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ActionMgr.cpp
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make more vfx items work good 😎
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2019-03-24 00:48:21 +11:00 |
ActionMgr.h
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add ref to Data::Action inside action obj, move can cast logic to action
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2019-03-07 20:28:35 +11:00 |
BaseManager.h
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add missing zonepositions, use move semantics for framework constructor
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2019-03-17 13:50:01 +11:00 |
DebugCommandMgr.cpp
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Shortcut adde for questbattle command
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2019-04-07 23:59:33 +02:00 |
DebugCommandMgr.h
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Questbattle instances can be created and joined.
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2019-03-31 23:45:03 +02:00 |
EventMgr.cpp
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Questbattle instances can be created and joined.
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2019-03-31 23:45:03 +02:00 |
EventMgr.h
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Progress...
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2018-12-23 03:53:08 +01:00 |
HousingMgr.cpp
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Move housingmgr to u8s for inv slots instead of u16s
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2019-01-14 21:37:32 +11:00 |
HousingMgr.h
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Move housingmgr to u8s for inv slots instead of u16s
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2019-01-14 21:37:32 +11:00 |
InventoryMgr.cpp
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Renamed GamePacketNew... finally
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2019-03-08 15:34:38 +01:00 |
InventoryMgr.h
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it works (again!)
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2018-12-29 13:05:13 +11:00 |
ItemMgr.cpp
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it works (again!)
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2018-12-29 13:05:13 +11:00 |
ItemMgr.h
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More fw related cleanup
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2018-12-23 13:26:33 +01:00 |
LinkshellMgr.cpp
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Added BaseManager and moved DebugCommandHandler to Manager
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2018-12-22 22:25:03 +01:00 |
LinkshellMgr.h
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Added BaseManager and moved DebugCommandHandler to Manager
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2018-12-22 22:25:03 +01:00 |
MarketMgr.cpp
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Renamed GamePacketNew... finally
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2019-03-08 15:34:38 +01:00 |
MarketMgr.h
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somewhat working marketboard implementation
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2019-01-01 17:29:06 +11:00 |
NaviMgr.cpp
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only create naviproviders if one doesn't exist for the map
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2019-01-25 22:47:50 +11:00 |
NaviMgr.h
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only create naviproviders if one doesn't exist for the map
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2019-01-25 22:47:50 +11:00 |
PlayerMgr.cpp
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add missing zonepositions, use move semantics for framework constructor
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2019-03-17 13:50:01 +11:00 |
PlayerMgr.h
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start of marketboard implementation
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2018-12-31 23:27:21 +11:00 |
RNGMgr.cpp
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RNGManager PoC, fix overuse of static cast
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2019-01-19 21:20:23 -02:00 |
RNGMgr.h
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RNGManager PoC, fix overuse of static cast
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2019-01-19 21:20:23 -02:00 |
ShopMgr.cpp
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Added BaseManager and moved DebugCommandHandler to Manager
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2018-12-22 22:25:03 +01:00 |
ShopMgr.h
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Added BaseManager and moved DebugCommandHandler to Manager
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2018-12-22 22:25:03 +01:00 |
TerritoryMgr.cpp
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Move questbattle opening scene into the script
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2019-04-07 23:42:24 +02:00 |
TerritoryMgr.h
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Show svent on questbattle completion, remove inactive questbattle instances
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2019-04-07 16:01:53 +02:00 |