.. |
Action
|
cap level to 80, enable shadowbringers, new mp calc
|
2019-06-30 19:51:18 +10:00 |
Actor
|
cap level to 80, enable shadowbringers, new mp calc
|
2019-06-30 19:51:18 +10:00 |
ContentFinder
|
Restructured project slightly
|
2018-12-13 12:40:42 +01:00 |
DebugCommand
|
Added BaseManager and moved DebugCommandHandler to Manager
|
2018-12-22 22:25:03 +01:00 |
Event
|
add some more director ids, add packet def for DirectorPopUp
|
2019-04-18 20:57:55 +10:00 |
Inventory
|
Gear matters!
|
2019-03-21 18:06:48 +01:00 |
Linkshell
|
Restructured project slightly
|
2018-12-13 12:40:42 +01:00 |
Manager
|
rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult
|
2019-06-20 14:48:24 +10:00 |
Math
|
cap level to 80, enable shadowbringers, new mp calc
|
2019-06-30 19:51:18 +10:00 |
Navi
|
some cleanup
|
2019-04-23 22:04:24 +10:00 |
Network
|
cap level to 80, enable shadowbringers, new mp calc
|
2019-06-30 19:51:18 +10:00 |
Script
|
refactor Util -> Common::Util & Action to World::Action
|
2019-06-02 00:35:00 +10:00 |
StatusEffect
|
Seems like everything works again... here is hoping
|
2018-12-29 00:53:52 +01:00 |
Territory
|
refactor Util -> Common::Util & Action to World::Action
|
2019-06-02 00:35:00 +10:00 |
Util
|
refactor Util -> Common::Util & Action to World::Action
|
2019-06-02 00:35:00 +10:00 |
CMakeLists.txt
|
Detour crowd experiments
|
2019-04-19 00:39:42 +02:00 |
ForwardsZone.h
|
move itemaction to own class, perchbird's effect command
|
2019-06-02 20:45:18 +10:00 |
mainGameServer.cpp
|
some cleanup, move lobby to Sapphire::Lobby
|
2019-06-03 00:21:58 +10:00 |
ServerMgr.cpp
|
some cleanup, move lobby to Sapphire::Lobby
|
2019-06-03 00:21:58 +10:00 |
ServerMgr.h
|
lobby works again with new config stuff
|
2019-01-07 23:00:09 +11:00 |
Session.cpp
|
refactor Util -> Common::Util & Action to World::Action
|
2019-06-02 00:35:00 +10:00 |
Session.h
|
Start of action target selection implementation
|
2019-04-07 16:04:36 +10:00 |