1
Fork 0
mirror of https://github.com/SapphireServer/Sapphire.git synced 2025-05-03 17:27:47 +00:00
sapphire/src/scripts/quest/subquest/coerthas_central/GaiUsb902.cpp
2022-02-21 00:24:37 -06:00

132 lines
No EOL
3.6 KiB
C++

// This is an automatically generated C++ script template
// Content needs to be added by hand to make it function
// In order for this script to be loaded, move it to the correct folder in <root>/scripts/
#include "Manager/EventMgr.h"
#include <Actor/Player.h>
#include <ScriptObject.h>
#include <Service.h>
// Quest Script: GaiUsb902_00925
// Quest Name: Opportunity Knocks
// Quest ID: 66461
// Start NPC: 1006445
// End NPC: 1006446
using namespace Sapphire;
class GaiUsb902 : public Sapphire::ScriptAPI::QuestScript
{
private:
// Basic quest information
// Quest vars / flags used
// UI8AL
/// Countable Num: 0 Seq: 1 Event: 5 Listener: 395
/// Countable Num: 0 Seq: 255 Event: 1 Listener: 1006446
// Steps in this quest ( 0 is before accepting,
// 1 is first, 255 means ready for turning it in
enum Sequence : uint8_t
{
Seq0 = 0,
Seq1 = 1,
SeqFinish = 255,
};
// Entities found in the script data of the quest
static constexpr auto Actor0 = 1006445;
static constexpr auto Actor1 = 1006446;
static constexpr auto Enemy0 = 784;//Feral Croc (INCORRECT:395)
public:
GaiUsb902() : Sapphire::ScriptAPI::QuestScript( 66461 ){};
~GaiUsb902() = default;
//////////////////////////////////////////////////////////////////////
// Event Handlers
void onTalk( World::Quest& quest, Entity::Player& player, uint64_t actorId ) override
{
switch( actorId )
{
case Actor0:
{
if( quest.getSeq() == Seq0 )
Scene00000( quest, player );
break;
}
case Actor1:
{
if( quest.getSeq() == SeqFinish )
Scene00002( quest, player );
break;
}
}
}
void onBNpcKill( World::Quest& quest, uint16_t nameId, uint32_t entityId, Entity::Player& player ) override
{
switch( nameId )
{
case Enemy0:
{
quest.setUI8AL( quest.getUI8AL() + 1 );
eventMgr().sendEventNotice( player, getId(), 0, 2, quest.getUI8AL(), 5 );
if( quest.getUI8AL() >= 5 )
{
quest.setUI8AL( 0 );
quest.setSeq( SeqFinish );
}
break;
}
}
}
private:
//////////////////////////////////////////////////////////////////////
// Available Scenes in this quest, not necessarly all are used
//////////////////////////////////////////////////////////////////////
void Scene00000( World::Quest& quest, Entity::Player& player )
{
eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &GaiUsb902::Scene00000Return ) );
}
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
{
if( result.getResult( 0 ) == 1 )// accept quest
{
Scene00001( quest, player );
}
}
//////////////////////////////////////////////////////////////////////
void Scene00001( World::Quest& quest, Entity::Player& player )
{
eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &GaiUsb902::Scene00001Return ) );
}
void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
{
quest.setSeq( Seq1 );
}
//////////////////////////////////////////////////////////////////////
void Scene00002( World::Quest& quest, Entity::Player& player )
{
eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &GaiUsb902::Scene00002Return ) );
}
void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
{
if( result.getResult( 0 ) == 1 )
{
player.finishQuest( getId() );
}
}
};
EXPOSE_SCRIPT( GaiUsb902 );