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sapphire/src/tools/pcb_reader/main.cpp

424 lines
13 KiB
C++

#include <stdio.h>
#include <cstdint>
#include <string>
#include <iostream>
#include <chrono>
#include <fstream>
#include <regex>
#include <map>
#include <vector>
#include <queue>
#include <set>
#include <thread>
#include <variant>
#include <Util/Util.h>
#include "exporter.h"
#include "exportmgr.h"
#include "cache.h"
#include "pcb.h"
#include "lgb.h"
#include "sgb.h"
#include <GameData.h>
#include <File.h>
#include <DatCat.h>
#include <ExdData.h>
#include <ExdCat.h>
#include <Exd.h>
// garbage to ignore models
bool noObj = false;
std::string gamePath( "/mnt/c/Program Files (x86)/Steam/steamapps/common/FINAL FANTASY XIV Online/game/sqpack" );
std::unordered_map< uint16_t, std::string > zoneNameMap;
uint32_t zoneId;
std::set< std::string > zoneDumpList;
std::shared_ptr< Cache > pCache;
xiv::dat::GameData* data1 = nullptr;
xiv::exd::ExdData* eData = nullptr;
enum class TerritoryTypeExdIndexes :
size_t
{
TerritoryType = 0,
Path = 1
};
using namespace std::chrono_literals;
void initExd( const std::string& gamePath )
{
data1 = data1 ? data1 : new xiv::dat::GameData( gamePath );
eData = eData ? eData : new xiv::exd::ExdData( *data1 );
pCache = std::make_shared< Cache >( data1 );
}
std::string zoneNameToPath( const std::string& name )
{
std::string path;
bool found = false;
auto& cat = eData->get_category( "TerritoryType" );
auto exd = static_cast< xiv::exd::Exd >( cat.get_data_ln( xiv::exd::Language::none ) );
for( auto& row : exd.get_rows() )
{
auto& fields = row.second;
auto teriName = std::get< std::string >(
fields.at( static_cast< size_t >( TerritoryTypeExdIndexes::TerritoryType ) ) );
if( teriName.empty() )
continue;
auto teriPath = std::get< std::string >( fields.at( static_cast< size_t >( TerritoryTypeExdIndexes::Path ) ) );
if( !found && ( Sapphire::Util::toLowerCopy( name ) == Sapphire::Util::toLowerCopy( teriName ) ) )
{
path = teriPath;
found = true;
zoneId = row.first;
}
zoneNameMap[ row.first ] = teriName;
}
if( found )
{
//path = path.substr( path.find_first_of( "/" ) + 1, path.size() - path.find_first_of( "/" ));
//path = std::string( "ffxiv/" ) + path;
path = std::string( "bg/" ) + path.substr( 0, path.find( "/level/" ) );
printf( "[Info] Found path for %s\n", name.c_str() );
}
else
{
throw std::runtime_error( "Unable to find path for " + name +
".\n\tPlease double check spelling." );
}
return path;
}
int main( int argc, char* argv[] )
{
auto startTime = std::chrono::high_resolution_clock::now();
auto entryStartTime = std::chrono::high_resolution_clock::now();
std::vector< std::string > argVec( argv + 1, argv + argc );
std::string zoneName = "r2t2";
noObj = std::remove_if( argVec.begin(), argVec.end(), []( auto arg )
{ return arg == "--no-obj"; } ) != argVec.end();
bool dumpAllZones = std::remove_if( argVec.begin(), argVec.end(), []( auto arg )
{ return arg == "--dump-all"; } ) != argVec.end();
bool generateNavmesh = std::remove_if( argVec.begin(), argVec.end(), []( auto arg )
{ return arg == "--navmesh"; } ) != argVec.end();
int exportFileType = 0;
if( !noObj )
exportFileType |= ExportFileType::WavefrontObj;
if( generateNavmesh )
exportFileType |= ExportFileType::Navmesh;
if( argc > 1 )
{
zoneName = argv[ 1 ];
if( argc > 2 )
{
std::string tmpPath( argv[ 2 ] );
if( !tmpPath.empty() )
gamePath = argv[ 2 ];
}
}
try
{
initExd( gamePath );
}
catch( std::exception& e )
{
printf( "Unable to initialise EXD! Usage: pcb_reader <teri> \"path/to/FINAL FANTASY XIV - A REALM REBORN/game/sqpack\" [--no-obj, --dump-all, --navmesh]" );
return -1;
}
ExportMgr exportMgr;
zoneNameToPath( zoneName );
if( dumpAllZones )
{
for( const auto& zone : zoneNameMap )
zoneDumpList.emplace( zone.second );
}
else
{
zoneDumpList.emplace( zoneName );
}
for( const auto& zoneName : zoneDumpList )
{
try
{
ExportedZone exportedZone;
exportedZone.name = zoneName;
const auto& zonePath = zoneNameToPath( zoneName );
std::string listPcbPath( zonePath + "/collision/list.pcb" );
std::string bgLgbPath( zonePath + "/level/bg.lgb" );
std::string planmapLgbPath( zonePath + "/level/planmap.lgb" );
std::string collisionFilePath( zonePath + "/collision/" );
std::vector< char > section;
std::vector< char > section1;
std::vector< char > section2;
const xiv::dat::Cat& test = data1->getCategory( "bg" );
auto test_file = data1->getFile( bgLgbPath );
section = test_file->access_data_sections().at( 0 );
auto planmap_file = data1->getFile( planmapLgbPath );
section2 = planmap_file->access_data_sections().at( 0 );
auto test_file1 = data1->getFile( listPcbPath );
section1 = test_file1->access_data_sections().at( 0 );
std::vector< std::string > stringList;
int totalGroups = 0;
int totalEntries = 0;
uint32_t offset1 = 0x20;
{
for( ;; )
{
if( offset1 >= section1.size() )
{
break;
}
uint16_t trId = *( uint16_t* ) &section1[ offset1 ];
char someString[200];
sprintf( someString, "%str%04d.pcb", collisionFilePath.c_str(), trId );
stringList.push_back( std::string( someString ) );
//std::cout << someString << "\n";
offset1 += 0x20;
}
}
LGB_FILE bgLgb( &section[ 0 ] );
LGB_FILE planmapLgb( &section2[ 0 ] );
std::vector< LGB_FILE > lgbList{ bgLgb, planmapLgb };
uint32_t max_index = 0;
int totalModels = 0;
auto buildModelEntry = [ & ]( std::shared_ptr< PCB_FILE > pPcbFile, ExportedGroup& exportedGroup,
const std::string& name, const std::string& groupName,
const vec3* scale = nullptr,
const vec3* rotation = nullptr,
const vec3* translation = nullptr,
const SGB_MODEL_ENTRY* pSgbEntry = nullptr )
{
auto& pcb_file = *pPcbFile.get();
ExportedModel model;
model.name = name + "_" + std::to_string( totalModels++ );
model.meshes.resize( pcb_file.entries.size() );
uint32_t meshCount = 0;
for( const auto& entry : pcb_file.entries )
{
ExportedMesh mesh;
mesh.verts.resize( ( entry.header.num_vertices + entry.header.num_v16 ) * 3 );
mesh.indices.resize( entry.header.num_indices * 3 );
float x_base = abs( float( entry.header.x1 - entry.header.x ) );
float y_base = abs( float( entry.header.y1 - entry.header.y ) );
float z_base = abs( float( entry.header.z1 - entry.header.z ) );
auto makeTranslation = [ & ]( vec3& v )
{
if( pSgbEntry )
{
v.x *= pSgbEntry->header.scale.x;
v.y *= pSgbEntry->header.scale.y;
v.z *= pSgbEntry->header.scale.z;
v = v * matrix4::rotateX( pSgbEntry->header.rotation.x );
v = v * matrix4::rotateY( pSgbEntry->header.rotation.y );
v = v * matrix4::rotateZ( pSgbEntry->header.rotation.z );
v.x += pSgbEntry->header.translation.x;
v.y += pSgbEntry->header.translation.y;
v.z += pSgbEntry->header.translation.z;
}
if( scale )
{
v.x *= scale->x;
v.y *= scale->y;
v.z *= scale->z;
v = v * matrix4::rotateX( rotation->x );
v = v * matrix4::rotateY( rotation->y );
v = v * matrix4::rotateZ( rotation->z );
v.x += translation->x;
v.y += translation->y;
v.z += translation->z;
}
};
int verts = 0;
int indices = 0;
for( auto& vertex : entry.data.vertices )
{
vec3 v( vertex.x, vertex.y, vertex.z );
makeTranslation( v );
mesh.verts[ verts++ ] = v.x;
mesh.verts[ verts++ ] = v.y;
mesh.verts[ verts++ ] = v.z;
}
for( const auto& link : entry.data.vertices_i16 )
{
vec3 v( float( link.x ) / 0xFFFF, float( link.y ) / 0xFFFF, float( link.z ) / 0xFFFF );
v.x = v.x * x_base + entry.header.x;
v.y = v.y * y_base + entry.header.y;
v.z = v.z * z_base + entry.header.z;
makeTranslation( v );
mesh.verts[ verts++ ] = v.x;
mesh.verts[ verts++ ] = v.y;
mesh.verts[ verts++ ] = v.z;
}
for( const auto& index : entry.data.indices )
{
mesh.indices[ indices++ ] = index.index[ 0 ];
mesh.indices[ indices++ ] = index.index[ 1 ];
mesh.indices[ indices++ ] = index.index[ 2 ];
// std::cout << std::to_string( index.unknown[0] )<< " " << std::to_string( index.unknown[1] )<< " " << std::to_string( index.unknown[2]) << std::endl;
}
max_index += entry.data.vertices.size() + entry.data.vertices_i16.size();
model.meshes[ meshCount++ ] = mesh;
}
exportedGroup.models[model.name] = model;
};
ExportedGroup exportedTerrainGroup;
exportedTerrainGroup.name = zoneName + "_terrain";
for( const auto& fileName : stringList )
{
if( auto pPcbFile = pCache->getPcbFile( fileName ) )
buildModelEntry( pPcbFile, exportedTerrainGroup, fileName, zoneName );
}
exportMgr.exportGroup( zoneName, exportedTerrainGroup, ( ExportFileType )exportFileType );
exportedZone.groups.emplace( zoneName, exportedTerrainGroup );
for( const auto& lgb : lgbList )
{
for( const auto& group : lgb.groups )
{
ExportedGroup exportedGroup;
exportedGroup.name = group.name;
max_index = 0;
//std::cout << "\t" << group.name << " Size " << group.header.entryCount << "\n";
for( const auto& pEntry : group.entries )
{
std::string fileName( "" );
fileName.resize( 256 );
// write files
auto pcbTransformModel = [&]( const std::string& fileName, const vec3* scale, const vec3* rotation,
const vec3* translation, const SGB_MODEL_ENTRY* pModel = nullptr )-> bool
{
if( auto pPcbFile = pCache->getPcbFile( fileName ) )
{
buildModelEntry( pPcbFile, exportedGroup, fileName, group.name, scale, rotation, translation, pModel );
}
return true;
};
switch( pEntry->getType() )
{
case LgbEntryType::BgParts:
{
auto pBgParts = static_cast<LGB_BGPARTS_ENTRY*>(pEntry.get());
fileName = pBgParts->collisionFileName;
pcbTransformModel( fileName, &pBgParts->header.scale, &pBgParts->header.rotation,
&pBgParts->header.translation );
}
break;
// gimmick entry
case LgbEntryType::Gimmick:
{
auto pGimmick = static_cast<LGB_GIMMICK_ENTRY*>( pEntry.get() );
if( auto pSgbFile = pCache->getSgbFile( pGimmick->gimmickFileName ) )
{
const auto& sgbFile = *pSgbFile;
for( const auto& group : sgbFile.entries )
{
for( const auto& pEntry : group.entries )
{
auto pModel = dynamic_cast< SGB_MODEL_ENTRY* >( pEntry.get() );
fileName = pModel->collisionFileName;
pcbTransformModel( fileName, &pGimmick->header.scale, &pGimmick->header.rotation,
&pGimmick->header.translation, pModel );
}
}
}
}
case LgbEntryType::EventObject:
{
pcbTransformModel( fileName, &pEntry->header.scale, &pEntry->header.rotation, &pEntry->header.translation );
}
break;
default:
break;
}
}
exportMgr.exportGroup( zoneName, exportedGroup, ( ExportFileType )exportFileType );
exportedZone.groups.emplace( group.name, exportedGroup );
}
}
exportMgr.exportZone( exportedZone, ( ExportFileType )exportFileType );
printf( "Exported %s in %lu seconds \n",
zoneName.c_str(),
std::chrono::duration_cast< std::chrono::seconds >( std::chrono::high_resolution_clock::now() - entryStartTime ).count() );
}
catch( std::exception& e )
{
printf( "%s", ( std::string( e.what() ) + "\n" ).c_str() );
printf( "Unable to extract collision data.\n" );
printf( "Usage: pcb_reader2 territory \"path/to/game/sqpack/ffxiv\"\n" );
}
}
exportMgr.waitForTasks();
std::cout << "\n\n\n";
printf( "Finished all tasks in %lu seconds\n",
std::chrono::duration_cast< std::chrono::seconds >( std::chrono::high_resolution_clock::now() - startTime ).count() );
delete eData;
delete data1;
return 0;
}