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Actor.cpp
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ServerZone -> ServerMgr
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2018-11-20 21:32:13 +01:00 |
Actor.h
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Refactoring and modernizing
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2018-10-28 21:53:21 +01:00 |
BNpc.cpp
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ServerZone -> ServerMgr
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2018-11-20 21:32:13 +01:00 |
BNpc.h
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Refactoring and modernizing
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2018-10-28 21:53:21 +01:00 |
BNpcTemplate.cpp
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More CI fixes
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2018-10-26 14:11:02 +02:00 |
BNpcTemplate.h
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Refactoring and modernizing
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2018-10-28 21:53:21 +01:00 |
Chara.cpp
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ServerZone -> ServerMgr
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2018-11-20 21:32:13 +01:00 |
Chara.h
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Refactoring and modernizing
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2018-10-28 21:53:21 +01:00 |
EventObject.cpp
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
EventObject.h
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Refactoring and modernizing
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2018-10-28 21:53:21 +01:00 |
Npc.cpp
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ServerZone -> ServerMgr
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2018-11-20 21:32:13 +01:00 |
Npc.h
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Refactoring and modernizing
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2018-10-28 21:53:21 +01:00 |
Player.cpp
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ServerZone -> ServerMgr
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2018-11-20 21:32:13 +01:00 |
Player.h
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Slight event changes for multiple nested events
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2018-11-19 23:52:35 +01:00 |
PlayerEvent.cpp
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ServerZone -> ServerMgr
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2018-11-20 21:32:13 +01:00 |
PlayerInventory.cpp
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House fixes
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2018-11-10 19:00:13 +01:00 |
PlayerQuest.cpp
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remove more boost
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2018-10-25 12:44:51 +11:00 |
PlayerSql.cpp
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ServerZone -> ServerMgr
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2018-11-20 21:32:13 +01:00 |
SpawnGroup.h
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Refactoring and modernizing
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2018-10-28 21:53:21 +01:00 |
SpawnPoint.cpp
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Various cleanups and start of spawn system
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2018-09-24 23:48:42 +02:00 |
SpawnPoint.h
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Refactoring and modernizing
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2018-10-28 21:53:21 +01:00 |