.. |
Action
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WiP - implementing new framework
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2018-03-09 00:06:44 +01:00 |
Actor
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Zone-Server should now start up fine again
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2018-05-22 17:42:50 +02:00 |
ContentFinder
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#182 - Renamed targets to be less ambigious
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2017-12-19 09:27:22 +01:00 |
DebugCommand
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Fixed Shitty commit mistake
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2018-04-19 22:27:57 +10:00 |
Event
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Some cleanup and buildfix
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2018-06-02 13:38:00 +02:00 |
Inventory
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Some cleanup and buildfix
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2018-06-02 13:38:00 +02:00 |
Linkshell
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WiP - implementing new framework
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2018-03-09 00:06:44 +01:00 |
Math
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WiP - implementing new framework
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2018-03-09 00:06:44 +01:00 |
Network
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Some cleanup and buildfix
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2018-06-02 13:38:00 +02:00 |
Script
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biscuit didn't copy my code correctly 😢
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2018-04-24 20:34:36 +10:00 |
StatusEffect
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More framework changes, linker still unhappy
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2018-03-09 10:19:38 +01:00 |
Zone
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proper festival handling (woah)
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2018-03-20 20:30:05 +11:00 |
CMakeLists.txt
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Instance join cutscene will no longer mess up the player, removed wrong field from event start, cotire server_zone only when using linux
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2018-03-12 23:51:17 +01:00 |
Forwards.h
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Merge remote-tracking branch 'origin/master' into actor_rewrite
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2018-03-06 00:10:36 +01:00 |
mainGameServer.cpp
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More framework changes, linker still unhappy
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2018-03-09 10:19:38 +01:00 |
ServerZone.cpp
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Some cleanup and buildfix
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2018-06-02 13:38:00 +02:00 |
ServerZone.h
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Removed unused functions
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2018-05-29 22:12:55 +02:00 |
Session.cpp
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WiP - implementing new framework
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2018-03-09 00:06:44 +01:00 |
Session.h
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Changed more timer usages to 64bit, changed getQuestInfo exd to grab correct field for name
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2018-02-02 17:37:51 +01:00 |