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sapphire/src/world/Actor
2023-07-18 22:04:56 +09:00
..
Actor.cpp PublicContent support. (#720) 2021-08-16 18:18:29 +10:00
Actor.h PublicContent support. (#720) 2021-08-16 18:18:29 +10:00
BNpc.cpp Keep cells active for 20 seconds even after all players left. 2023-03-18 06:39:04 +09:00
BNpc.h basic BattleNpcScript support 2023-03-13 02:40:13 +09:00
BNpcTemplate.cpp Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle 2019-04-15 23:41:43 +02:00
BNpcTemplate.h Plenty more cleanup and code quality adjustments. 2019-03-11 22:48:33 +01:00
Chara.cpp only block when a shield is on 2023-03-15 02:26:44 +09:00
Chara.h only block when a shield is on 2023-03-15 02:26:44 +09:00
EventObject.cpp style 2021-01-25 17:46:28 +01:00
EventObject.h Fix vs2022 build 2023-02-05 08:41:32 +09:00
Npc.cpp move to new service locator 2020-03-01 11:58:26 +11:00
Npc.h move to new service locator 2020-03-01 11:58:26 +11:00
Player.cpp Merge remote-tracking branch 'remotes/origin/Sapphire5.58' into Sapphire5.58_action 2023-07-18 22:04:56 +09:00
Player.h Merge remote-tracking branch 'remotes/origin/Sapphire5.58' into Sapphire5.58_action 2023-07-18 22:04:56 +09:00
PlayerEvent.cpp PublicContent support. (#720) 2021-08-16 18:18:29 +10:00
PlayerInventory.cpp fix model not updating when unequip item, added guards to detect inventory desync and prevent item overwriting. 2023-03-15 02:35:41 +09:00
PlayerQuest.cpp First batch of 5.58 updates: 2023-02-06 02:32:21 +09:00
PlayerSql.cpp store item hq state in flags field 2023-03-11 18:44:37 +09:00
SpawnGroup.cpp Very rudementary spawn implementation and db fix 2019-01-08 17:08:48 +01:00
SpawnGroup.h Very rudementary spawn implementation and db fix 2019-01-08 17:08:48 +01:00
SpawnPoint.cpp Very rudementary spawn implementation and db fix 2019-01-08 17:08:48 +01:00
SpawnPoint.h Very rudementary spawn implementation and db fix 2019-01-08 17:08:48 +01:00