1
Fork 0
mirror of https://github.com/SapphireServer/Sapphire.git synced 2025-04-28 07:07:45 +00:00
sapphire/src/servers/sapphire_zone/Zone/InstanceContent.h
2018-03-10 00:06:44 +09:00

78 lines
2.4 KiB
C++

#ifndef SAPPHIRE_INSTANCECONTENT_H
#define SAPPHIRE_INSTANCECONTENT_H
#include "Zone.h"
#include "Event/Director.h"
#include "Forwards.h"
namespace Core
{
namespace Data
{
struct InstanceContent;
}
class InstanceContent : public Event::Director, public Zone
{
public:
enum InstanceContentState
{
Created,
DutyReset,
DutyInProgress,
DutyFinished
};
InstanceContent( boost::shared_ptr< Core::Data::InstanceContent > pInstanceContent,
uint32_t guId,
const std::string& internalName,
const std::string& contentName,
uint32_t instanceContentId );
virtual ~InstanceContent();
bool init() override;
void onBeforePlayerZoneIn( Entity::Player& player ) override;
void onPlayerZoneIn( Entity::Player& player ) override;
void onLeaveTerritory( Entity::Player& player ) override;
void onFinishLoading( Entity::Player& player ) override;
void onInitDirector( Entity::Player& player ) override;
void onSomeDirectorEvent( Entity::Player& player ) override;
void onUpdate( uint32_t currTime ) override;
void onTalk( Entity::Player& player, uint32_t eventId, uint64_t actorId );
void onEnterTerritory( Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2 ) override;
void onRegisterEObj( Entity::EventObjectPtr object ) override;
void setVar( uint8_t index, uint8_t value );
void setSequence( uint8_t value );
void setBranch( uint8_t value );
void startQte();
void startEventCutscene();
void endEventCutscene();
boost::shared_ptr< Core::Data::InstanceContent > getInstanceContentInfo() const;
uint32_t getInstanceContentId() const;
Entity::EventObjectPtr getEObjByName( const std::string& name );
/*! number of milliseconds after all players are ready for the instance to commence (spawn circle removed) */
const uint32_t instanceStartDelay = 1250;
private:
Event::DirectorPtr m_pDirector;
boost::shared_ptr< Core::Data::InstanceContent > m_instanceContentInfo;
uint32_t m_instanceContentId;
InstanceContentState m_state;
int64_t m_instanceExpireTime;
int64_t m_instanceCommenceTime;
Entity::EventObjectPtr m_pEntranceEObj;
std::map< std::string, Entity::EventObjectPtr > m_eventObjectMap;
std::unordered_map< uint32_t, Entity::EventObjectPtr > m_eventIdToObjectMap;
std::set< uint32_t > m_spawnedPlayers;
};
}
#endif //SAPPHIRE_INSTANCECONTENT_H