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sapphire/src/servers/sapphire_zone/Zone/HousingZone.h
2018-07-16 13:54:03 +02:00

31 lines
708 B
C++

#ifndef SAPPHIRE_HOUSINGZONE_H
#define SAPPHIRE_HOUSINGZONE_H
#include "Zone.h"
#include "Forwards.h"
namespace Core
{
class HousingZone : public Zone
{
public:
HousingZone( uint8_t wardNum,
uint16_t territoryId,
uint32_t guId,
const std::string& internalName,
const std::string& contentName );
virtual ~HousingZone();
bool init() override;
void onPlayerZoneIn( Entity::Player& player ) override;
/* returns current ward number for this zone */
uint8_t getWardNum() const;
const uint32_t m_wardMaxNum = 18;
private:
uint8_t m_wardNum;
};
}
#endif //SAPPHIRE_HOUSINGZONE_H