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sapphire/src/servers/sapphire_zone/Zone
2018-11-26 23:15:42 +01:00
..
Cell.cpp Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details 2018-08-29 21:40:59 +02:00
Cell.h Working towards getting bnpcs back in the game 2018-09-09 23:56:22 +02:00
CellHandler.h More boost or... less boost. 2018-10-26 11:38:56 +02:00
House.cpp save & load house state 2018-11-26 23:32:22 +11:00
House.h save & load house state 2018-11-26 23:32:22 +11:00
HousingMgr.cpp Using LandIdent in packets 2018-11-26 23:15:42 +01:00
HousingMgr.h buying from gilshops now works 2018-11-24 15:17:18 +11:00
HousingZone.cpp Using LandIdent in packets 2018-11-26 23:15:42 +01:00
HousingZone.h More housing functionality move to mgr and small cleanups 2018-11-15 12:40:02 +01:00
InstanceContent.cpp more boost gone & remove duplicated watchdog lib 2018-10-25 13:38:32 +11:00
InstanceContent.h more boost gone & remove duplicated watchdog lib 2018-10-25 13:38:32 +11:00
Land.cpp save & load house state 2018-11-26 23:32:22 +11:00
Land.h broken housing 2018-11-25 01:55:53 +11:00
TerritoryMgr.cpp Fixed exd to work with generated data, also fixed generator ( boost leftovers ) 2018-11-23 21:16:02 +01:00
TerritoryMgr.h Create lookup for housing zones by landsetId, load housing zone from stored territoryId in player 2018-11-06 11:11:07 +01:00
Zone.cpp ServerZone -> ServerMgr 2018-11-20 21:32:13 +01:00
Zone.h Use the right packet to update permission + cleanup + new clienttrigger 2018-11-15 22:30:59 +01:00
ZonePosition.cpp Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details 2018-08-29 21:40:59 +02:00
ZonePosition.h Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details 2018-08-29 21:40:59 +02:00