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sapphire/src/world/Network/PacketWrappers/PingPacket.h

32 lines
700 B
C++

#ifndef _CORE_NETWORK_PACKETS_PINGPACKET_H
#define _CORE_NETWORK_PACKETS_PINGPACKET_H
#include <Network/GamePacket.h>
#include "Forwards.h"
namespace Sapphire::Network::Packets::Server
{
/**
* @brief The Ping response packet.
*/
class PingPacket : public WorldChannelPacket< FFXIVIpcPing >
{
public:
PingPacket( Entity::Player& player, int32_t inVal ) :
WorldChannelPacket< FFXIVIpcPing >( player.getId(), player.getId() )
{
initialize( player, inVal );
};
private:
void initialize( Entity::Player& player, int32_t inVal )
{
m_data.timeInMilliseconds = 0x000014D00000000 + inVal;
};
};
}
#endif /*_CORE_NETWORK_PACKETS_CPINGPACKET_H*/