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91 lines
3.3 KiB
C++
91 lines
3.3 KiB
C++
#ifndef _CORE_NETWORK_PACKETS_INITUIPACKET_H
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#define _CORE_NETWORK_PACKETS_INITUIPACKET_H
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#include <Network/GamePacket.h>
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#include <Network/PacketDef/Zone/ServerZoneDef.h>
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#include "Actor/Player.h"
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#include "Forwards.h"
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namespace Sapphire::Network::Packets::Server
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{
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/**
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* @brief The Client Player Initialization packet. This must be sent to the client
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* once upon connection to configure the UI.
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*/
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class PlayerSetupPacket : public ZoneChannelPacket< FFXIVIpcPlayerSetup >
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{
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public:
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PlayerSetupPacket( Entity::Player& player ) :
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ZoneChannelPacket< FFXIVIpcPlayerSetup >( player.getId(), player.getId() )
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{
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initialize( player );
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};
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private:
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void initialize( Entity::Player& player )
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{
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m_data.contentId = player.getContentId();
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// TODO: Support rested experience.
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m_data.restedExp = 0;
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//m_data.padding = 0x100;
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m_data.charId = player.getId();
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m_data.race = player.getLookAt( Common::CharaLook::Race );
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m_data.tribe = player.getLookAt( Common::CharaLook::Tribe );
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m_data.gender = player.getLookAt( Common::CharaLook::Gender );
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m_data.currentClass = static_cast< uint8_t >( player.getClass() );
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m_data.currentJob = static_cast< uint8_t >( player.getClass() );
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m_data.maxLevel = player.getLevel();
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m_data.deity = static_cast< uint8_t >( player.getGuardianDeity() );
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m_data.namedayMonth = player.getBirthMonth();
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m_data.namedayDay = player.getBirthDay();
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// TODO: Support grand company status.
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m_data.cityState = player.getStartTown();
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//m_data.gcRank = GCRank::None;
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m_data.homepoint = player.getHomepoint();
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m_data.pose = player.getPose();
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memset( &m_data.name[ 0 ], 0, sizeof( m_data.name ) );
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strcpy( &m_data.name[ 0 ], player.getName().c_str() );
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memcpy( m_data.aetheryte, player.getAetheryteArray(), sizeof( m_data.aetheryte ) );
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// Set the class levels and exp.
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for( uint8_t i = 0; i < Common::CLASSJOB_SLOTS; i++ )
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{
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m_data.levels[ i ] = player.getClassArray()[ i ];
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m_data.exp[ i ] = player.getExpArray()[ i ];
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}
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memcpy( m_data.orchestrionMask, player.getOrchestrionBitmask(), sizeof( m_data.orchestrionMask ) );
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memcpy( m_data.mountGuideMask, player.getMountGuideBitmask(), sizeof( m_data.mountGuideMask ) );
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memcpy( m_data.unlockBitmask, player.getUnlockBitmask(), sizeof( m_data.unlockBitmask ) );
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memcpy( m_data.discovery, player.getDiscoveryBitmask(), sizeof( m_data.discovery ) );
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memcpy( m_data.howto, player.getHowToArray(), sizeof( m_data.howto ) );
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// possibly max level or current level
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m_data.maxLevel = Common::MAX_PLAYER_LEVEL;
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m_data.expansion = Common::CURRENT_EXPANSION_ID;
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// df stuff
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// todo: actually do this properly
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// m_data.unknown70[4] = 1; // enable df
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// enable all raids/guildhests/dungeons
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memset( m_data.unlockedDungeons, 0xFF, sizeof( m_data.unlockedDungeons ) );
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memset( m_data.unlockedGuildhests, 0xFF, sizeof( m_data.unlockedGuildhests ) );
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memset( m_data.unlockedPvp, 0xFF, sizeof( m_data.unlockedPvp ) );
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memset( m_data.unlockedRaids, 0xFF, sizeof( m_data.unlockedRaids ) );
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memset( m_data.unlockedTrials, 0xFF, sizeof( m_data.unlockedTrials ) );
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};
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};
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}
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#endif /*_CORE_NETWORK_PACKETS_CINITUIPACKET_H*/
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