mirror of
https://github.com/SapphireServer/Sapphire.git
synced 2025-04-24 21:57:44 +00:00
126 lines
4 KiB
C++
126 lines
4 KiB
C++
#include "CommonNetwork.h"
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#include "GamePacketParser.h"
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#include <string.h> // memcpy
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using namespace Sapphire::Network::Packets;
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PacketParseResult Sapphire::Network::Packets::getHeader( const std::vector< uint8_t >& buffer,
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const uint32_t offset,
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FFXIVARR_PACKET_HEADER& header )
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{
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const auto headerSize = sizeof( FFXIVARR_PACKET_HEADER );
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// Check if we have enough bytes in the buffer.
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auto remainingBytes = buffer.size() - offset;
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if( remainingBytes < headerSize )
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return Incomplete;
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// Copy packet header.
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memcpy( &header, buffer.data() + offset, headerSize );
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if( !checkHeader( header ) )
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return Malformed;
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return Success;
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}
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PacketParseResult Sapphire::Network::Packets::getSegmentHeader( const std::vector< uint8_t >& buffer,
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const uint32_t offset,
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FFXIVARR_PACKET_SEGMENT_HEADER& header )
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{
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const auto headerSize = sizeof( FFXIVARR_PACKET_SEGMENT_HEADER );
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// Check if we have enough bytes in the buffer.
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auto remainingBytes = buffer.size() - offset;
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if( remainingBytes < headerSize )
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return Incomplete;
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// Copy segment header
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memcpy( &header, buffer.data() + offset, headerSize );
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return Success;
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}
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PacketParseResult Sapphire::Network::Packets::getPackets( const std::vector< uint8_t >& buffer,
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const uint32_t offset,
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const FFXIVARR_PACKET_HEADER& packetHeader,
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std::vector< FFXIVARR_PACKET_RAW >& packets )
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{
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// sanity check: check there's enough bytes in the buffer
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const auto bytesExpected = packetHeader.size - sizeof( struct FFXIVARR_PACKET_HEADER );
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if( buffer.size() - offset < bytesExpected )
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return Incomplete;
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// Loop each message
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uint32_t count = 0;
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uint32_t bytesProcessed = 0;
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while( count < packetHeader.count )
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{
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FFXIVARR_PACKET_RAW rawPacket;
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// Copy ipc packet message
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const auto packetResult = getPacket( buffer, offset + bytesProcessed, rawPacket );
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if( packetResult != Success )
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return packetResult;
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// NOTE: isn't rawPacket is allocated on stack?
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// why is okay to do this?
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packets.push_back( rawPacket );
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// Add message size and count
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bytesProcessed += rawPacket.segHdr.size;
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count += 1;
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}
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// sanity check: check if we processed all bytes.
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// this check can fail if size of messages don't add up to size reported from packet header.
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if( bytesExpected != bytesProcessed )
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return Malformed;
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return Success;
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}
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PacketParseResult Sapphire::Network::Packets::getPacket( const std::vector< uint8_t >& buffer, const uint32_t offset,
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FFXIVARR_PACKET_RAW& packet )
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{
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// Copy segment header
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const auto headerResult = getSegmentHeader( buffer, offset, packet.segHdr );
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if( headerResult != Success )
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return headerResult;
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// Check header sanity and it's size
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if( !checkSegmentHeader( packet.segHdr ) )
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return Malformed;
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const auto dataOffset = offset + sizeof( struct FFXIVARR_PACKET_SEGMENT_HEADER );
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const auto dataSize = packet.segHdr.size;
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// Allocate data buffer and copy
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packet.data.resize( dataSize );
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memcpy( packet.data.data(), buffer.data() + dataOffset, dataSize );
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return Success;
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}
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bool Sapphire::Network::Packets::checkHeader( const FFXIVARR_PACKET_HEADER& header )
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{
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// Max size of the packet is capped at 1MB for now.
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if( header.size > 1 * 1024 * 1024 )
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return false;
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// Max number of message is capped at 255 for now.
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if( header.count > 255 )
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return false;
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return true;
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}
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bool Sapphire::Network::Packets::checkSegmentHeader( const FFXIVARR_PACKET_SEGMENT_HEADER& header )
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{
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// Max size of individual message is capped at 256KB for now.
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if( header.size > 256 * 1024 )
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return false;
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return true;
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}
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