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ActorControlPacket142.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
ActorControlPacket143.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
ActorControlPacket144.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
ChatPacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
DirectorPlayScenePacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
EffectPacket.h
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fix effect packets not showing the action name after the initial cast
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2019-02-11 11:47:04 +11:00 |
EventFinishPacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
EventPlayPacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
EventStartPacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
ExaminePacket.h
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#472 - fix gc ranks being read incorrectly in examine packet
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2019-02-01 14:01:33 +11:00 |
InitUIPacket.h
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refactor minion to companion and add companion spawning
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2019-02-02 23:06:57 +11:00 |
ModelEquipPacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
MoveActorPacket.h
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fixes
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2019-02-06 09:27:30 +01:00 |
NpcSpawnPacket.h
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Some more targetId fixes
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2019-01-30 23:48:09 +01:00 |
PingPacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
PlayerSpawnPacket.h
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refactor minion to companion and add companion spawning
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2019-02-02 23:06:57 +11:00 |
PlayerStateFlagsPacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
QuestMessagePacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
ServerNoticePacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
UpdateHpMpTpPacket.h
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
UpdateInventorySlotPacket.h
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maybe fix an issue where a container wouldn't get read properly
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2018-12-28 17:12:24 +11:00 |