mirror of
https://github.com/SapphireServer/Sapphire.git
synced 2025-04-25 14:07:46 +00:00
424 lines
13 KiB
C++
424 lines
13 KiB
C++
#include <stdio.h>
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#include <cstdint>
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#include <string>
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#include <iostream>
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#include <chrono>
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#include <fstream>
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#include <regex>
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#include <map>
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#include <vector>
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#include <queue>
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#include <set>
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#include <thread>
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#include <variant>
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#include <Util/Util.h>
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#include "exporter.h"
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#include "exportmgr.h"
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#include "cache.h"
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#include "pcb.h"
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#include "lgb.h"
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#include "sgb.h"
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#include <GameData.h>
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#include <File.h>
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#include <DatCat.h>
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#include <ExdData.h>
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#include <ExdCat.h>
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#include <Exd.h>
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// garbage to ignore models
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bool noObj = false;
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std::string gamePath( "/mnt/c/Program Files (x86)/Steam/steamapps/common/FINAL FANTASY XIV Online/game/sqpack" );
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std::unordered_map< uint16_t, std::string > zoneNameMap;
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uint32_t zoneId;
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std::set< std::string > zoneDumpList;
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std::shared_ptr< Cache > pCache;
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xiv::dat::GameData* data1 = nullptr;
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xiv::exd::ExdData* eData = nullptr;
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enum class TerritoryTypeExdIndexes :
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size_t
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{
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TerritoryType = 0,
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Path = 1
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};
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using namespace std::chrono_literals;
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void initExd( const std::string& gamePath )
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{
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data1 = data1 ? data1 : new xiv::dat::GameData( gamePath );
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eData = eData ? eData : new xiv::exd::ExdData( *data1 );
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pCache = std::make_shared< Cache >( data1 );
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}
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std::string zoneNameToPath( const std::string& name )
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{
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std::string path;
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bool found = false;
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auto& cat = eData->get_category( "TerritoryType" );
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auto exd = static_cast< xiv::exd::Exd >( cat.get_data_ln( xiv::exd::Language::none ) );
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for( auto& row : exd.get_rows() )
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{
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auto& fields = row.second;
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auto teriName = std::get< std::string >(
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fields.at( static_cast< size_t >( TerritoryTypeExdIndexes::TerritoryType ) ) );
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if( teriName.empty() )
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continue;
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auto teriPath = std::get< std::string >( fields.at( static_cast< size_t >( TerritoryTypeExdIndexes::Path ) ) );
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if( !found && ( Sapphire::Util::toLowerCopy( name ) == Sapphire::Util::toLowerCopy( teriName ) ) )
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{
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path = teriPath;
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found = true;
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zoneId = row.first;
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}
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zoneNameMap[ row.first ] = teriName;
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}
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if( found )
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{
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//path = path.substr( path.find_first_of( "/" ) + 1, path.size() - path.find_first_of( "/" ));
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//path = std::string( "ffxiv/" ) + path;
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path = std::string( "bg/" ) + path.substr( 0, path.find( "/level/" ) );
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printf( "[Info] Found path for %s\n", name.c_str() );
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}
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else
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{
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throw std::runtime_error( "Unable to find path for " + name +
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".\n\tPlease double check spelling." );
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}
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return path;
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}
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int main( int argc, char* argv[] )
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{
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auto startTime = std::chrono::high_resolution_clock::now();
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auto entryStartTime = std::chrono::high_resolution_clock::now();
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std::vector< std::string > argVec( argv + 1, argv + argc );
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std::string zoneName = "r2t2";
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noObj = std::remove_if( argVec.begin(), argVec.end(), []( auto arg )
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{ return arg == "--no-obj"; } ) != argVec.end();
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bool dumpAllZones = std::remove_if( argVec.begin(), argVec.end(), []( auto arg )
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{ return arg == "--dump-all"; } ) != argVec.end();
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bool generateNavmesh = std::remove_if( argVec.begin(), argVec.end(), []( auto arg )
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{ return arg == "--navmesh"; } ) != argVec.end();
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int exportFileType = 0;
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if( !noObj )
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exportFileType |= ExportFileType::WavefrontObj;
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if( generateNavmesh )
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exportFileType |= ExportFileType::Navmesh;
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if( argc > 1 )
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{
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zoneName = argv[ 1 ];
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if( argc > 2 )
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{
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std::string tmpPath( argv[ 2 ] );
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if( !tmpPath.empty() )
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gamePath = argv[ 2 ];
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}
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}
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try
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{
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initExd( gamePath );
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}
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catch( std::exception& e )
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{
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printf( "Unable to initialise EXD! Usage: pcb_reader <teri> \"path/to/FINAL FANTASY XIV - A REALM REBORN/game/sqpack\" [--no-obj, --dump-all, --navmesh]" );
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return -1;
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}
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ExportMgr exportMgr;
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zoneNameToPath( zoneName );
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if( dumpAllZones )
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{
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for( const auto& zone : zoneNameMap )
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zoneDumpList.emplace( zone.second );
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}
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else
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{
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zoneDumpList.emplace( zoneName );
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}
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for( const auto& zoneName : zoneDumpList )
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{
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try
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{
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ExportedZone exportedZone;
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exportedZone.name = zoneName;
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const auto& zonePath = zoneNameToPath( zoneName );
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std::string listPcbPath( zonePath + "/collision/list.pcb" );
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std::string bgLgbPath( zonePath + "/level/bg.lgb" );
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std::string planmapLgbPath( zonePath + "/level/planmap.lgb" );
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std::string collisionFilePath( zonePath + "/collision/" );
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std::vector< char > section;
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std::vector< char > section1;
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std::vector< char > section2;
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const xiv::dat::Cat& test = data1->getCategory( "bg" );
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auto test_file = data1->getFile( bgLgbPath );
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section = test_file->access_data_sections().at( 0 );
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auto planmap_file = data1->getFile( planmapLgbPath );
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section2 = planmap_file->access_data_sections().at( 0 );
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auto test_file1 = data1->getFile( listPcbPath );
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section1 = test_file1->access_data_sections().at( 0 );
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std::vector< std::string > stringList;
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int totalGroups = 0;
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int totalEntries = 0;
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uint32_t offset1 = 0x20;
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{
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for( ;; )
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{
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if( offset1 >= section1.size() )
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{
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break;
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}
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uint16_t trId = *( uint16_t* ) §ion1[ offset1 ];
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char someString[200];
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sprintf( someString, "%str%04d.pcb", collisionFilePath.c_str(), trId );
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stringList.push_back( std::string( someString ) );
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//std::cout << someString << "\n";
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offset1 += 0x20;
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}
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}
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LGB_FILE bgLgb( §ion[ 0 ] );
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LGB_FILE planmapLgb( §ion2[ 0 ] );
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std::vector< LGB_FILE > lgbList{ bgLgb, planmapLgb };
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uint32_t max_index = 0;
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int totalModels = 0;
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auto buildModelEntry = [ & ]( std::shared_ptr< PCB_FILE > pPcbFile, ExportedGroup& exportedGroup,
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const std::string& name, const std::string& groupName,
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const vec3* scale = nullptr,
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const vec3* rotation = nullptr,
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const vec3* translation = nullptr,
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const SGB_MODEL_ENTRY* pSgbEntry = nullptr )
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{
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auto& pcb_file = *pPcbFile.get();
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ExportedModel model;
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model.name = name + "_" + std::to_string( totalModels++ );
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model.meshes.resize( pcb_file.entries.size() );
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uint32_t meshCount = 0;
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for( const auto& entry : pcb_file.entries )
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{
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ExportedMesh mesh;
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mesh.verts.resize( ( entry.header.num_vertices + entry.header.num_v16 ) * 3 );
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mesh.indices.resize( entry.header.num_indices * 3 );
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float x_base = abs( float( entry.header.x1 - entry.header.x ) );
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float y_base = abs( float( entry.header.y1 - entry.header.y ) );
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float z_base = abs( float( entry.header.z1 - entry.header.z ) );
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auto makeTranslation = [ & ]( vec3& v )
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{
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if( pSgbEntry )
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{
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v.x *= pSgbEntry->header.scale.x;
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v.y *= pSgbEntry->header.scale.y;
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v.z *= pSgbEntry->header.scale.z;
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v = v * matrix4::rotateX( pSgbEntry->header.rotation.x );
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v = v * matrix4::rotateY( pSgbEntry->header.rotation.y );
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v = v * matrix4::rotateZ( pSgbEntry->header.rotation.z );
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v.x += pSgbEntry->header.translation.x;
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v.y += pSgbEntry->header.translation.y;
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v.z += pSgbEntry->header.translation.z;
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}
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if( scale )
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{
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v.x *= scale->x;
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v.y *= scale->y;
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v.z *= scale->z;
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v = v * matrix4::rotateX( rotation->x );
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v = v * matrix4::rotateY( rotation->y );
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v = v * matrix4::rotateZ( rotation->z );
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v.x += translation->x;
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v.y += translation->y;
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v.z += translation->z;
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}
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};
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int verts = 0;
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int indices = 0;
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for( auto& vertex : entry.data.vertices )
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{
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vec3 v( vertex.x, vertex.y, vertex.z );
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makeTranslation( v );
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mesh.verts[ verts++ ] = v.x;
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mesh.verts[ verts++ ] = v.y;
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mesh.verts[ verts++ ] = v.z;
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}
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for( const auto& link : entry.data.vertices_i16 )
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{
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vec3 v( float( link.x ) / 0xFFFF, float( link.y ) / 0xFFFF, float( link.z ) / 0xFFFF );
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v.x = v.x * x_base + entry.header.x;
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v.y = v.y * y_base + entry.header.y;
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v.z = v.z * z_base + entry.header.z;
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makeTranslation( v );
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mesh.verts[ verts++ ] = v.x;
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mesh.verts[ verts++ ] = v.y;
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mesh.verts[ verts++ ] = v.z;
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}
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for( const auto& index : entry.data.indices )
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{
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mesh.indices[ indices++ ] = index.index[ 0 ];
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mesh.indices[ indices++ ] = index.index[ 1 ];
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mesh.indices[ indices++ ] = index.index[ 2 ];
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// std::cout << std::to_string( index.unknown[0] )<< " " << std::to_string( index.unknown[1] )<< " " << std::to_string( index.unknown[2]) << std::endl;
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}
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max_index += entry.data.vertices.size() + entry.data.vertices_i16.size();
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model.meshes[ meshCount++ ] = mesh;
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}
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exportedGroup.models[model.name] = model;
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};
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ExportedGroup exportedTerrainGroup;
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exportedTerrainGroup.name = zoneName + "_terrain";
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for( const auto& fileName : stringList )
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{
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if( auto pPcbFile = pCache->getPcbFile( fileName ) )
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buildModelEntry( pPcbFile, exportedTerrainGroup, fileName, zoneName );
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}
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exportMgr.exportGroup( zoneName, exportedTerrainGroup, ( ExportFileType )exportFileType );
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exportedZone.groups.emplace( zoneName, exportedTerrainGroup );
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for( const auto& lgb : lgbList )
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{
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for( const auto& group : lgb.groups )
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{
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ExportedGroup exportedGroup;
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exportedGroup.name = group.name;
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max_index = 0;
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//std::cout << "\t" << group.name << " Size " << group.header.entryCount << "\n";
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for( const auto& pEntry : group.entries )
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{
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std::string fileName( "" );
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fileName.resize( 256 );
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// write files
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auto pcbTransformModel = [&]( const std::string& fileName, const vec3* scale, const vec3* rotation,
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const vec3* translation, const SGB_MODEL_ENTRY* pModel = nullptr )-> bool
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{
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if( auto pPcbFile = pCache->getPcbFile( fileName ) )
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{
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buildModelEntry( pPcbFile, exportedGroup, fileName, group.name, scale, rotation, translation, pModel );
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}
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return true;
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};
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switch( pEntry->getType() )
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{
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case LgbEntryType::BgParts:
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{
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auto pBgParts = static_cast<LGB_BGPARTS_ENTRY*>(pEntry.get());
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fileName = pBgParts->collisionFileName;
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pcbTransformModel( fileName, &pBgParts->header.scale, &pBgParts->header.rotation,
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&pBgParts->header.translation );
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}
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break;
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// gimmick entry
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case LgbEntryType::Gimmick:
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{
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auto pGimmick = static_cast<LGB_GIMMICK_ENTRY*>( pEntry.get() );
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if( auto pSgbFile = pCache->getSgbFile( pGimmick->gimmickFileName ) )
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{
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const auto& sgbFile = *pSgbFile;
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for( const auto& group : sgbFile.entries )
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{
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for( const auto& pEntry : group.entries )
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{
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auto pModel = dynamic_cast< SGB_MODEL_ENTRY* >( pEntry.get() );
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fileName = pModel->collisionFileName;
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pcbTransformModel( fileName, &pGimmick->header.scale, &pGimmick->header.rotation,
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&pGimmick->header.translation, pModel );
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}
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}
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}
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}
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case LgbEntryType::EventObject:
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{
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pcbTransformModel( fileName, &pEntry->header.scale, &pEntry->header.rotation, &pEntry->header.translation );
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}
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break;
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default:
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break;
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}
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}
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exportMgr.exportGroup( zoneName, exportedGroup, ( ExportFileType )exportFileType );
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exportedZone.groups.emplace( group.name, exportedGroup );
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}
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}
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exportMgr.exportZone( exportedZone, ( ExportFileType )exportFileType );
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printf( "Exported %s in %lu seconds \n",
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zoneName.c_str(),
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std::chrono::duration_cast< std::chrono::seconds >( std::chrono::high_resolution_clock::now() - entryStartTime ).count() );
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}
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catch( std::exception& e )
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{
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printf( "%s", ( std::string( e.what() ) + "\n" ).c_str() );
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printf( "Unable to extract collision data.\n" );
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printf( "Usage: pcb_reader2 territory \"path/to/game/sqpack/ffxiv\"\n" );
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}
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}
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exportMgr.waitForTasks();
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std::cout << "\n\n\n";
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printf( "Finished all tasks in %lu seconds\n",
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std::chrono::duration_cast< std::chrono::seconds >( std::chrono::high_resolution_clock::now() - startTime ).count() );
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delete eData;
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delete data1;
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return 0;
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}
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