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sapphire/src/tools/discovery_parser/main.cpp
Tahir Akhlaq 71d628762e fixed discovery parser
- updated discoveryinfo.sql with generated discovery entries
2018-07-25 21:46:44 +01:00

638 lines
20 KiB
C++

#include <cstdio>
#include <cstdint>
#include <string>
#include <iostream>
#include <chrono>
#include <fstream>
#include <regex>
#include <map>
#include <vector>
#include <set>
#include <memory>
#include "pcb.h"
#include "lgb.h"
#include "sgb.h"
#include "tex.h"
#include "tex_decode.h"
//#include "s3tc/s3tc.h"
#ifndef STANDALONE
#include <GameData.h>
#include <File.h>
#include <DatCat.h>
#include <ExdData.h>
#include <ExdCat.h>
#include <Exd.h>
#include <boost/algorithm/string.hpp>
#endif
// garbage to ignore models
bool ignoreModels = false;
// parsing shit
std::string gamePath( "C:\\Program Files (x86)\\SquareEnix\\FINAL FANTASY XIV - A Realm Reborn\\game\\sqpack" );
std::unordered_map< uint32_t, std::string > eobjNameMap;
std::unordered_map< uint16_t, std::string > zoneNameMap;
std::unordered_map< uint16_t, std::vector< std::pair< uint16_t, std::string > > > zoneInstanceMap;
uint32_t zoneId;
std::set< std::string > zoneDumpList;
xiv::dat::GameData* data1 = nullptr;
xiv::exd::ExdData* eData = nullptr;
void readFileToBuffer( const std::string& path, std::vector< char >& buf );
// discovery shit
struct vec2
{
float x, y;
};
struct DiscoveryMap
{
std::string path;
Image img;
uint16_t mapScale;
int16_t mapOffsetX, mapOffsetY;
int mapId;
constexpr static int discoveryMapRows = 3;
constexpr static int discoveryMapCols = 4;
constexpr static int tileWidth = 128;
constexpr static int tiles = discoveryMapCols * discoveryMapRows;
uint32_t getColour( uint8_t mapIndex, float x, float y )
{
auto ogX = x, ogY = y;
int col = ( mapIndex % ( int )( ( float )img.width / ( float )tileWidth ) );
int row = ( mapIndex / ( ( float )img.width / ( float )tileWidth ) );
x = ( x / 2048.f ) * ( float )tileWidth;
y = ( y / 2048.f ) * ( float )tileWidth;
int tileX = ( col * ( float )tileWidth ) + x;
int tileY = ( row * ( float )tileWidth ) + y;
if( tileX < 0 || tileY < 0 )
{
std::cout << "Unable to find tile coord for " << x << " " << y << " mapIndex " << std::to_string( mapIndex ) << "\n";
return 0;
}
if( tileY > img.data.size() - 1 )
return 0;
if( tileX > img.data[0].size() - 1)
return 0;
//std::cout << "getColour col " << col << " row " << row << " tileX " << tileX << " tileY " << tileY << " tile index " << std::to_string( mapIndex ) << "\n";
auto colour = img.data[tileY][tileX];
return colour;
}
vec3 get3dPosFrom2d( float x, float y )
{
vec3 ret;
float scale2 = ( float )mapScale / 100.0f;
ret.x = ( x * scale2 ) + ( ( float )img.height * 2.f ); //( x / scale2 ) - mapOffsetX;
ret.z = ( y * scale2 ) + ( ( float )img.height * 2.f ); //( y / scale2 ) - mapOffsetY;
return ret;
}
vec2 get2dPosFrom3d( float x, float y, float scale )
{
vec2 ret;
float scale2 = ( ( float )mapScale / 100.f );
ret.x = ( ( x * scale2 ) + 1024.f );
ret.y = ( ( y * scale2 ) + 1024.f );
//ret.x = ( x * scale2 ) + mapOffsetX;
//ret.y = ( y * scale2 ) + mapOffsetY;
return ret;
}
};
std::map< uint16_t, DiscoveryMap > discoveryMaps;
enum class TerritoryTypeExdIndexes : size_t
{
TerritoryType = 0,
Path = 1
};
using namespace std::chrono_literals;
struct face
{
int32_t f1, f2, f3;
};
// init
void initExd( const std::string& gamePath )
{
data1 = data1 ? data1 : new xiv::dat::GameData( gamePath );
eData = eData ? eData : new xiv::exd::ExdData( *data1 );
}
std::string getMapExdEntries( uint32_t mapId )
{
static auto& cat = eData->get_category( "Map" );
static auto exd = static_cast< xiv::exd::Exd >( cat.get_data_ln( xiv::exd::Language::none ) );
//static std::unique_ptr< Converter > pConverter = std::make_unique< Converter >();
static auto& rows = exd.get_rows();
for( auto& row : rows )
{
// fields from SaintCoinach https://github.com/ufx/SaintCoinach/blob/master/SaintCoinach/ex.json#L6358
auto id = row.first;
if( id != mapId )
continue;
auto& fields = row.second;
/* TYPES !!
case DataType::boolean: 1
case DataType::int8: 2
case DataType::uint8: 3
case DataType::int16: 4
case DataType::uint16: 5
case DataType::int32: 6
case DataType::uint32: 7
case DataType::float32: 8
case DataType::uint64: 9
*/
auto mapZoneIndex = *boost::get< int8_t >( &fields.at( 2 ) );
auto hierarchy = *boost::get< uint8_t >( &fields.at( 3 ) );
auto pathStr = *boost::get< std::string >( &fields.at( 5 ) );
auto sizeFactor = *boost::get< uint16_t >( &fields.at( 6 ) );
auto mapOffsetX = *boost::get< int16_t >( &fields.at( 7 ) );
auto mapOffsetY = *boost::get< int16_t >( &fields.at( 8 ) );
auto discoveryIdx = *boost::get< int16_t >( &fields.at( 12 ) );
auto discoveryCompleteBitmask = *boost::get< uint32_t >( &fields.at( 13 ) );
auto territory = *boost::get< uint16_t >( &fields.at( 14 ) );
char texStr[255];
auto teriStr = pathStr.substr( 0, pathStr.find_first_of( '/' ) );
sprintf( &texStr[0], "ui/map/%s/%s%02Xd.tex", pathStr.c_str(), teriStr.c_str(), mapZoneIndex );
if( discoveryMaps.find( territory ) == discoveryMaps.end() )
{
try
{
auto texFile = data1->getFile( &texStr[0] );
std::string rawTexFile( teriStr + "0" + std::to_string( mapZoneIndex ) );
texFile->exportToFile( rawTexFile + "d.tex" );
auto tex = TEX_FILE( rawTexFile + "d.tex" );
int mipMapDivide = 1;
int h = tex.header.uncompressedHeight;
int w = tex.header.uncompressedWidth;
DiscoveryMap discoveryMap;
discoveryMap.img = DecodeTexDXT1( tex, tex.header.mipMaps[0], h / mipMapDivide, w / mipMapDivide,
( h / mipMapDivide ) / 4, ( w / mipMapDivide ) / 4
);
discoveryMap.img.toFile( rawTexFile + ".img" );
discoveryMap.mapId = id;
discoveryMap.path = &texStr[0];
discoveryMap.mapOffsetX = mapOffsetX;
discoveryMap.mapOffsetY = mapOffsetY;
discoveryMap.mapScale = sizeFactor;
std::cout << "Image Height: " << discoveryMap.img.height << " Width: " << discoveryMap.img.width << "\n";
discoveryMaps.emplace( territory, discoveryMap );
}
catch( std::exception& e )
{
std::cout << "[Error] " << std::string( texStr ) << " " << e.what() << "\n";
}
}
return std::string( std::to_string( mapZoneIndex ) + ", " + std::to_string( hierarchy ) + ", " + "\"" + std::string( &texStr[0] ) + "\", " +
std::to_string( discoveryIdx ) + ", " + std::to_string( discoveryCompleteBitmask ) );
}
return "";
}
void dumpLevelExdEntries( uint32_t zoneId, const std::string& name = std::string() )
{
static auto& cat = eData->get_category( "Level" );
static auto exd = static_cast< xiv::exd::Exd >( cat.get_data_ln( xiv::exd::Language::none ) );
std::string fileName( name + "_" + std::to_string( zoneId ) + "_Level" + ".csv" );
std::ofstream outfile( fileName, std::ios::trunc );
std::cout << "[Info] Writing level.exd entries to " << fileName << "\n";
if( outfile.good() )
{
outfile.close();
outfile.open( fileName, std::ios::app );
static std::string levelHeader( "id, objectid, mapid, x, y, z, yaw, radius, type, zone, " );
static std::string header( levelHeader + "mapZoneIdx, hierarchy, path, size, discoveryIdx, discoveryCompleteBitmask \n" );
outfile.write( header.c_str(), header.size() );
static auto& rows = exd.get_rows();
for( auto& row : rows )
{
auto id = row.first;
auto& fields = row.second;
auto x = *boost::get< float >( &fields.at( 0 ) );
auto y = *boost::get< float >( &fields.at( 1 ) );
auto z = *boost::get< float >( &fields.at( 2 ) );
auto yaw = *boost::get< float >( &fields.at( 3 ) );
auto radius = *boost::get< float >( &fields.at( 4 ) );
auto type = *boost::get< uint8_t >( &fields.at( 5 ) );
auto objectid = *boost::get< uint32_t >( &fields.at( 6 ) );
auto mapid = *boost::get< uint16_t >( &fields.at( 7 ) );
auto zone = *boost::get< uint16_t >( &fields.at( 9 ) );
if( zone == zoneId )
{
std::string outStr(
std::to_string( id ) + ", " + std::to_string( objectid ) + ", " + std::to_string( mapid ) + ", " +
std::to_string( x ) + ", " + std::to_string( y ) + ", " + std::to_string( z ) + ", " +
std::to_string( yaw ) + ", " + std::to_string( radius ) + ", " + std::to_string( type ) + ", " + std::to_string( zone ) + ", " +
getMapExdEntries( mapid ) + "\n"
);
outfile.write( outStr.c_str(), outStr.size() );
}
}
}
}
std::string zoneNameToPath( const std::string& name )
{
std::string path;
bool found = false;
#ifdef STANDALONE
auto inFile = std::ifstream( "territorytype.exh.csv" );
if( inFile.good() )
{
std::string line;
std::regex re( "(\\d+),\"(.*)\",\"(.*)\",.*" );
while( std::getline( inFile, line ) )
{
std::smatch match;
if( std::regex_match( line, match, re )
{
auto tmpId = std::stoul( match[1].str() );
if( !found && name == match[2].str() )
{
zoneId = tmpId;
path = match[3].str();
found = true;
}
zoneNameMap[tmpId] = match[2].str();
}
}
inFile.close();
}
#else
static auto& cat = eData->get_category( "TerritoryType" );
static auto exd = static_cast< xiv::exd::Exd >( cat.get_data_ln( xiv::exd::Language::none ) );
static auto& rows = exd.get_rows();
for( auto& row : rows )
{
auto& fields = row.second;
auto teriName = *boost::get< std::string >( &fields.at( static_cast< size_t >( TerritoryTypeExdIndexes::TerritoryType ) ) );
if( teriName.empty() )
continue;
auto teriPath = *boost::get< std::string >( &fields.at( static_cast< size_t >( TerritoryTypeExdIndexes::Path ) ) );
if( !found && boost::iequals( name, teriName ) )
{
path = teriPath;
found = true;
zoneId = row.first;
}
zoneNameMap[row.first] = teriName;
}
#endif
if( found )
{
//path = path.substr( path.find_first_of( "/" ) + 1, path.size() - path.find_first_of( "/" ));
//path = std::string( "ffxiv/" ) + path;
path = std::string( "bg/" ) + path.substr( 0, path.find( "/level/" ) );
std::cout << "[Info] " << "Found path for " << name << ": " << path << std::endl;
}
else
{
throw std::runtime_error( "Unable to find path for " + name +
".\n\tPlease double check spelling or open 0a0000.win32.index with FFXIV Explorer and extract territorytype.exh as CSV\n\tand copy territorytype.exh.csv into pcb_reader.exe directory if using standalone" );
}
return path;
}
void loadEobjNames()
{
static auto& cat = eData->get_category( "EObjName" );
static auto exd = static_cast< xiv::exd::Exd >( cat.get_data_ln( xiv::exd::Language::en ) );
for( auto& row : exd.get_rows() )
{
auto id = row.first;
auto& fields = row.second;
auto name = *boost::get< std::string >( &fields.at( 0 ) );
eobjNameMap[id] = name;
}
}
void writeEobjEntry( std::ofstream& out, LGB_ENTRY* pObj )
{
static std::string mapRangeStr( "\"MapRange\", " );
static std::ofstream discoverySql( "discovery.sql" , std::ios::app );
uint32_t id;
uint32_t unknown = 0, unknown2 = 0;
std::string name;
std::string typeStr;
uint32_t eobjlevelHierachyId = 0;
auto pMapRange = reinterpret_cast< LGB_MAPRANGE_ENTRY* >( pObj );
id = pMapRange->header.unknown;
unknown = pMapRange->header.unknown2;
unknown2 = pMapRange->header.unknown3;
typeStr = mapRangeStr;
// discovery shit
vec2 pos;
auto subArea = -255;
auto mapId = -1;
vec3 translation = pObj->header.translation;
vec3 distanceVec = pObj->header.scale;
bool found = false;
float scale = 100.f; // pMapRange->header.unknown2
auto it = discoveryMaps.find( zoneId );
if( it != discoveryMaps.end() )
{
auto& map = it->second;
pos = map.get2dPosFrom3d( translation.x, translation.z, scale );
mapId = map.mapId;
//std::cout << "3d coords " << pObj->header.translation.x << " " << pObj->header.translation.z << "\n";
//std::cout << "2d coords " << pos.x << " " << pos.y << "\n";
for( int i = 0; i < map.tiles; ++i )
{
auto colour = map.getColour( i, pos.x, pos.y );
auto r = ( colour >> 16 ) & 0xFF;
auto g = ( colour >> 8 ) & 0xFF;
auto b = ( colour >> 0 ) & 0xFF;
//std::cout << "R " << r << " G " << g << " B " << b << "\n";
{
if( b > 0x40 )
{
subArea = i * 3 + 3;
break;
}
else if( g > 0x40 )
{
subArea = i * 3 + 2;
break;
}
else if( r > 0x40 )
{
// out of bounds
if( i == 0 )
break;
subArea = i * 3 + 1;
break;
}
}
}
}
subArea--;
if( subArea < -254 )
{
std::cout << "\tUnable to find subarea for maprange " << std::to_string( id ) << "\n";
return;
}
std::string outStr( "INSERT INTO discoveryinfo VALUES (" +
std::to_string( id ) + ", " + std::to_string( mapId ) + ", " + std::to_string( subArea ) + ");\n"
//std::to_string( pObj->header.translation.x ) + ", " + std::to_string( pObj->header.translation.y ) + ", " + std::to_string( pObj->header.translation.z ) +
//", " + std::to_string( subArea ) + "" + "\n"
);
discoverySql.write( outStr.c_str(), outStr.size() );
//out.write( outStr.c_str(), outStr.size() );
}
void readFileToBuffer( const std::string& path, std::vector< char >& buf )
{
auto inFile = std::ifstream( path, std::ios::binary );
if( inFile.good() )
{
inFile.seekg( 0, inFile.end );
int32_t fileSize = (int32_t)inFile.tellg();
buf.resize( fileSize );
inFile.seekg( 0, inFile.beg );
inFile.read( &buf[0], fileSize );
inFile.close();
}
else
{
throw std::runtime_error( "Unable to open " + path );
}
}
int main( int argc, char* argv[] )
{
auto startTime = std::chrono::system_clock::now();
auto entryStartTime = std::chrono::system_clock::now();
std::vector< std::string > argVec( argv + 1, argv + argc );
// todo: support expansions
std::string zoneName = "s1d1";
bool dumpAll = ignoreModels = std::remove_if( argVec.begin(), argVec.end(), []( auto arg ){ return arg == "--dump-all"; } ) != argVec.end();
dumpAll = true;
ignoreModels = true;
if( argc > 1 )
{
zoneName = argv[1];
if( argc > 2 )
{
std::string tmpPath( argv[2] );
if( !tmpPath.empty() )
gamePath = argv[2];
}
}
initExd( gamePath );
std::ofstream discoverySql( "discovery.sql", std::ios::trunc );
discoverySql.close();
if( dumpAll )
{
zoneNameToPath( "w1f3" );
for( const auto& zone : zoneNameMap )
zoneDumpList.emplace( zone.second );
}
else
{
zoneDumpList.emplace( zoneName );
}
LABEL_DUMP:
entryStartTime = std::chrono::system_clock::now();
zoneName = *zoneDumpList.begin();
try
{
const auto& zonePath = zoneNameToPath( zoneName );
std::string listPcbPath( zonePath + "/collision/list.pcb" );
std::string bgLgbPath( zonePath + "/level/bg.lgb" );
std::string planmapLgbPath( zonePath + "/level/planmap.lgb" );
std::string collisionFilePath( zonePath + "/collision/" );
std::vector< char > section;
std::vector< char > section1;
std::vector< char > section2;
#ifndef STANDALONE
const xiv::dat::Cat& test = data1->getCategory( "bg" );
auto test_file = data1->getFile( bgLgbPath );
section = test_file->access_data_sections().at( 0 );
auto planmap_file = data1->getFile( planmapLgbPath );
section2 = planmap_file->access_data_sections().at( 0 );
auto test_file1 = data1->getFile( listPcbPath );
section1 = test_file1->access_data_sections().at( 0 );
#else
{
readFileToBuffer( bgLgbPath, section );
readFileToBuffer( listPcbPath, section1 );
}
#endif
std::vector< std::string > stringList;
uint32_t offset1 = 0x20;
loadEobjNames();
dumpLevelExdEntries( zoneId, zoneName );
std::string eobjFileName( zoneName + "_eobj.csv" );
std::ofstream eobjOut( eobjFileName, std::ios::trunc );
if( !eobjOut.good() )
throw std::string( "Unable to create " + zoneName + "_eobj.csv for eobj entries. Run as admin or check there isnt already a handle on the file." ).c_str();
eobjOut.close();
eobjOut.open( eobjFileName, std::ios::app );
if( !eobjOut.good() )
throw std::string( "Unable to create " + zoneName + "_eobj.csv for eobj entries. Run as admin or check there isnt already a handle on the file." ).c_str();
if( 0 )
{
for( ; ; )
{
uint16_t trId = *(uint16_t*)&section1[offset1];
char someString[200];
sprintf( someString, "%str%04d.pcb", collisionFilePath.c_str(), trId );
stringList.push_back( std::string( someString ) );
//std::cout << someString << "\n";
offset1 += 0x20;
if( offset1 >= section1.size() )
{
break;
}
}
}
LGB_FILE bgLgb( &section[0], "bg" );
LGB_FILE planmapLgb( &section2[0], "planmap" );
std::vector< LGB_FILE > lgbList { bgLgb, planmapLgb };
uint32_t max_index = 0;
// dont bother if we cant write to a file
FILE* fp_out = nullptr;
//auto fp_out = ignoreModels ? ( FILE* )nullptr : fopen( ( zoneName + ".obj" ).c_str(), "w" );
if( fp_out )
{
fprintf( fp_out, "\n" );
fclose( fp_out );
}
else if( /*!ignoreModels*/ false )
{
std::string errorMessage( "Cannot create " + zoneName + ".obj\n" +
" Check no programs have a handle to file and run as admin.\n" );
std::cout << errorMessage;
throw std::runtime_error( errorMessage.c_str() );
return 0;
}
{
std::map< std::string, PCB_FILE > pcbFiles;
std::cout << "[Info] " << ( ignoreModels ? "Dumping MapRange and EObj" : "Writing obj file " ) << "\n";
uint32_t totalGroups = 0;
uint32_t totalGroupEntries = 0;
for( const auto& lgb : lgbList )
{
for( const auto& group : lgb.groups )
{
//std::cout << "\t" << group.name << " Size " << group.header.entryCount << "\n";
totalGroups++;
for( const auto& pEntry : group.entries )
{
if( pEntry->getType() == LgbEntryType::MapRange )
{
totalGroupEntries++;
writeEobjEntry( eobjOut, pEntry.get() );
}
}
}
}
std::cout << "[Info] " << "Loaded " << pcbFiles.size() << " PCB Files \n";
std::cout << "[Info] " << "Total Groups " << totalGroups << " Total entries " << totalGroupEntries << "\n";
}
std::cout << "[Success] " << "Exported " << zoneName << " in " <<
std::chrono::duration_cast< std::chrono::seconds >( std::chrono::system_clock::now() - entryStartTime ).count() << " seconds\n";
}
catch( std::exception& e )
{
std::cout << "[Error] " << e.what() << std::endl;
std::cout << "[Error] " << "Unable to extract collision data.\n\tIf using standalone ensure your working directory folder layout is \n\tbg/[ffxiv|ex1|ex2]/teri/type/zone/[level|collision]" << std::endl;
std::cout << std::endl;
std::cout << "[Info] " << "Usage: pcb_reader2 territory \"path/to/game/sqpack/ffxiv\" " << std::endl;
}
std::cout << "\n\n\n";
if( discoverySql.good() )
discoverySql.flush();
LABEL_NEXT_ZONE_ENTRY:
zoneDumpList.erase( zoneName );
if( !zoneDumpList.empty() )
goto LABEL_DUMP;
std::cout << "\n\n\n[Success] Finished all tasks in " <<
std::chrono::duration_cast< std::chrono::seconds >( std::chrono::system_clock::now() - startTime ).count() << " seconds\n";
getchar();
if( eData )
delete eData;
if( data1 )
delete data1;
return 0;
}