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sapphire/src/servers/Scripts/common/CmnDefNpcRepair.cpp

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395 B
C++

#include <ScriptObject.h>
#include <Actor/Player.h>
class CmnDefNpcRepair :
public EventScript
{
public:
CmnDefNpcRepair() :
EventScript( 0xB0013 )
{
}
void Scene00000( Entity::Player& player )
{
player.playScene( getId(), 0, HIDE_HOTBAR, 0, 1 );
}
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
{
Scene00000( player );
}
};