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sapphire/src/common/Network
2018-07-04 17:32:18 +02:00
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PacketDef Initui fix. Still plenty of issues in it, at least bitmasks line up again though 2018-07-04 17:31:56 +02:00
Acceptor.cpp Cleanup of cmake files 2018-03-06 22:22:19 +01:00
Acceptor.h Cleanup of cmake files 2018-03-06 22:22:19 +01:00
CommonActorControl.h Added another trigger def and removed some debug prints 2018-07-03 23:25:44 +02:00
CommonNetwork.h segment header types, send inrange packets and override target id 2018-07-03 20:04:12 +10:00
Connection.cpp Moved and renamed Server_Common, now just src/common 2017-12-18 12:36:52 +01:00
Connection.h Cleanup of cmake files 2018-03-06 22:22:19 +01:00
GamePacketNew.h add packet injection back 2018-07-04 22:13:06 +10:00
GamePacketParser.cpp Cleanup 2018-06-07 20:33:06 +02:00
GamePacketParser.h Cleanup 2018-06-07 20:33:06 +02:00
Hive.cpp Moved and renamed Server_Common, now just src/common 2017-12-18 12:36:52 +01:00
Hive.h Moved and renamed Server_Common, now just src/common 2017-12-18 12:36:52 +01:00
PacketContainer.cpp check if segmentTargetOverride is nonzero before overriding target 2018-07-03 20:12:28 +10:00
PacketContainer.h segment header types, send inrange packets and override target id 2018-07-03 20:04:12 +10:00