mirror of
https://github.com/SapphireServer/Sapphire.git
synced 2025-04-29 15:47:46 +00:00
50 lines
1.7 KiB
C++
50 lines
1.7 KiB
C++
#ifndef SAPPHIRE_HOUSINGMGR_H
|
|
#define SAPPHIRE_HOUSINGMGR_H
|
|
|
|
#include "Forwards.h"
|
|
#include "Territory/HousingZone.h"
|
|
#include <set>
|
|
#include <unordered_map>
|
|
|
|
namespace Sapphire::Data
|
|
{
|
|
using HousingZonePtr = std::shared_ptr< HousingZone >;
|
|
}
|
|
|
|
namespace Sapphire::World::Manager
|
|
{
|
|
class HousingMgr
|
|
{
|
|
|
|
public:
|
|
HousingMgr();
|
|
virtual ~HousingMgr();
|
|
|
|
bool init();
|
|
|
|
uint32_t toLandSetId( uint16_t territoryTypeId, uint8_t wardId ) const;
|
|
Sapphire::Data::HousingZonePtr getHousingZoneByLandSetId( uint32_t id );
|
|
Sapphire::LandPtr getLandByOwnerId( uint32_t id );
|
|
|
|
void sendLandSignOwned( Entity::Player& player, uint8_t wardId, uint8_t plotId, uint16_t territoryTypeId );
|
|
void sendLandSignFree( Entity::Player& player, uint8_t wardId, uint8_t plotId, uint16_t territoryTypeId );
|
|
LandPurchaseResult purchaseLand( Entity::Player& player, uint8_t plot, uint8_t state );
|
|
|
|
void sendWardLandInfo( Entity::Player& player, uint8_t wardId, uint16_t territoryTypeId );
|
|
|
|
bool relinquishLand( Entity::Player& player, uint8_t plot );
|
|
|
|
void buildPresetEstate( Entity::Player& player, uint8_t plotNum, uint32_t presetItem );
|
|
|
|
void requestEstateRename( Entity::Player& player, uint16_t territoryTypeId, uint16_t worldId, uint8_t wardId, uint8_t plotId );
|
|
|
|
void requestEstateEditGreeting( Entity::Player& player, uint16_t territoryTypeId, uint16_t worldId, uint8_t wardId, uint8_t plotId );
|
|
void updateEstateGreeting( Entity::Player& player, const Common::LandIdent& ident, const std::string& greeting );
|
|
|
|
void requestEstateEditGuestAccess( Entity::Player& player, uint16_t territoryTypeId, uint16_t worldId, uint8_t wardId, uint8_t plotId );
|
|
|
|
};
|
|
|
|
}
|
|
|
|
#endif // SAPPHIRE_HOUSINGMGR_H
|