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38 lines
722 B
C++
38 lines
722 B
C++
#ifndef _EVENTACTION_H_
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#define _EVENTACTION_H_
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#include <common/Common.h>
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#include "../Forwards.h"
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#include "Action.h"
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namespace Core {
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namespace Action {
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class EventAction : public Action
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{
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public:
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EventAction();
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~EventAction();
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EventAction( Entity::ActorPtr pActor, uint32_t eventId, uint16_t action,
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ActionCallback finishRef, ActionCallback interruptRef, uint64_t additional );
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void onStart() override;
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void onFinish() override;
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void onInterrupt() override;
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private:
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uint32_t m_eventId;
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uint64_t m_additional;
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ActionCallback m_onActionFinishClb;
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ActionCallback m_onActionInterruptClb;
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};
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}
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}
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#endif
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