1
Fork 0
mirror of https://github.com/SapphireServer/Sapphire.git synced 2025-05-02 08:57:44 +00:00
sapphire/src/servers/Server_Zone/CharaPc.h
2017-08-08 13:53:47 +02:00

299 lines
No EOL
11 KiB
C++

#ifndef _CHARA_H_
#define _CHARA_H_
#include <Server_Common/Common.h>
#include <boost/enable_shared_from_this.hpp>
#include "Forwards.h"
#include <set>
#include <map>
namespace Core
{
namespace Entity
{
class CharaDetail
{
private:
// CHARAPC data ------------------------------------------------------------------------------------
uint8_t m_class;
bool m_bIsNewGame;
uint8_t m_makeValid;
struct RetainerInfo
{
uint32_t retainerId;
char retainerName[32];
uint32_t createUnixTime;
bool isActive;
bool isRename;
uint8_t status;
} m_retainerInfo[8];
uint8_t m_legacyEmployEnable;
char m_platform[32];
uint8_t m_legacyCompleteFlag;
uint32_t m_remakeFlag;
uint32_t m_totalPlayTime;
float m_totalPlayTimeSecond;
uint8_t m_invisible;
uint8_t m_firstClass;
uint8_t m_homePoint;
uint8_t m_favoritePoint[3];
uint32_t m_restPoint;
float m_rentalTimer;
float m_buddyUpdateTimer;
float m_buddyTimer;
char m_buddyName[21];
uint8_t m_possession[8];
uint8_t m_buddyEquip[3];
uint8_t m_buddyRank;
uint8_t m_buddyAdditionSkillPoint;
uint8_t m_buddySkillLine[3];
uint32_t m_buddyExp;
uint32_t m_buddyCommand;
uint32_t m_buddyHp;
uint8_t m_guardianDeity;
uint8_t m_birthMonth;
uint8_t m_birthday;
uint8_t m_startTown;
uint8_t m_mountList[11];
uint16_t m_activeTitle;
uint8_t m_titleList[32];
uint8_t m_reward[16];
struct HuntingLogInfo
{
uint8_t killCount[40];
uint64_t completeFlags;
uint8_t currentRank;
uint32_t isNewFlags;
} m_huntingLogInfo[10];
uint8_t m_aetheryteList[12];
uint8_t m_howTo[32];
uint8_t m_minions[32];
uint8_t m_cutScene[64];
uint16_t m_equippedMannequin;
uint32_t m_tomeStoneCounter;
float m_tomeStomeTimer;
uint16_t m_configFlags;
uint8_t m_gmIcon;
uint8_t m_gmBind;
uint32_t m_catchCount;
uint8_t m_isFishCaught[50];
uint8_t m_isSpotVisited[25];
uint8_t m_lastFishSize[36];
uint8_t m_lastFishId[36];
uint32_t m_useBaitCatalogId;
uint8_t m_gatheringHistoryPointId[8];
uint8_t m_gatheringDivisionOpenFlags[40];
uint8_t m_gatheringItemGetFlags[60];
uint8_t m_recipeDevisionOpenFlags[80];
uint8_t m_recipeCreateFlags[250];
uint8_t m_questCompleteFlags[200];
uint8_t m_legacyQuestCompleteFlags[40];
uint8_t m_legacyCompleteFlags[200];
struct LeveInfo
{
uint8_t leves[28];
} m_leveInfo[16];
uint8_t m_openingSequence;
// I really do not know what this is for
//`Type` TINYINT( 3 ) UNSIGNED,
//`Index` TINYINT( 3 ) UNSIGNED,
//Type_0 TINYINT( 3 ) UNSIGNED,
//Index_0 TINYINT( 3 ) UNSIGNED,
//Type_1 TINYINT( 3 ) UNSIGNED,
//Index_1 TINYINT( 3 ) UNSIGNED,
//Type_2 TINYINT( 3 ) UNSIGNED,
//Index_2 TINYINT( 3 ) UNSIGNED,
//Type_3 TINYINT( 3 ) UNSIGNED,
//Index_3 TINYINT( 3 ) UNSIGNED,
uint8_t m_leveTicketNum;
uint32_t m_leveTicketLastGetTime;
uint16_t m_leveAssignmentSeed;
uint8_t m_leveAssignmentCount;
uint16_t m_guildleveFactionCreditBr;
uint16_t m_guildleveFactionCreditAz;
uint16_t m_guildleveFactionCreditHo;
uint8_t m_grandCompany;
uint8_t m_grandCompanyRank[3];
uint8_t m_gearsetMaxNum;
uint8_t m_discoveryWork[414];
uint32_t m_contentJoinTime;
uint8_t m_contentRaidClearFlags[28];
uint8_t m_contentDungeonClearFlags[18];
uint8_t m_contentGuildOrderClearFlags[10];
uint8_t m_contentBossBattleClearFlags[6];
uint8_t m_contentColosseumClearFlags[2];
uint8_t m_contentRaidAttainFlags[28];
uint8_t m_contentDungeonAttainFlag[18];
uint8_t m_contentGuildOrderAttainFlags[10];
uint8_t m_contentBossBattleAttainFlags[6];
uint8_t m_contentColosseumAttainFlags[2];
// related to currently active choco taxi??
uint32_t m_pathId;
uint16_t m_stepIndex;
uint32_t m_pathIdBackUp;
uint16_t m_stepIndexBackUp;
uint8_t m_chocoboTaxiStandFlags[8];
uint8_t m_companion[16];
uint8_t m_cabinet[32];
uint8_t m_contentFinderPenalties[2];
uint8_t m_gcSupplyItemFlags[4];
uint8_t m_gcSupplySeed;
uint32_t m_gcSupplyTime;
uint8_t m_gcSupplyClassLevel[11];
uint32_t m_layerSet;
uint8_t m_trophyAcquisitionFlags[8];
uint16_t m_gcChangeTime;
uint8_t m_fateFlag;
uint8_t m_contentRaidCounter;
uint16_t m_contentRaidTimer;
uint64_t m_id;
public:
uint8_t getClass() const;
void setClass( uint8_t class_ );
bool getBIsNewGame() const;
void setBIsNewGame( bool isNewGame );
uint8_t getMakeValid() const;
void setMakeValid( uint8_t makeValid );
uint8_t getLegacyEmployEnable() const;
void setLegacyEmployEnable( uint8_t legacyEmployEnable );
uint8_t getLegacyCompleteFlag() const;
void setLegacyCompleteFlag( uint8_t legacyCompleteFlag );
uint32_t getRemakeFlag() const;
void setRemakeFlag( uint32_t remakeFlag );
uint32_t getTotalPlayTime() const;
void setTotalPlayTime( uint32_t totalPlayTime );
float getTotalPlayTimeSecond() const;
void setTotalPlayTimeSecond( float totalPlayTimeSecond );
uint8_t getInvisible() const;
void setInvisible( uint8_t invisible );
uint8_t getFirstClass() const;
void setFirstClass( uint8_t firstClass );
uint8_t getHomePoint() const;
void setHomePoint( uint8_t homePoint );
uint32_t getRestPoint() const;
void setRestPoint( uint32_t restPoint );
float getRentalTimer() const;
void setRentalTimer( float rentalTimer );
float getBuddyUpdateTimer() const;
void setBuddyUpdateTimer( float buddyUpdateTimer );
float getBuddyTimer() const;
void setBuddyTimer( float buddyTimer );
uint8_t getBuddyRank() const;
void setBuddyRank( uint8_t buddyRank );
uint8_t getBuddyAdditionSkillPoint() const;
void setBuddyAdditionSkillPoint( uint8_t buddyAdditionSkillPoint );
uint32_t getBuddyExp() const;
void setBuddyExp( uint32_t buddyExp );
uint32_t getBuddyCommand() const;
void setBuddyCommand( uint32_t buddyCommand );
uint32_t getBuddyHp() const;
void setBuddyHp( uint32_t buddyHp );
uint8_t getGuardianDeity() const;
void setGuardianDeity( uint8_t guardianDeity );
uint8_t getBirthMonth() const;
void setBirthMonth( uint8_t birthMonth );
uint8_t getBirthday() const;
void setBirthday( uint8_t birthday );
uint8_t getStartTown() const;
void setStartTown( uint8_t startTown );
uint16_t getActiveTitle() const;
void setActiveTitle( uint16_t activeTitle );
uint16_t getEquippedMannequin() const;
void setEquippedMannequin( uint16_t equippedMannequin );
uint32_t getTomeStoneCounter() const;
void setTomeStoneCounter( uint32_t tomeStoneCounter );
float getTomeStomeTimer() const;
void setTomeStomeTimer( float tomeStomeTimer );
uint16_t getConfigFlags() const;
void setConfigFlags( uint16_t configFlags );
uint8_t getGmIcon() const;
void setGmIcon( uint8_t gmIcon );
uint8_t getGmBind() const;
void setGmBind( uint8_t gmBind );
uint32_t getCatchCount() const;
void setCatchCount( uint32_t catchCount );
uint32_t getUseBaitCatalogId() const;
void setUseBaitCatalogId( uint32_t useBaitCatalogId );
uint8_t getOpeningSequence() const;
void setOpeningSequence( uint8_t openingSequence );
uint8_t getLeveTicketNum() const;
void setLeveTicketNum( uint8_t leveTicketNum );
uint32_t getLeveTicketLastGetTime() const;
void setLeveTicketLastGetTime( uint32_t leveTicketLastGetTime );
uint16_t getLeveAssignmentSeed() const;
void setLeveAssignmentSeed( uint16_t leveAssignmentSeed );
uint8_t getLeveAssignmentCount() const;
void setLeveAssignmentCount( uint8_t leveAssignmentCount );
uint16_t getGuildleveFactionCreditBr() const;
void setGuildleveFactionCreditBr( uint16_t guildleveFactionCreditBr );
uint16_t getGuildleveFactionCreditAz() const;
void setGuildleveFactionCreditAz( uint16_t guildleveFactionCreditAz );
uint16_t getGuildleveFactionCreditHo() const;
void setGuildleveFactionCreditHo( uint16_t guildleveFactionCreditHo );
uint8_t getGrandCompany() const;
void setGrandCompany( uint8_t grandCompany );
uint8_t getGearsetMaxNum() const;
void setGearsetMaxNum( uint8_t gearsetMaxNum );
uint32_t getContentJoinTime() const;
void setContentJoinTime( uint32_t contentJoinTime );
uint32_t getPathId() const;
void setPathId( uint32_t pathId );
uint16_t getStepIndex() const;
void setStepIndex( uint16_t stepIndex );
uint32_t getPathIdBackUp() const;
void setPathIdBackUp( uint32_t pathIdBackUp );
uint16_t getStepIndexBackUp() const;
void setStepIndexBackUp( uint16_t stepIndexBackUp );
uint8_t getGcSupplySeed() const;
void setGcSupplySeed( uint8_t gcSupplySeed );
uint32_t getGcSupplyTime() const;
void setGcSupplyTime( uint32_t gcSupplyTime );
uint32_t getLayerSet() const;
void setLayerSet( uint32_t layerSet );
uint16_t getGcChangeTime() const;
void setGcChangeTime( uint16_t gcChangeTime );
uint8_t getFateFlag() const;
void setFateFlag( uint8_t fateFlag );
uint8_t getContentRaidCounter() const;
void setContentRaidCounter( uint8_t contentRaidCounter );
uint16_t getContentRaidTimer() const;
void setContentRaidTimer( uint16_t contentRaidTimer );
uint64_t getId() const;
void setId( uint64_t id );
// CHARAPC data END ------------------------------------------------------------------------------------
};
}
}
#endif