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36 lines
No EOL
1.1 KiB
C++
36 lines
No EOL
1.1 KiB
C++
#include <ScriptObject.h>
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#include <Territory/InstanceContent.h>
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using namespace Sapphire;
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class ThePalaceoftheDeadFloors8190 :
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public Sapphire::ScriptAPI::InstanceContentScript
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{
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public:
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ThePalaceoftheDeadFloors8190() :
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Sapphire::ScriptAPI::InstanceContentScript( 60009 )
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{ }
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void onInit( InstanceContent& instance ) override
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{
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instance.registerEObj( "sgvf_w_lvd_b0959", 2000608, 6527847, 4, { -300.000000f, 0.000026f, -237.000000f }, 1.000000f, 0.000000f );
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// States -> vf_bextwall_on (id: 3) vf_bextwall_on2off (id: 4) vf_bextwall_off (id: 10)
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instance.registerEObj( "sgvf_w_lvd_b0959_1", 2000608, 6544382, 4, { 301.149902f, -0.045413f, 285.247589f }, 1.000000f, 0.000000f );
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// States -> vf_bextwall_on (id: 3) vf_bextwall_on2off (id: 4) vf_bextwall_off (id: 10)
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}
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void onUpdate( InstanceContent& instance, uint64_t tickCount ) override
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{
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}
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void onEnterTerritory( InstanceContent& instance, Entity::Player& player, uint32_t eventId, uint16_t param1,
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uint16_t param2 ) override
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{
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}
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};
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EXPOSE_SCRIPT( ThePalaceoftheDeadFloors8190 ); |