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sapphire/src/servers/Server_Zone/Script/ScriptManager.cpp
2017-10-21 19:21:43 +11:00

488 lines
15 KiB
C++

#include <src/servers/Server_Common/Logging/Logger.h>
#include <src/servers/Server_Common/Exd/ExdData.h>
#include <chaiscript/chaiscript.hpp>
#include <src/servers/Server_Common/Script/ChaiscriptStdLib.h>
#include "src/servers/Server_Zone/Zone/Zone.h"
#include "src/servers/Server_Zone/Actor/Player.h"
#include "src/servers/Server_Zone/Actor/BattleNpc.h"
#include "src/servers/Server_Zone/ServerZone.h"
#include "src/servers/Server_Zone/Event/Event.h"
#include "src/servers/Server_Zone/Event/EventHelper.h"
#include "src/servers/Server_Zone/StatusEffect/StatusEffect.h"
#include "src/servers/Server_Zone/Network/PacketWrappers/ServerNoticePacket.h"
#include "src/servers/Server_Zone/Script/ScriptManager.h"
#include <boost/lexical_cast.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/make_shared.hpp>
#include <boost/format.hpp>
#include <boost/foreach.hpp>
extern Core::Logger g_log;
extern Core::Data::ExdData g_exdData;
extern Core::ServerZone g_serverZone;
extern Core::Scripting::ScriptManager g_scriptManager;
Core::Scripting::ScriptManager::ScriptManager()
{
m_pChaiHandler = create_chaiscript();
}
Core::Scripting::ScriptManager::~ScriptManager()
{
}
void Core::Scripting::ScriptManager::loadDir( std::string dirname, std::set<std::string>& chaiFiles )
{
boost::filesystem::path targetDir( dirname );
boost::filesystem::recursive_directory_iterator iter( targetDir ), eod;
BOOST_FOREACH( boost::filesystem::path const& i, make_pair( iter, eod ) )
{
if( is_regular_file( i ) && boost::filesystem::extension( i.string() ) == ".chai" ||
boost::filesystem::extension( i.string() ) == ".inc" )
{
chaiFiles.insert( i.string() );
}
}
}
void Core::Scripting::ScriptManager::onPlayerFirstEnterWorld( Core::Entity::PlayerPtr pPlayer )
{
try
{
std::string test = m_onFirstEnterWorld( *pPlayer );
}
catch( const std::exception &e )
{
std::string what = e.what();
g_log.Log( LoggingSeverity::error, what );
}
}
bool Core::Scripting::ScriptManager::registerBnpcTemplate( std::string templateName, uint32_t bnpcBaseId, uint32_t bnpcNameId, uint32_t modelId, std::string aiName )
{
return g_serverZone.registerBnpcTemplate( templateName, bnpcBaseId, bnpcNameId, modelId, aiName );
}
void Core::Scripting::ScriptManager::reload()
{
auto handler = create_chaiscript();
m_pChaiHandler.swap( handler );
init();
}
const boost::shared_ptr<chaiscript::ChaiScript>& Core::Scripting::ScriptManager::getHandler() const
{
return m_pChaiHandler;
}
bool Core::Scripting::ScriptManager::onTalk( Core::Entity::PlayerPtr pPlayer, uint64_t actorId, uint32_t eventId )
{
std::string eventName = "onTalk";
std::string objName = Event::getEventName( eventId );
pPlayer->sendDebug("Actor: " +
std::to_string( actorId ) + " -> " + std::to_string( Core::Event::mapEventActorToRealActor( static_cast< uint32_t >( actorId ) ) ) +
" \neventId: " +
std::to_string( eventId ) +
" (0x" + boost::str( boost::format( "%|08X|" )
% static_cast< uint64_t >( eventId & 0xFFFFFFF ) ) + ")" );
uint16_t eventType = eventId >> 16;
try
{
// Get object from engine
auto obj = m_pChaiHandler->eval( objName );
pPlayer->sendDebug( "Calling: " + objName + "." + eventName );
pPlayer->eventStart( actorId, eventId, Event::Event::Talk, 0, 0 );
auto fn = m_pChaiHandler->eval< std::function< void( chaiscript::Boxed_Value &, uint32_t, Entity::Player&, uint64_t ) > >( eventName );
fn( obj, eventId, *pPlayer, actorId );
pPlayer->checkEvent( eventId );
}
catch( std::exception& e )
{
pPlayer->sendDebug( e.what( ) );
if( eventType == Common::EventType::Quest )
{
auto questInfo = g_exdData.getQuestInfo( eventId );
if( questInfo )
{
pPlayer->sendUrgent( "Quest not implemented: " + questInfo->name );
return false;
}
}
return false;
}
return true;
}
bool Core::Scripting::ScriptManager::onEnterTerritory( Core::Entity::PlayerPtr pPlayer, uint32_t eventId,
uint16_t param1, uint16_t param2 )
{
std::string eventName = "onEnterTerritory";
std::string objName = Event::getEventName( eventId );
try
{
// Get object from engine
auto obj = m_pChaiHandler->eval( objName );
pPlayer->sendDebug( "Calling: " + objName + "." + eventName );
pPlayer->eventStart( pPlayer->getId(), eventId, Event::Event::EnterTerritory, 0, pPlayer->getZoneId() );
auto fn = m_pChaiHandler->eval< std::function< void( chaiscript::Boxed_Value &, uint32_t, Entity::Player&, uint16_t, uint16_t ) > >( eventName );
fn( obj, eventId, *pPlayer, param1, param2 );
pPlayer->checkEvent( eventId );
}
catch( std::exception& e )
{
pPlayer->sendDebug( e.what() );
return false;
}
return true;
}
bool Core::Scripting::ScriptManager::onWithinRange( Entity::PlayerPtr pPlayer, uint32_t eventId, uint32_t param1, float x, float y, float z )
{
std::string eventName = "onWithinRange";
std::string objName = Event::getEventName( eventId );
try
{
// Get object from engine
auto obj = m_pChaiHandler->eval( Event::getEventName( eventId ) );
pPlayer->sendDebug( "Calling: " + objName + "." + eventName );
pPlayer->eventStart( pPlayer->getId(), eventId, Event::Event::WithinRange, 1, param1 );
auto fn = m_pChaiHandler->eval< std::function< void( chaiscript::Boxed_Value &, uint32_t, Entity::Player&, uint32_t, float, float, float ) > >( eventName );
fn( obj, eventId, *pPlayer, param1, x, y, z );
pPlayer->checkEvent( eventId );
}
catch( std::exception& e )
{
pPlayer->sendDebug( e.what() );
return false;
}
return true;
}
bool Core::Scripting::ScriptManager::onOutsideRange( Entity::PlayerPtr pPlayer, uint32_t eventId, uint32_t param1, float x, float y, float z )
{
std::string eventName = "onOutsideRange";
std::string objName = Event::getEventName( eventId );
try
{
// Get object from engine
auto obj = m_pChaiHandler->eval( Event::getEventName( eventId ) );
pPlayer->sendDebug( "Calling: " + objName + "." + eventName );
pPlayer->eventStart( pPlayer->getId(), eventId, Event::Event::OutsideRange, 1, param1 );
auto fn = m_pChaiHandler->eval< std::function< void( chaiscript::Boxed_Value &, uint32_t, Entity::Player&, uint32_t, float, float, float ) > >( eventName );
fn( obj, eventId, *pPlayer, param1, x, y, z );
pPlayer->checkEvent( eventId );
}
catch( std::exception& e )
{
pPlayer->sendDebug( e.what() );
return false;
}
return true;
}
bool Core::Scripting::ScriptManager::onEmote( Core::Entity::PlayerPtr pPlayer, uint64_t actorId,
uint32_t eventId, uint8_t emoteId )
{
std::string eventName = "onEmote";
std::string objName = Event::getEventName( eventId );
try
{
auto obj = m_pChaiHandler->eval( Event::getEventName( eventId ) );
pPlayer->sendDebug( "Calling: " + objName + "." + eventName );
pPlayer->eventStart( actorId, eventId, Event::Event::Emote, 0, emoteId );
auto fn = m_pChaiHandler->eval< std::function< void( chaiscript::Boxed_Value &, uint32_t, Entity::Player&, uint64_t, uint8_t ) > >( eventName );
fn( obj, eventId, *pPlayer, actorId, emoteId );
pPlayer->checkEvent( eventId );
}
catch( std::exception& e )
{
uint16_t eventType = eventId >> 16;
if( eventType == Common::EventType::Quest )
{
auto questInfo = g_exdData.getQuestInfo( eventId );
if( questInfo )
{
pPlayer->sendDebug( "Quest not implemented: " + questInfo->name + "\n" + e.what() );
return false;
}
}
return false;
}
return true;
}
bool Core::Scripting::ScriptManager::onEventHandlerReturn( Core::Entity::PlayerPtr pPlayer, uint32_t eventId, uint16_t subEvent,
uint16_t param1, uint16_t param2, uint16_t param3 )
{
pPlayer->sendDebug("eventId: " +
std::to_string( eventId ) +
" ( 0x" + boost::str( boost::format( "%|08X|" ) % ( uint64_t ) ( eventId & 0xFFFFFFF ) ) + " ) " +
" scene: " + std::to_string( subEvent ) +
" p1: " + std::to_string( param1 ) +
" p2: " + std::to_string( param2 ) +
" p3: " + std::to_string( param3 ) );
try
{
auto pEvent = pPlayer->getEvent( eventId );
if( pEvent )
{
pEvent->setPlayedScene( false );
// try to retrieve a stored callback
auto eventCallback = pEvent->getEventReturnCallback();
// if there is one, proceed to call it
if( eventCallback )
{
eventCallback( *pPlayer, eventId, param1, param2, param3 );
if( !pEvent->hasPlayedScene() )
pPlayer->eventFinish( eventId, 1 );
else
pEvent->setPlayedScene( false );
}
// else, finish the event.
else
pPlayer->eventFinish( eventId, 1 );
}
}
catch( std::exception& e )
{
pPlayer->sendNotice( e.what() );
return false;
}
return true;
}
bool Core::Scripting::ScriptManager::onEventHandlerTradeReturn( Core::Entity::PlayerPtr pPlayer, uint32_t eventId,
uint16_t subEvent, uint16_t param, uint32_t catalogId )
{
std::string eventName = Event::getEventName( eventId ) + "_TRADE";
try
{
auto fn = m_pChaiHandler->eval< std::function< void( Entity::Player&, uint32_t, uint16_t, uint16_t, uint32_t ) > >( eventName );
fn( *pPlayer, eventId, subEvent, param, catalogId );
}
catch( ... )
{
return false;
}
return true;
}
bool Core::Scripting::ScriptManager::onEventItem( Entity::PlayerPtr pPlayer, uint32_t eventItemId,
uint32_t eventId, uint32_t castTime, uint64_t targetId )
{
std::string eventName = "onEventItem";
std::string objName = Event::getEventName( eventId );
try
{
auto obj = m_pChaiHandler->eval( Event::getEventName( eventId ) );
pPlayer->sendDebug( "Calling: " + objName + "." + eventName );
pPlayer->eventStart( targetId, eventId, Event::Event::Item, 0, 0 );
auto fn = m_pChaiHandler->eval< std::function< void( chaiscript::Boxed_Value &, uint32_t, Entity::Player&, uint32_t, uint32_t, uint64_t ) > >( eventName );
fn( obj, eventId, *pPlayer, eventItemId, castTime, targetId );
}
catch( std::exception& e )
{
pPlayer->sendNotice( e.what() );
return false;
}
return true;
}
bool Core::Scripting::ScriptManager::onMobKill( Entity::PlayerPtr pPlayer, uint16_t nameId )
{
std::string eventName = "onBnpcKill_" + std::to_string( nameId );
// loop through all active quests and try to call available onMobKill callbacks
for( size_t i = 0; i < 30; i++ )
{
auto activeQuests = pPlayer->getQuestActive( static_cast< uint16_t >( i ) );
if( !activeQuests )
continue;
uint16_t questId = activeQuests->c.questId;
if( questId != 0 )
{
auto obj = m_pChaiHandler->eval( Event::getEventName( 0x00010000 | questId ) );
std::string objName = Event::getEventName( 0x00010000 | questId );
pPlayer->sendDebug("Calling: " + objName + "." + eventName);
try
{
auto fn = m_pChaiHandler->eval< std::function< void( chaiscript::Boxed_Value &, Entity::Player& ) > >(eventName);
fn( obj, *pPlayer );
}
catch( std::exception& e )
{
g_log.info( e.what() );
}
}
}
return true;
}
bool Core::Scripting::ScriptManager::onCastFinish( Entity::PlayerPtr pPlayer, Entity::ActorPtr pTarget, uint32_t actionId )
{
std::string eventName = "onFinish";
try
{
auto obj = m_pChaiHandler->eval( "skillDef_" + std::to_string( actionId ) );
std::string objName = "skillDef_" + std::to_string( actionId );
pPlayer->sendDebug( "Calling: " + objName + "." + eventName );
auto fn = m_pChaiHandler->eval< std::function< void( chaiscript::Boxed_Value &, Entity::Player&, Entity::Actor& ) > >( eventName );
fn( obj, *pPlayer, *pTarget );
}
catch( std::exception& e )
{
pPlayer->sendUrgent( e.what() );
}
return true;
}
bool Core::Scripting::ScriptManager::onStatusReceive( Entity::ActorPtr pActor, uint32_t effectId )
{
std::string eventName = "onReceive";
try
{
auto obj = m_pChaiHandler->eval( "statusDef_" + std::to_string( effectId ) );
std::string objName = "statusDef_" + std::to_string( effectId );
if( pActor->isPlayer() )
pActor->getAsPlayer()->sendDebug( "Calling: " + objName + "." + eventName );
auto fn = m_pChaiHandler->eval< std::function< void( chaiscript::Boxed_Value &, Entity::Actor&) > >( eventName );
fn( obj, *pActor );
}
catch( std::exception& e )
{
if( pActor->isPlayer() )
pActor->getAsPlayer()->sendUrgent( e.what() );
}
return true;
}
bool Core::Scripting::ScriptManager::onStatusTick( Entity::ActorPtr pActor, Core::StatusEffect::StatusEffect& effect )
{
std::string eventName = "onTick";
try
{
auto obj = m_pChaiHandler->eval( "statusDef_" + std::to_string( effect.getId() ) );
std::string objName = "statusDef_" + std::to_string( effect.getId() );
if( pActor->isPlayer() )
pActor->getAsPlayer()->sendDebug( "Calling: " + objName + "." + eventName );
auto fn = m_pChaiHandler->eval< std::function< void( chaiscript::Boxed_Value &, Entity::Actor&, Core::StatusEffect::StatusEffect& ) > >( eventName );
fn( obj, *pActor, effect );
}
catch( std::exception& e )
{
if( pActor->isPlayer() )
pActor->getAsPlayer()->sendUrgent( e.what() );
}
return true;
}
bool Core::Scripting::ScriptManager::onStatusTimeOut( Entity::ActorPtr pActor, uint32_t effectId )
{
std::string eventName = "onTimeOut";
try
{
auto obj = m_pChaiHandler->eval( "statusDef_" + std::to_string( effectId ) );
std::string objName = "statusDef_" + std::to_string( effectId );
if( pActor->isPlayer() )
pActor->getAsPlayer()->sendDebug( "Calling: " + objName + "." + eventName );
auto fn = m_pChaiHandler->eval< std::function< void( chaiscript::Boxed_Value &, Entity::Actor& ) > >( eventName );
fn( obj, *pActor );
}
catch( std::exception& e )
{
if( pActor->isPlayer() )
pActor->getAsPlayer()->sendUrgent( e.what() );
}
return true;
}
bool Core::Scripting::ScriptManager::onZoneInit( ZonePtr pZone )
{
std::string eventName = "onZoneInit_" + pZone->getInternalName();
try
{
auto fn = m_pChaiHandler->eval< std::function< void( Zone& ) > >( eventName );
fn( *pZone );
}
catch( std::exception& e )
{
g_log.info( e.what() );
return false;
}
return true;
}