mirror of
https://github.com/SapphireServer/Sapphire.git
synced 2025-05-10 04:37:45 +00:00
63 lines
1.8 KiB
C++
63 lines
1.8 KiB
C++
#pragma once
|
|
|
|
#include <memory>
|
|
#include <map>
|
|
#include <vector>
|
|
#include "ForwardsZone.h"
|
|
#include "FreeCompany/FreeCompany.h"
|
|
|
|
namespace Sapphire::World::Manager
|
|
{
|
|
|
|
|
|
|
|
class FreeCompanyMgr
|
|
{
|
|
private:
|
|
std::unordered_map< uint64_t, FreeCompanyPtr > m_fcIdMap;
|
|
std::unordered_map< std::string, FreeCompanyPtr > m_fcNameMap;
|
|
|
|
/*! map used for easy lookup of char id to fc id */
|
|
std::unordered_map< uint64_t, uint64_t > m_charaIdToFcIdMap;
|
|
|
|
uint64_t m_maxFcId{ 0 };
|
|
uint32_t m_onlinePlayers{ 0 };
|
|
|
|
public:
|
|
|
|
FreeCompanyMgr() = default;
|
|
|
|
// initialize all fcs from db to memory
|
|
bool loadFreeCompanies();
|
|
void writeFreeCompany( uint64_t fcId );
|
|
|
|
// create new fc entry and insert into db
|
|
FreeCompanyPtr createFreeCompany( const std::string& name, const std::string& tag, Entity::Player& player );
|
|
|
|
bool renameFreeCompany( uint64_t fcId, const std::string& name, const std::string& tag, Entity::Player& player );
|
|
|
|
void addMember( uint64_t fcId, uint64_t memberId );
|
|
|
|
void sendFcInviteList( Entity::Player& player );
|
|
void sendFcStatus( Entity::Player& player );
|
|
|
|
void sendFreeCompanyStatus( Entity::Player& player );
|
|
|
|
void dbInsertMember( uint64_t fcId, uint64_t characterId, uint8_t hierarchyId );
|
|
void dbInsertFc( const FreeCompany& fc );
|
|
void dbUpdateFc( const FreeCompany& fc );
|
|
std::vector< FreeCompanyPtr > dbSelectFcsAll();
|
|
std::vector< FreeCompany::FcMember > dbSelectMembersByFc( uint64_t fcId );
|
|
|
|
// get fc associated with player
|
|
FreeCompanyPtr getPlayerFreeCompany( uint64_t characterId );
|
|
FreeCompanyPtr getFreeCompanyById( uint64_t fcId );
|
|
FreeCompanyPtr getFreeCompanyByName( const std::string& name );
|
|
|
|
void onFcLogin( uint64_t characterId );
|
|
void onFcLogout( uint64_t characterId );
|
|
void onSignPetition( Entity::Player& source, Entity::Player& target );
|
|
|
|
};
|
|
|
|
}
|