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sapphire/src/servers/sapphire_zone/Zone
2018-11-09 10:39:56 +01:00
..
Cell.cpp Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details 2018-08-29 21:40:59 +02:00
Cell.h Working towards getting bnpcs back in the game 2018-09-09 23:56:22 +02:00
CellHandler.h More boost or... less boost. 2018-10-26 11:38:56 +02:00
HousingZone.cpp added Land Update function 2018-11-07 11:56:49 +01:00
HousingZone.h added Land Update function 2018-11-07 11:56:49 +01:00
InstanceContent.cpp more boost gone & remove duplicated watchdog lib 2018-10-25 13:38:32 +11:00
InstanceContent.h more boost gone & remove duplicated watchdog lib 2018-10-25 13:38:32 +11:00
Land.cpp removed senseless case 2018-11-09 10:39:56 +01:00
Land.h added min prices 2018-11-09 09:49:43 +01:00
TerritoryMgr.cpp Create lookup for housing zones by landsetId, load housing zone from stored territoryId in player 2018-11-06 11:11:07 +01:00
TerritoryMgr.h Create lookup for housing zones by landsetId, load housing zone from stored territoryId in player 2018-11-06 11:11:07 +01:00
Zone.cpp Use territoryType instead of TerritoryId, also refactor variables to reflect the change 2018-11-05 23:07:39 +01:00
Zone.h Store and load territoryID 2018-11-06 10:36:45 +01:00
ZonePosition.cpp Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details 2018-08-29 21:40:59 +02:00
ZonePosition.h Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details 2018-08-29 21:40:59 +02:00