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638 lines
20 KiB
C++
638 lines
20 KiB
C++
#include <cstdio>
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#include <cstdint>
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#include <string>
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#include <iostream>
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#include <chrono>
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#include <fstream>
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#include <regex>
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#include <map>
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#include <vector>
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#include <set>
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#include <memory>
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#include "pcb.h"
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#include "lgb.h"
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#include "sgb.h"
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#include "tex.h"
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#include "tex_decode.h"
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//#include "s3tc/s3tc.h"
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#ifndef STANDALONE
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#include <GameData.h>
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#include <File.h>
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#include <DatCat.h>
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#include <ExdData.h>
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#include <ExdCat.h>
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#include <Exd.h>
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#include <boost/algorithm/string.hpp>
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#endif
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// garbage to ignore models
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bool ignoreModels = false;
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// parsing shit
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std::string gamePath( "C:\\Program Files (x86)\\SquareEnix\\FINAL FANTASY XIV - A Realm Reborn\\game\\sqpack" );
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std::unordered_map< uint32_t, std::string > eobjNameMap;
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std::unordered_map< uint16_t, std::string > zoneNameMap;
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std::unordered_map< uint16_t, std::vector< std::pair< uint16_t, std::string > > > zoneInstanceMap;
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uint32_t zoneId;
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std::set< std::string > zoneDumpList;
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xiv::dat::GameData* data1 = nullptr;
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xiv::exd::ExdData* eData = nullptr;
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void readFileToBuffer( const std::string& path, std::vector< char >& buf );
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// discovery shit
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struct vec2
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{
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float x, y;
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};
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struct DiscoveryMap
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{
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std::string path;
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Image img;
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uint16_t mapScale;
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int16_t mapOffsetX, mapOffsetY;
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int mapId;
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constexpr static int discoveryMapRows = 3;
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constexpr static int discoveryMapCols = 4;
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constexpr static int tileWidth = 128;
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constexpr static int tiles = discoveryMapCols * discoveryMapRows;
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uint32_t getColour( uint8_t mapIndex, float x, float y )
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{
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auto ogX = x, ogY = y;
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int col = ( mapIndex % ( int )( ( float )img.width / ( float )tileWidth ) );
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int row = ( mapIndex / ( ( float )img.width / ( float )tileWidth ) );
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x = ( x / 2048.f ) * ( float )tileWidth;
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y = ( y / 2048.f ) * ( float )tileWidth;
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int tileX = ( col * ( float )tileWidth ) + x;
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int tileY = ( row * ( float )tileWidth ) + y;
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if( tileX < 0 || tileY < 0 )
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{
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std::cout << "Unable to find tile coord for " << x << " " << y << " mapIndex " << std::to_string( mapIndex ) << "\n";
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return 0;
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}
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if( tileY > img.data.size() - 1 )
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return 0;
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if( tileX > img.data[0].size() - 1)
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return 0;
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//std::cout << "getColour col " << col << " row " << row << " tileX " << tileX << " tileY " << tileY << " tile index " << std::to_string( mapIndex ) << "\n";
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auto colour = img.data[tileY][tileX];
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return colour;
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}
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vec3 get3dPosFrom2d( float x, float y )
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{
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vec3 ret;
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float scale2 = ( float )mapScale / 100.0f;
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ret.x = ( x * scale2 ) + ( ( float )img.height * 2.f ); //( x / scale2 ) - mapOffsetX;
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ret.z = ( y * scale2 ) + ( ( float )img.height * 2.f ); //( y / scale2 ) - mapOffsetY;
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return ret;
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}
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vec2 get2dPosFrom3d( float x, float y, float scale )
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{
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vec2 ret;
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float scale2 = ( ( float )mapScale / 100.f );
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ret.x = ( ( x * scale2 ) + 1024.f );
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ret.y = ( ( y * scale2 ) + 1024.f );
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//ret.x = ( x * scale2 ) + mapOffsetX;
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//ret.y = ( y * scale2 ) + mapOffsetY;
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return ret;
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}
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};
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std::map< uint16_t, DiscoveryMap > discoveryMaps;
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enum class TerritoryTypeExdIndexes : size_t
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{
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TerritoryType = 0,
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Path = 1
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};
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using namespace std::chrono_literals;
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struct face
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{
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int32_t f1, f2, f3;
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};
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// init
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void initExd( const std::string& gamePath )
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{
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data1 = data1 ? data1 : new xiv::dat::GameData( gamePath );
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eData = eData ? eData : new xiv::exd::ExdData( *data1 );
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}
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std::string getMapExdEntries( uint32_t mapId )
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{
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static auto& cat = eData->get_category( "Map" );
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static auto exd = static_cast< xiv::exd::Exd >( cat.get_data_ln( xiv::exd::Language::none ) );
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//static std::unique_ptr< Converter > pConverter = std::make_unique< Converter >();
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static auto& rows = exd.get_rows();
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for( auto& row : rows )
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{
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// fields from SaintCoinach https://github.com/ufx/SaintCoinach/blob/master/SaintCoinach/ex.json#L6358
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auto id = row.first;
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if( id != mapId )
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continue;
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auto& fields = row.second;
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/* TYPES !!
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case DataType::boolean: 1
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case DataType::int8: 2
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case DataType::uint8: 3
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case DataType::int16: 4
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case DataType::uint16: 5
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case DataType::int32: 6
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case DataType::uint32: 7
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case DataType::float32: 8
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case DataType::uint64: 9
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*/
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auto mapZoneIndex = *boost::get< int8_t >( &fields.at( 2 ) );
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auto hierarchy = *boost::get< uint8_t >( &fields.at( 3 ) );
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auto pathStr = *boost::get< std::string >( &fields.at( 5 ) );
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auto sizeFactor = *boost::get< uint16_t >( &fields.at( 6 ) );
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auto mapOffsetX = *boost::get< int16_t >( &fields.at( 7 ) );
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auto mapOffsetY = *boost::get< int16_t >( &fields.at( 8 ) );
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auto discoveryIdx = *boost::get< int16_t >( &fields.at( 12 ) );
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auto discoveryCompleteBitmask = *boost::get< uint32_t >( &fields.at( 13 ) );
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auto territory = *boost::get< uint16_t >( &fields.at( 14 ) );
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char texStr[255];
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auto teriStr = pathStr.substr( 0, pathStr.find_first_of( '/' ) );
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sprintf( &texStr[0], "ui/map/%s/%s%02Xd.tex", pathStr.c_str(), teriStr.c_str(), mapZoneIndex );
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if( discoveryMaps.find( territory ) == discoveryMaps.end() )
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{
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try
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{
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auto texFile = data1->getFile( &texStr[0] );
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std::string rawTexFile( teriStr + "0" + std::to_string( mapZoneIndex ) );
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texFile->exportToFile( rawTexFile + "d.tex" );
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auto tex = TEX_FILE( rawTexFile + "d.tex" );
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int mipMapDivide = 1;
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int h = tex.header.uncompressedHeight;
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int w = tex.header.uncompressedWidth;
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DiscoveryMap discoveryMap;
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discoveryMap.img = DecodeTexDXT1( tex, tex.header.mipMaps[0], h / mipMapDivide, w / mipMapDivide,
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( h / mipMapDivide ) / 4, ( w / mipMapDivide ) / 4
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);
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discoveryMap.img.toFile( rawTexFile + ".img" );
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discoveryMap.mapId = id;
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discoveryMap.path = &texStr[0];
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discoveryMap.mapOffsetX = mapOffsetX;
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discoveryMap.mapOffsetY = mapOffsetY;
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discoveryMap.mapScale = sizeFactor;
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std::cout << "Image Height: " << discoveryMap.img.height << " Width: " << discoveryMap.img.width << "\n";
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discoveryMaps.emplace( territory, discoveryMap );
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}
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catch( std::exception& e )
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{
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std::cout << "[Error] " << std::string( texStr ) << " " << e.what() << "\n";
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}
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}
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return std::string( std::to_string( mapZoneIndex ) + ", " + std::to_string( hierarchy ) + ", " + "\"" + std::string( &texStr[0] ) + "\", " +
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std::to_string( discoveryIdx ) + ", " + std::to_string( discoveryCompleteBitmask ) );
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}
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return "";
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}
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void dumpLevelExdEntries( uint32_t zoneId, const std::string& name = std::string() )
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{
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static auto& cat = eData->get_category( "Level" );
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static auto exd = static_cast< xiv::exd::Exd >( cat.get_data_ln( xiv::exd::Language::none ) );
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std::string fileName( name + "_" + std::to_string( zoneId ) + "_Level" + ".csv" );
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std::ofstream outfile( fileName, std::ios::trunc );
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std::cout << "[Info] Writing level.exd entries to " << fileName << "\n";
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if( outfile.good() )
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{
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outfile.close();
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outfile.open( fileName, std::ios::app );
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static std::string levelHeader( "id, objectid, mapid, x, y, z, yaw, radius, type, zone, " );
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static std::string header( levelHeader + "mapZoneIdx, hierarchy, path, size, discoveryIdx, discoveryCompleteBitmask \n" );
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outfile.write( header.c_str(), header.size() );
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static auto& rows = exd.get_rows();
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for( auto& row : rows )
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{
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auto id = row.first;
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auto& fields = row.second;
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auto x = *boost::get< float >( &fields.at( 0 ) );
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auto y = *boost::get< float >( &fields.at( 1 ) );
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auto z = *boost::get< float >( &fields.at( 2 ) );
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auto yaw = *boost::get< float >( &fields.at( 3 ) );
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auto radius = *boost::get< float >( &fields.at( 4 ) );
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auto type = *boost::get< uint8_t >( &fields.at( 5 ) );
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auto objectid = *boost::get< uint32_t >( &fields.at( 6 ) );
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auto mapid = *boost::get< uint16_t >( &fields.at( 7 ) );
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auto zone = *boost::get< uint16_t >( &fields.at( 9 ) );
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if( zone == zoneId )
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{
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std::string outStr(
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std::to_string( id ) + ", " + std::to_string( objectid ) + ", " + std::to_string( mapid ) + ", " +
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std::to_string( x ) + ", " + std::to_string( y ) + ", " + std::to_string( z ) + ", " +
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std::to_string( yaw ) + ", " + std::to_string( radius ) + ", " + std::to_string( type ) + ", " + std::to_string( zone ) + ", " +
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getMapExdEntries( mapid ) + "\n"
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);
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outfile.write( outStr.c_str(), outStr.size() );
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}
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}
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}
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}
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std::string zoneNameToPath( const std::string& name )
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{
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std::string path;
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bool found = false;
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#ifdef STANDALONE
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auto inFile = std::ifstream( "territorytype.exh.csv" );
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if( inFile.good() )
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{
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std::string line;
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std::regex re( "(\\d+),\"(.*)\",\"(.*)\",.*" );
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while( std::getline( inFile, line ) )
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{
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std::smatch match;
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if( std::regex_match( line, match, re )
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{
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auto tmpId = std::stoul( match[1].str() );
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if( !found && name == match[2].str() )
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{
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zoneId = tmpId;
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path = match[3].str();
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found = true;
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}
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zoneNameMap[tmpId] = match[2].str();
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}
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}
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inFile.close();
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}
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#else
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static auto& cat = eData->get_category( "TerritoryType" );
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static auto exd = static_cast< xiv::exd::Exd >( cat.get_data_ln( xiv::exd::Language::none ) );
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static auto& rows = exd.get_rows();
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for( auto& row : rows )
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{
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auto& fields = row.second;
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auto teriName = *boost::get< std::string >( &fields.at( static_cast< size_t >( TerritoryTypeExdIndexes::TerritoryType ) ) );
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if( teriName.empty() )
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continue;
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auto teriPath = *boost::get< std::string >( &fields.at( static_cast< size_t >( TerritoryTypeExdIndexes::Path ) ) );
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if( !found && boost::iequals( name, teriName ) )
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{
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path = teriPath;
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found = true;
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zoneId = row.first;
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}
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zoneNameMap[row.first] = teriName;
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}
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#endif
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if( found )
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{
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//path = path.substr( path.find_first_of( "/" ) + 1, path.size() - path.find_first_of( "/" ));
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//path = std::string( "ffxiv/" ) + path;
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path = std::string( "bg/" ) + path.substr( 0, path.find( "/level/" ) );
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std::cout << "[Info] " << "Found path for " << name << ": " << path << std::endl;
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}
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else
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{
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throw std::runtime_error( "Unable to find path for " + name +
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".\n\tPlease double check spelling or open 0a0000.win32.index with FFXIV Explorer and extract territorytype.exh as CSV\n\tand copy territorytype.exh.csv into pcb_reader.exe directory if using standalone" );
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}
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return path;
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}
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void loadEobjNames()
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{
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static auto& cat = eData->get_category( "EObjName" );
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static auto exd = static_cast< xiv::exd::Exd >( cat.get_data_ln( xiv::exd::Language::en ) );
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for( auto& row : exd.get_rows() )
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{
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auto id = row.first;
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auto& fields = row.second;
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auto name = *boost::get< std::string >( &fields.at( 0 ) );
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eobjNameMap[id] = name;
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}
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}
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void writeEobjEntry( std::ofstream& out, LGB_ENTRY* pObj )
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{
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static std::string mapRangeStr( "\"MapRange\", " );
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static std::ofstream discoverySql( "discovery.sql" , std::ios::app );
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uint32_t id;
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uint32_t unknown = 0, unknown2 = 0;
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std::string name;
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std::string typeStr;
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uint32_t eobjlevelHierachyId = 0;
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auto pMapRange = reinterpret_cast< LGB_MAPRANGE_ENTRY* >( pObj );
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id = pMapRange->header.unknown;
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unknown = pMapRange->header.unknown2;
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unknown2 = pMapRange->header.unknown3;
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typeStr = mapRangeStr;
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// discovery shit
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vec2 pos;
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auto subArea = -255;
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auto mapId = -1;
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vec3 translation = pObj->header.translation;
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vec3 distanceVec = pObj->header.scale;
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bool found = false;
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float scale = 100.f; // pMapRange->header.unknown2
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auto it = discoveryMaps.find( zoneId );
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if( it != discoveryMaps.end() )
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{
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auto& map = it->second;
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pos = map.get2dPosFrom3d( translation.x, translation.z, scale );
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mapId = map.mapId;
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//std::cout << "3d coords " << pObj->header.translation.x << " " << pObj->header.translation.z << "\n";
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//std::cout << "2d coords " << pos.x << " " << pos.y << "\n";
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for( int i = 0; i < map.tiles; ++i )
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{
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auto colour = map.getColour( i, pos.x, pos.y );
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auto r = ( colour >> 16 ) & 0xFF;
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auto g = ( colour >> 8 ) & 0xFF;
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auto b = ( colour >> 0 ) & 0xFF;
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//std::cout << "R " << r << " G " << g << " B " << b << "\n";
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{
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if( b > 0x40 )
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{
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subArea = i * 3 + 3;
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break;
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}
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else if( g > 0x40 )
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{
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subArea = i * 3 + 2;
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break;
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}
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else if( r > 0x40 )
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{
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// out of bounds
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if( i == 0 )
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break;
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subArea = i * 3 + 1;
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break;
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}
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}
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}
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}
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subArea--;
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if( subArea < -254 )
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{
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std::cout << "\tUnable to find subarea for maprange " << std::to_string( id ) << "\n";
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return;
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}
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std::string outStr( "INSERT INTO discoveryinfo VALUES (" +
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std::to_string( id ) + ", " + std::to_string( mapId ) + ", " + std::to_string( subArea ) + ");\n"
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//std::to_string( pObj->header.translation.x ) + ", " + std::to_string( pObj->header.translation.y ) + ", " + std::to_string( pObj->header.translation.z ) +
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//", " + std::to_string( subArea ) + "" + "\n"
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);
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discoverySql.write( outStr.c_str(), outStr.size() );
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//out.write( outStr.c_str(), outStr.size() );
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}
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void readFileToBuffer( const std::string& path, std::vector< char >& buf )
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{
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auto inFile = std::ifstream( path, std::ios::binary );
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if( inFile.good() )
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{
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inFile.seekg( 0, inFile.end );
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int32_t fileSize = (int32_t)inFile.tellg();
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buf.resize( fileSize );
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inFile.seekg( 0, inFile.beg );
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inFile.read( &buf[0], fileSize );
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inFile.close();
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}
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else
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{
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throw std::runtime_error( "Unable to open " + path );
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}
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}
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int main( int argc, char* argv[] )
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{
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auto startTime = std::chrono::system_clock::now();
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auto entryStartTime = std::chrono::system_clock::now();
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std::vector< std::string > argVec( argv + 1, argv + argc );
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// todo: support expansions
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std::string zoneName = "s1d1";
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bool dumpAll = ignoreModels = std::remove_if( argVec.begin(), argVec.end(), []( auto arg ){ return arg == "--dump-all"; } ) != argVec.end();
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dumpAll = true;
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ignoreModels = true;
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if( argc > 1 )
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{
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zoneName = argv[1];
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if( argc > 2 )
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{
|
|
std::string tmpPath( argv[2] );
|
|
if( !tmpPath.empty() )
|
|
gamePath = argv[2];
|
|
}
|
|
}
|
|
|
|
initExd( gamePath );
|
|
std::ofstream discoverySql( "discovery.sql", std::ios::trunc );
|
|
discoverySql.close();
|
|
|
|
if( dumpAll )
|
|
{
|
|
zoneNameToPath( "w1f3" );
|
|
|
|
for( const auto& zone : zoneNameMap )
|
|
zoneDumpList.emplace( zone.second );
|
|
}
|
|
else
|
|
{
|
|
zoneDumpList.emplace( zoneName );
|
|
}
|
|
|
|
LABEL_DUMP:
|
|
entryStartTime = std::chrono::system_clock::now();
|
|
zoneName = *zoneDumpList.begin();
|
|
try
|
|
{
|
|
const auto& zonePath = zoneNameToPath( zoneName );
|
|
|
|
std::string listPcbPath( zonePath + "/collision/list.pcb" );
|
|
std::string bgLgbPath( zonePath + "/level/bg.lgb" );
|
|
std::string planmapLgbPath( zonePath + "/level/planmap.lgb" );
|
|
std::string collisionFilePath( zonePath + "/collision/" );
|
|
std::vector< char > section;
|
|
std::vector< char > section1;
|
|
std::vector< char > section2;
|
|
|
|
#ifndef STANDALONE
|
|
const xiv::dat::Cat& test = data1->getCategory( "bg" );
|
|
|
|
auto test_file = data1->getFile( bgLgbPath );
|
|
section = test_file->access_data_sections().at( 0 );
|
|
|
|
auto planmap_file = data1->getFile( planmapLgbPath );
|
|
section2 = planmap_file->access_data_sections().at( 0 );
|
|
|
|
auto test_file1 = data1->getFile( listPcbPath );
|
|
section1 = test_file1->access_data_sections().at( 0 );
|
|
#else
|
|
{
|
|
readFileToBuffer( bgLgbPath, section );
|
|
readFileToBuffer( listPcbPath, section1 );
|
|
}
|
|
#endif
|
|
|
|
std::vector< std::string > stringList;
|
|
|
|
uint32_t offset1 = 0x20;
|
|
|
|
loadEobjNames();
|
|
dumpLevelExdEntries( zoneId, zoneName );
|
|
std::string eobjFileName( zoneName + "_eobj.csv" );
|
|
std::ofstream eobjOut( eobjFileName, std::ios::trunc );
|
|
if( !eobjOut.good() )
|
|
throw std::string( "Unable to create " + zoneName + "_eobj.csv for eobj entries. Run as admin or check there isnt already a handle on the file." ).c_str();
|
|
|
|
eobjOut.close();
|
|
eobjOut.open( eobjFileName, std::ios::app );
|
|
|
|
if( !eobjOut.good() )
|
|
throw std::string( "Unable to create " + zoneName + "_eobj.csv for eobj entries. Run as admin or check there isnt already a handle on the file." ).c_str();
|
|
|
|
if( 0 )
|
|
{
|
|
for( ; ; )
|
|
{
|
|
|
|
uint16_t trId = *(uint16_t*)§ion1[offset1];
|
|
|
|
char someString[200];
|
|
sprintf( someString, "%str%04d.pcb", collisionFilePath.c_str(), trId );
|
|
stringList.push_back( std::string( someString ) );
|
|
//std::cout << someString << "\n";
|
|
offset1 += 0x20;
|
|
|
|
if( offset1 >= section1.size() )
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
LGB_FILE bgLgb( §ion[0], "bg" );
|
|
LGB_FILE planmapLgb( §ion2[0], "planmap" );
|
|
|
|
std::vector< LGB_FILE > lgbList { bgLgb, planmapLgb };
|
|
uint32_t max_index = 0;
|
|
|
|
// dont bother if we cant write to a file
|
|
FILE* fp_out = nullptr;
|
|
//auto fp_out = ignoreModels ? ( FILE* )nullptr : fopen( ( zoneName + ".obj" ).c_str(), "w" );
|
|
if( fp_out )
|
|
{
|
|
fprintf( fp_out, "\n" );
|
|
fclose( fp_out );
|
|
}
|
|
else if( /*!ignoreModels*/ false )
|
|
{
|
|
std::string errorMessage( "Cannot create " + zoneName + ".obj\n" +
|
|
" Check no programs have a handle to file and run as admin.\n" );
|
|
std::cout << errorMessage;
|
|
throw std::runtime_error( errorMessage.c_str() );
|
|
return 0;
|
|
}
|
|
|
|
|
|
{
|
|
std::map< std::string, PCB_FILE > pcbFiles;
|
|
|
|
std::cout << "[Info] " << ( ignoreModels ? "Dumping MapRange and EObj" : "Writing obj file " ) << "\n";
|
|
uint32_t totalGroups = 0;
|
|
uint32_t totalGroupEntries = 0;
|
|
|
|
for( const auto& lgb : lgbList )
|
|
{
|
|
for( const auto& group : lgb.groups )
|
|
{
|
|
//std::cout << "\t" << group.name << " Size " << group.header.entryCount << "\n";
|
|
totalGroups++;
|
|
for( const auto& pEntry : group.entries )
|
|
{
|
|
if( pEntry->getType() == LgbEntryType::MapRange )
|
|
{
|
|
totalGroupEntries++;
|
|
writeEobjEntry( eobjOut, pEntry.get() );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
std::cout << "[Info] " << "Loaded " << pcbFiles.size() << " PCB Files \n";
|
|
std::cout << "[Info] " << "Total Groups " << totalGroups << " Total entries " << totalGroupEntries << "\n";
|
|
}
|
|
std::cout << "[Success] " << "Exported " << zoneName << " in " <<
|
|
std::chrono::duration_cast< std::chrono::seconds >( std::chrono::system_clock::now() - entryStartTime ).count() << " seconds\n";
|
|
}
|
|
catch( std::exception& e )
|
|
{
|
|
std::cout << "[Error] " << e.what() << std::endl;
|
|
std::cout << "[Error] " << "Unable to extract collision data.\n\tIf using standalone ensure your working directory folder layout is \n\tbg/[ffxiv|ex1|ex2]/teri/type/zone/[level|collision]" << std::endl;
|
|
std::cout << std::endl;
|
|
std::cout << "[Info] " << "Usage: pcb_reader2 territory \"path/to/game/sqpack/ffxiv\" " << std::endl;
|
|
}
|
|
std::cout << "\n\n\n";
|
|
if( discoverySql.good() )
|
|
discoverySql.flush();
|
|
|
|
LABEL_NEXT_ZONE_ENTRY:
|
|
zoneDumpList.erase( zoneName );
|
|
if( !zoneDumpList.empty() )
|
|
goto LABEL_DUMP;
|
|
|
|
|
|
std::cout << "\n\n\n[Success] Finished all tasks in " <<
|
|
std::chrono::duration_cast< std::chrono::seconds >( std::chrono::system_clock::now() - startTime ).count() << " seconds\n";
|
|
|
|
getchar();
|
|
|
|
if( eData )
|
|
delete eData;
|
|
if( data1 )
|
|
delete data1;
|
|
return 0;
|
|
}
|