.. |
Action
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Minor tweaks and code clean up.
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2020-01-05 20:49:50 +09:00 |
Actor
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Minor tweaks and code clean up.
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2020-01-05 20:49:50 +09:00 |
ContentFinder
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
DebugCommand
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Added BaseManager and moved DebugCommandHandler to Manager
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2018-12-22 22:25:03 +01:00 |
Event
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Changed makeActorControl calls aswell
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2019-10-09 18:42:25 +02:00 |
Inventory
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Gear matters!
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2019-03-21 18:06:48 +01:00 |
Linkshell
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fix vs2019 build
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2019-11-23 09:22:42 +00:00 |
Manager
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Action system updates.
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2020-01-05 17:09:27 +09:00 |
Math
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using static and reinterpret casts instead of old style casts
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2019-12-30 13:58:41 +03:00 |
Navi
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rename zone to territory
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2019-08-09 17:49:40 +10:00 |
Network
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Minor tweaks and code clean up.
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2020-01-05 20:49:50 +09:00 |
Script
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rename some getters and zonechannelpacket -> worldchannelpacket
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2019-08-09 17:49:40 +10:00 |
StatusEffect
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Seems like everything works again... here is hoping
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2018-12-29 00:53:52 +01:00 |
Territory
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using static and reinterpret casts instead of old style casts
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2019-12-30 13:58:41 +03:00 |
Util
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refactor Util -> Common::Util & Action to World::Action
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2019-06-02 00:35:00 +10:00 |
CMakeLists.txt
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Detour crowd experiments
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2019-04-19 00:39:42 +02:00 |
ForwardsZone.h
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some effects/action wip crap
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2019-08-09 17:49:40 +10:00 |
mainGameServer.cpp
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some cleanup, move lobby to Sapphire::Lobby
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2019-06-03 00:21:58 +10:00 |
ServerMgr.cpp
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rename some getters and zonechannelpacket -> worldchannelpacket
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2019-08-09 17:49:40 +10:00 |
ServerMgr.h
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lobby works again with new config stuff
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2019-01-07 23:00:09 +11:00 |
Session.cpp
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revert worldchannelpacket changes
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2019-08-09 17:50:31 +10:00 |
Session.h
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Start of action target selection implementation
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2019-04-07 16:04:36 +10:00 |