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BNpc.cpp
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Improved pathfinding, changed action packet to use the right variant for auto attacks, scaled fall damage
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2022-01-06 20:25:50 +01:00 |
BNpc.h
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It is now possible to deaggro striking dummies properly...
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2021-12-31 16:20:11 +01:00 |
Chara.cpp
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Improved pathfinding, changed action packet to use the right variant for auto attacks, scaled fall damage
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2022-01-06 20:25:50 +01:00 |
Chara.h
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
EventObject.cpp
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
EventObject.h
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
GameObject.cpp
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
GameObject.h
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
Npc.cpp
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
Npc.h
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
Player.cpp
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Improved pathfinding, changed action packet to use the right variant for auto attacks, scaled fall damage
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2022-01-06 20:25:50 +01:00 |
Player.h
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fall dmg calc; adjustments to falling state in movehandler;
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2022-01-05 20:56:02 -03:00 |
PlayerEvent.cpp
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
PlayerInventory.cpp
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fixed inventory sizes
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2021-12-03 10:53:13 +01:00 |
PlayerQuest.cpp
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sendEventNotice has been moved from player to eventMgr, reformatted scripts
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2021-12-21 13:48:24 +01:00 |
PlayerSql.cpp
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add blacklist mgr + handlers + paging;
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2021-12-13 22:36:29 -03:00 |