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sapphire/src/world
2018-12-25 22:59:18 +11:00
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Action Restructured project slightly 2018-12-13 12:40:42 +01:00
Actor remove model params from item constructor 2018-12-25 21:53:05 +11:00
ContentFinder Restructured project slightly 2018-12-13 12:40:42 +01:00
DebugCommand more ident cleanup 2018-12-21 22:23:49 +11:00
Event Restructured project slightly 2018-12-13 12:40:42 +01:00
Inventory remove model params from item constructor 2018-12-25 21:53:05 +11:00
Linkshell Restructured project slightly 2018-12-13 12:40:42 +01:00
Manager force stack to 1 for housing items 2018-12-25 22:59:18 +11:00
Math Restructured project slightly 2018-12-13 12:40:42 +01:00
Network create all estate inventories on launch 2018-12-25 21:05:13 +11:00
Script Restructured project slightly 2018-12-13 12:40:42 +01:00
StatusEffect Restructured project slightly 2018-12-13 12:40:42 +01:00
Territory minor refactoring, move some more stuff out of land and into housingmgr 2018-12-25 20:12:24 +11:00
CMakeLists.txt Fixed binary build path for binaries under windows, changed the way entriesd in the framework are created to hopefully get better errorhandling in world 2018-12-16 14:26:38 +01:00
ForwardsZone.h use HousingItem instead of Item for housing inventories 2018-12-23 22:43:35 +11:00
mainGameServer.cpp Fixed binary build path for binaries under windows, changed the way entriesd in the framework are created to hopefully get better errorhandling in world 2018-12-16 14:26:38 +01:00
ServerMgr.cpp cache all houses on startup 2018-12-22 11:33:21 +11:00
ServerMgr.h Restructured project slightly 2018-12-13 12:40:42 +01:00
Session.cpp Restructured project slightly 2018-12-13 12:40:42 +01:00
Session.h Restructured project slightly 2018-12-13 12:40:42 +01:00