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sapphire/src/servers/sapphire_zone/Actor
2018-02-15 23:50:40 +01:00
..
Actor.cpp Cleaned up generated exd stuff 2018-02-14 12:31:47 +01:00
Actor.h Further clean up in range stuff 2018-02-11 23:52:44 +01:00
BattleNpc.cpp Cleaned up generated exd stuff 2018-02-14 12:31:47 +01:00
BattleNpc.h Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain 2018-02-10 01:21:31 +01:00
BattleNpcTemplate.cpp #182 - Renamed targets to be less ambigious 2017-12-19 09:27:22 +01:00
BattleNpcTemplate.h #182 - Renamed targets to be less ambigious 2017-12-19 09:27:22 +01:00
EventNpc.cpp Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain 2018-02-10 01:21:31 +01:00
EventNpc.h Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain 2018-02-10 01:21:31 +01:00
GameObject.cpp Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain 2018-02-10 01:21:31 +01:00
GameObject.h Further clean up in range stuff 2018-02-11 23:52:44 +01:00
InstanceObject.cpp Further clean up in range stuff 2018-02-11 23:52:44 +01:00
InstanceObject.h In range containers no longer declared publicly 2018-02-11 22:57:00 +01:00
Player.cpp removed all unused state flags, mapped more client actions 2018-02-15 23:50:28 +01:00
Player.h removed all unused state flags, mapped more client actions 2018-02-15 23:50:28 +01:00
PlayerEvent.cpp removed all unused state flags, mapped more client actions 2018-02-15 23:50:28 +01:00
PlayerInventory.cpp remove exddata from sapphire_zone 2018-02-07 14:27:52 +11:00
PlayerQuest.cpp Cleaned up generated exd stuff 2018-02-14 12:31:47 +01:00
PlayerSql.cpp add todo note 2018-02-15 19:44:54 +11:00