.. |
Actor.cpp
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General cleanup work
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2018-12-02 02:01:41 +01:00 |
Actor.h
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when exiting an instance, return the player to correct ward
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2018-12-02 15:32:22 +11:00 |
BNpc.cpp
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Refactor managers and move them into Sapphire::World::Managers namespace
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2018-12-01 00:27:16 +11:00 |
BNpc.h
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No more namespace Core, renamed to Sapphire
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2018-11-29 16:55:48 +01:00 |
BNpcTemplate.cpp
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No more namespace Core, renamed to Sapphire
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2018-11-29 16:55:48 +01:00 |
BNpcTemplate.h
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No more namespace Core, renamed to Sapphire
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2018-11-29 16:55:48 +01:00 |
Chara.cpp
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General cleanup work
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2018-12-02 02:01:41 +01:00 |
Chara.h
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No more namespace Core, renamed to Sapphire
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2018-11-29 16:55:48 +01:00 |
EventObject.cpp
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General cleanup work
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2018-12-02 02:01:41 +01:00 |
EventObject.h
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correctly register eobjs on startup/build and handle the interaction
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2018-11-30 22:52:08 +11:00 |
Npc.cpp
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Refactor managers and move them into Sapphire::World::Managers namespace
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2018-12-01 00:27:16 +11:00 |
Npc.h
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No more namespace Core, renamed to Sapphire
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2018-11-29 16:55:48 +01:00 |
Player.cpp
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when exiting an instance, return the player to correct ward
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2018-12-02 15:32:22 +11:00 |
Player.h
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when exiting an instance, return the player to correct ward
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2018-12-02 15:32:22 +11:00 |
PlayerEvent.cpp
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Refactor managers and move them into Sapphire::World::Managers namespace
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2018-12-01 00:27:16 +11:00 |
PlayerInventory.cpp
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Refactor managers and move them into Sapphire::World::Managers namespace
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2018-12-01 00:27:16 +11:00 |
PlayerQuest.cpp
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No more namespace Core, renamed to Sapphire
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2018-11-29 16:55:48 +01:00 |
PlayerSql.cpp
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when exiting an instance, return the player to correct ward
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2018-12-02 15:32:22 +11:00 |
SpawnGroup.h
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Refactoring and modernizing
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2018-10-28 21:53:21 +01:00 |
SpawnPoint.cpp
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No more namespace Core, renamed to Sapphire
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2018-11-29 16:55:48 +01:00 |
SpawnPoint.h
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No more namespace Core, renamed to Sapphire
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2018-11-29 16:55:48 +01:00 |