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sapphire/src/servers/Scripts/common/CmnDefCutSceneReplay.cpp
2018-06-18 23:14:11 +10:00

37 lines
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917 B
C++

#include <ScriptObject.h>
#include <Actor/Player.h>
class CmnDefCutSceneReplay : public EventScript
{
public:
CmnDefCutSceneReplay() : EventScript( 721028 )
{}
void Scene00000( Entity::Player& player )
{
auto callback = [this]( Entity::Player& player, const Event::SceneResult& result )
{
if( result.param2 != 0 )
{
Scene00001( player, result.param2 );
}
};
player.playScene( getId(), 0, 0x2000, 0, 1, callback );
}
void Scene00001( Entity::Player& player, uint16_t returnScene )
{
auto callback = []( Entity::Player& player, const Event::SceneResult& result )
{
// todo: this is fucked
};
player.playScene( getId(), 1, 0xFB2EC8F8, 0, 1, returnScene, callback );
}
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
{
Scene00000( player );
}
};