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Actor.cpp
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PublicContent support. (#720)
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2021-08-16 18:18:29 +10:00 |
Actor.h
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PublicContent support. (#720)
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2021-08-16 18:18:29 +10:00 |
BNpc.cpp
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Keep cells active for 20 seconds even after all players left.
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2023-03-18 06:39:04 +09:00 |
BNpc.h
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basic BattleNpcScript support
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2023-03-13 02:40:13 +09:00 |
BNpcTemplate.cpp
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Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle
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2019-04-15 23:41:43 +02:00 |
BNpcTemplate.h
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Plenty more cleanup and code quality adjustments.
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2019-03-11 22:48:33 +01:00 |
Chara.cpp
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only block when a shield is on
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2023-03-15 02:26:44 +09:00 |
Chara.h
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only block when a shield is on
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2023-03-15 02:26:44 +09:00 |
EventObject.cpp
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style
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2021-01-25 17:46:28 +01:00 |
EventObject.h
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Fix vs2022 build
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2023-02-05 08:41:32 +09:00 |
Npc.cpp
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move to new service locator
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2020-03-01 11:58:26 +11:00 |
Npc.h
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move to new service locator
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2020-03-01 11:58:26 +11:00 |
Player.cpp
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Merge remote-tracking branch 'remotes/origin/Sapphire5.58' into Sapphire5.58_action
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2023-07-18 22:04:56 +09:00 |
Player.h
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Merge remote-tracking branch 'remotes/origin/Sapphire5.58' into Sapphire5.58_action
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2023-07-18 22:04:56 +09:00 |
PlayerEvent.cpp
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PublicContent support. (#720)
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2021-08-16 18:18:29 +10:00 |
PlayerInventory.cpp
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fix model not updating when unequip item, added guards to detect inventory desync and prevent item overwriting.
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2023-03-15 02:35:41 +09:00 |
PlayerQuest.cpp
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First batch of 5.58 updates:
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2023-02-06 02:32:21 +09:00 |
PlayerSql.cpp
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store item hq state in flags field
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2023-03-11 18:44:37 +09:00 |
SpawnGroup.cpp
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Very rudementary spawn implementation and db fix
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2019-01-08 17:08:48 +01:00 |
SpawnGroup.h
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Very rudementary spawn implementation and db fix
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2019-01-08 17:08:48 +01:00 |
SpawnPoint.cpp
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Very rudementary spawn implementation and db fix
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2019-01-08 17:08:48 +01:00 |
SpawnPoint.h
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Very rudementary spawn implementation and db fix
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2019-01-08 17:08:48 +01:00 |