35:00 +10:00
CMakeLists.txt Detour crowd experiments 2019-04-19 00:39:42 +02:00
ForwardsZone.h Implement mount action. 2020-01-23 22:36:01 +09:00
mainGameServer.cpp some cleanup, move lobby to Sapphire::Lobby 2019-06-03 00:21:58 +10:00
ServerMgr.cpp Major rewrite of zonelines, aetherytes and discoveries 2019-10-21 23:24:26 +02:00
ServerMgr.h lobby works again with new config stuff 2019-01-07 23:00:09 +11:00
Session.cpp vs2019 support & dropping std::experimental::filesystem 2019-10-14 18:41:28 +11:00
Session.h Start of action target selection implementation 2019-04-07 16:04:36 +10:00