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sapphire/scripts/chai/opening/OpeningGridania.chai
Biscuit Boy 2333d51fef Added All Coming To X Quests and Fixed Black Bars
Fixed the Coming to Ul'dah and Coming to Limsa Quests, also Fixed the Openings having Black Bards and not being able to jump
2017-10-01 04:14:54 +10:00

97 lines
2.6 KiB
ChaiScript

// Opening Script: OpeningGridania
// Quest Name: OpeningGridania
// Quest ID: 1245186
class OpeningGridaniaDef
{
def OpeningGridaniaDef()
{
this.id = 1245186;
this.name = "OpeningGridania";
this.ERANGE_HOWTO_ANN_AND_QUEST = 2117539;
this.ERANGE_HOWTO_QUEST_REWARD = 2366417;
this.ERANGE_SEQ_1_CLOSED_1 = 2351918;
this.POS_SEQ_1_CLOSED_RETURN_1 = 2351921;
this.ERANGE_SEQ_1_CLOSED_2 = 2351919;
this.POS_SEQ_1_CLOSED_RETURN_2 = 2351921;
this.ERANGE_ALWAYS_CLOSED_1 = 2280846;
this.POS_ALWAYS_CLOSED_RETURN_1 = 2320804;
this.ENPC_ALWAYS_CLOSED_1 = 2367988;
this.ERANGE_ALWAYS_CLOSED_3 = 2280851;
this.POS_ALWAYS_CLOSED_RETURN_3 = 2320811;
this.ENPC_ALWAYS_CLOSED_3 = 2563491;
this.BGM_MUSIC_ZONE_FST_TWN = 1003;
this.NCUT_FST_1 = 3;
this.NCUT_FST_2 = 53;
this.NCUT_FST_3 = 226;
this.ENPC_QUEST_OFFER = 1985150;
this.NCUT_LIGHT_ALL = 2;
this.NCUT_LIGHT_FST_1 = 147;
this.NCUT_LIGHT_FST_2 = 146;
}
def Scene00000( player )
{
player.eventPlay( this.id, 0, 0x04AC05, 0, 1,
fun( player, eventId, param1, param2, param3 )
{
player.setOpeningSequence( 1 );
OpeningGridania.Scene00001( player );
} );
}
def Scene00001( player )
{
player.eventPlay( this.id, 1, 0x2001, 1, 0x32 );
}
def Scene00020( player )
{
player.eventPlay( this.id, 20, 0x2001, 0, 1 );
}
def Scene00030( player )
{
player.eventPlay( this.id, 30, 0x2001, 0, 0 );
}
def Scene00040( player )
{
player.eventPlay( this.id, 40, 1, 2, 1,
fun( player, eventId, param1, param2, param3 )
{
if( player.getOpeningSequence() == 2 )
{
// update the instance boundaries
OpeningGridania.Scene00030( player );
}
} );
}
////////////////////////////// EVENT HANDLERS //////////////////////////////////
def onEnterTerritory( eventId, player, param1, param2)
{
if( player.getOpeningSequence() == 0 )
{
this.Scene00000( player );
}
else
{
this.Scene00040( player );
}
}
def onWithinRange( eventId, player, param1, x, y, z)
{
if( this.ERANGE_ALWAYS_CLOSED_3 == param1 )
{
this.Scene00020( player );
}
}
};
GLOBAL OpeningGridania = OpeningGridaniaDef();