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sapphire/src/servers/Server_Zone
2017-11-19 22:43:26 +01:00
..
Action Cleanup, mount DB saving; 2017-10-18 17:54:17 +02:00
Actor Started using pregenerated common emuns, fixed a mysql field length issue with titlelists 2017-11-18 01:25:55 +01:00
ContentFinder Reimplement of CFPenaltyTime 2017-08-19 11:28:04 +09:00
DebugCommand using instead of typedef where possible 2017-11-19 22:43:26 +01:00
Event more restructuring 2017-08-19 00:18:40 +02:00
Inventory using instead of typedef where possible 2017-11-19 22:43:26 +01:00
Linkshell using instead of typedef where possible 2017-11-19 22:43:26 +01:00
Network using instead of typedef where possible 2017-11-19 22:43:26 +01:00
Script Removed old database class entirely, some minor cleanups 2017-10-28 22:47:25 +02:00
StatusEffect Static cast class (consider ClassJob type for m_class); 2017-11-18 01:22:49 -02:00
Zone using instead of typedef where possible 2017-11-19 22:43:26 +01:00
CMakeLists.txt fix server_zone headers appearing as external deps in visual studio 2017-11-17 18:12:35 +00:00
Forwards.h ActionMount; 2017-10-18 15:49:19 +02:00
mainGameServer.cpp Build fix 2017-08-29 10:42:19 +02:00
ServerZone.cpp Players wont be able to connect anymore if a session is already present 2017-11-16 23:06:33 +01:00
ServerZone.h Removed old database class entirely, some minor cleanups 2017-10-28 22:47:25 +02:00
Session.cpp Merge https://github.com/SapphireMordred/Sapphire into SQL_REWRITE_OWN 2017-11-16 23:20:59 +01:00
Session.h Merged most recent 4.1 fixes to SQL rewrites, new fields will have to be readded by hand 2017-10-11 10:16:25 +02:00