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sapphire/src/world/Manager
2019-01-01 17:29:06 +11:00
..
BaseManager.h Added BaseManager and moved DebugCommandHandler to Manager 2018-12-22 22:25:03 +01:00
DebugCommandMgr.cpp Seems like everything works again... here is hoping 2018-12-29 00:53:52 +01:00
DebugCommandMgr.h Added BaseManager and moved DebugCommandHandler to Manager 2018-12-22 22:25:03 +01:00
EventMgr.cpp Progress... 2018-12-23 03:53:08 +01:00
EventMgr.h Progress... 2018-12-23 03:53:08 +01:00
HousingMgr.cpp fix storing items in the housing storerooms for real this time 2018-12-31 22:45:39 +11:00
HousingMgr.h fix storing items in the housing storerooms for real this time 2018-12-31 22:45:39 +11:00
InventoryMgr.cpp fix house building, update slot struct for house exteriors 2018-12-29 16:47:26 +11:00
InventoryMgr.h it works (again!) 2018-12-29 13:05:13 +11:00
ItemMgr.cpp it works (again!) 2018-12-29 13:05:13 +11:00
ItemMgr.h More fw related cleanup 2018-12-23 13:26:33 +01:00
LinkshellMgr.cpp Added BaseManager and moved DebugCommandHandler to Manager 2018-12-22 22:25:03 +01:00
LinkshellMgr.h Added BaseManager and moved DebugCommandHandler to Manager 2018-12-22 22:25:03 +01:00
MarketMgr.cpp somewhat working marketboard implementation 2019-01-01 17:29:06 +11:00
MarketMgr.h somewhat working marketboard implementation 2019-01-01 17:29:06 +11:00
PlayerMgr.cpp Added BaseManager and moved DebugCommandHandler to Manager 2018-12-22 22:25:03 +01:00
PlayerMgr.h start of marketboard implementation 2018-12-31 23:27:21 +11:00
ShopMgr.cpp Added BaseManager and moved DebugCommandHandler to Manager 2018-12-22 22:25:03 +01:00
ShopMgr.h Added BaseManager and moved DebugCommandHandler to Manager 2018-12-22 22:25:03 +01:00
TerritoryMgr.cpp #448 - Place character correctly on entering a house 2018-12-30 18:48:45 +11:00
TerritoryMgr.h #448 - Place character correctly on entering a house 2018-12-30 18:48:45 +11:00