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astra/launcher/src/patcher.cpp

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// SPDX-FileCopyrightText: 2023 Joshua Goins <josh@redstrate.com>
// SPDX-License-Identifier: GPL-3.0-or-later
#include "patcher.h"
#include <KLocalizedString>
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#include <QDir>
#include <QFile>
#include <QNetworkReply>
#include <QNetworkRequest>
#include <QStandardPaths>
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#include <QtConcurrent>
#include <physis.hpp>
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#include <qcorofuture.h>
#include "astra_patcher_log.h"
#include "launchercore.h"
#include "patchlist.h"
#include "utility.h"
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Patcher::Patcher(LauncherCore &launcher, const QString &baseDirectory, BootData &bootData, QObject *parent)
: QObject(parent)
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, m_baseDirectory(baseDirectory)
, m_bootData(&bootData)
, m_launcher(launcher)
{
m_launcher.m_isPatching = true;
setupDirectories();
Q_EMIT m_launcher.stageChanged(i18n("Checking %1 version", getBaseString()));
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}
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Patcher::Patcher(LauncherCore &launcher, const QString &baseDirectory, GameData &gameData, QObject *parent)
: QObject(parent)
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, m_baseDirectory(baseDirectory)
, m_gameData(&gameData)
, m_launcher(launcher)
{
m_launcher.m_isPatching = true;
setupDirectories();
Q_EMIT m_launcher.stageChanged(i18n("Checking %1 version", getBaseString()));
}
Patcher::~Patcher()
{
m_launcher.m_isPatching = false;
}
QCoro::Task<bool> Patcher::patch(const PatchList &patchList)
{
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if (patchList.isEmpty()) {
co_return false;
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}
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Q_EMIT m_launcher.stageIndeterminate();
Q_EMIT m_launcher.stageChanged(i18n("Updating %1", getBaseString()));
m_remainingPatches = patchList.patches().size();
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m_patchQueue.resize(m_remainingPatches);
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QFutureSynchronizer<void> synchronizer;
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int patchIndex = 0;
for (auto &patch : patchList.patches()) {
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const int ourIndex = patchIndex++;
const QString filename = QStringLiteral("%1.patch").arg(patch.name);
const QDir repositoryDir = m_patchesDir.absoluteFilePath(patch.repository);
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if (!QDir().exists(repositoryDir.absolutePath()))
QDir().mkpath(repositoryDir.absolutePath());
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const QString patchPath = repositoryDir.absoluteFilePath(filename);
const QueuedPatch queuedPatch{patch.name, patch.repository, patch.version, patchPath, patch.hashes, patch.hashBlockSize, patch.length, isBoot()};
qDebug(ASTRA_PATCHER) << "Adding a queued patch:";
qDebug(ASTRA_PATCHER) << "- Name:" << patch.name;
qDebug(ASTRA_PATCHER) << "- Repository or is boot:" << (isBoot() ? QStringLiteral("boot") : patch.repository);
qDebug(ASTRA_PATCHER) << "- Version:" << patch.version;
qDebug(ASTRA_PATCHER) << "- Downloaded Path:" << patchPath;
qDebug(ASTRA_PATCHER) << "- Hashes:" << patch.hashes;
qDebug(ASTRA_PATCHER) << "- Hash Block Size:" << patch.hashBlockSize;
qDebug(ASTRA_PATCHER) << "- Length:" << patch.length;
m_patchQueue[ourIndex] = queuedPatch;
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if (!QFile::exists(patchPath)) {
const auto patchRequest = QNetworkRequest(QUrl(patch.url));
Utility::printRequest(QStringLiteral("GET"), patchRequest);
auto patchReply = m_launcher.mgr()->get(patchRequest);
connect(patchReply, &QNetworkReply::downloadProgress, this, [this, ourIndex, queuedPatch](int received, int total) {
updateDownloadProgress(ourIndex, received);
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});
synchronizer.addFuture(QtFuture::connect(patchReply, &QNetworkReply::finished).then([this, ourIndex, patchPath, patchReply] {
qDebug(ASTRA_PATCHER) << "Downloaded to" << patchPath;
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QFile file(patchPath);
file.open(QIODevice::WriteOnly);
file.write(patchReply->readAll());
file.close();
QMutexLocker locker(&m_finishedPatchesMutex);
m_finishedPatches++;
m_patchQueue[ourIndex].downloaded = true;
updateMessage();
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}));
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} else {
m_patchQueue[ourIndex].downloaded = true;
m_finishedPatches++;
qDebug(ASTRA_PATCHER) << "Found existing patch: " << patch.name;
}
}
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co_await QtConcurrent::run([&synchronizer] {
synchronizer.waitForFinished();
});
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// This must happen synchronously
size_t i = 0;
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for (const auto &patch : m_patchQueue) {
QString repositoryName = patch.repository;
if (repositoryName == QStringLiteral("game")) {
repositoryName = QStringLiteral("ffxiv");
}
Q_EMIT m_launcher.stageChanged(i18n("Installing %1 - %2 [%3/%4]", repositoryName, patch.version, i++, m_remainingPatches));
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Q_EMIT m_launcher.stageDeterminate(0, m_patchQueue.size(), i++);
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co_await QtConcurrent::run([this, patch] {
processPatch(patch);
});
}
co_return true;
}
void Patcher::processPatch(const QueuedPatch &patch)
{
// Perform hash checking
if (!patch.hashes.isEmpty()) {
auto f = QFile(patch.path);
f.open(QIODevice::ReadOnly);
Q_ASSERT(patch.length == f.size());
const int parts = std::ceil(static_cast<double>(patch.length) / static_cast<double>(patch.hashBlockSize));
QByteArray block;
block.resize(patch.hashBlockSize);
for (int i = 0; i < parts; i++) {
const auto read = f.read(patch.hashBlockSize);
if (read.length() <= patch.hashBlockSize) {
block = read;
}
QCryptographicHash hash(QCryptographicHash::Sha1);
hash.addData(block);
Q_ASSERT(QString::fromUtf8(hash.result().toHex()) == patch.hashes[i]);
}
}
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if (isBoot()) {
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physis_bootdata_apply_patch(m_bootData, patch.path.toStdString().c_str());
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} else {
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physis_gamedata_apply_patch(m_gameData, patch.path.toStdString().c_str());
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}
qDebug(ASTRA_PATCHER) << "Installed" << patch.path << "to" << (isBoot() ? QStringLiteral("boot") : patch.repository);
QString verFilePath;
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if (isBoot()) {
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verFilePath = m_baseDirectory + QStringLiteral("/ffxivboot.ver");
} else {
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if (patch.repository == QLatin1String("game")) {
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verFilePath = m_baseDirectory + QStringLiteral("/ffxivgame.ver");
} else {
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verFilePath = m_baseDirectory + QStringLiteral("/sqpack/") + patch.repository + QStringLiteral("/") + patch.repository + QStringLiteral(".ver");
}
}
QFile verFile(verFilePath);
verFile.open(QIODevice::WriteOnly | QIODevice::Text);
verFile.write(patch.version.toUtf8());
verFile.close();
}
void Patcher::setupDirectories()
{
QDir dataDir;
if (m_launcher.settings()->keepPatches()) {
dataDir.setPath(QStandardPaths::writableLocation(QStandardPaths::AppDataLocation));
} else {
dataDir.setPath(QStandardPaths::writableLocation(QStandardPaths::TempLocation));
}
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m_patchesDir.setPath(dataDir.absoluteFilePath(QStringLiteral("patches")));
}
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QString Patcher::getBaseString() const
{
if (isBoot()) {
return i18n("FINAL FANTASY XIV Update/Launcher");
} else {
return i18n("FINAL FANTASY XIV Game");
}
}
void Patcher::updateDownloadProgress(const int index, int received)
{
QMutexLocker locker(&m_finishedPatchesMutex);
m_patchQueue[index].bytesDownloaded = received;
updateMessage();
}
void Patcher::updateMessage()
{
// Find first not-downloaded patch
for (const auto &patch : m_patchQueue) {
if (!patch.downloaded) {
QString repositoryName = patch.repository;
if (repositoryName == QStringLiteral("game")) {
repositoryName = QStringLiteral("ffxiv");
}
const float progress = ((float)patch.bytesDownloaded / (float)patch.length) * 100.0f;
const QString progressStr = QStringLiteral("%1").arg(progress, 1, 'f', 1, QLatin1Char('0'));
Q_EMIT m_launcher.stageChanged(i18n("Downloading %1 - %2 [%3/%4]", repositoryName, patch.version, m_finishedPatches, m_remainingPatches),
i18n("%1%", progressStr));
Q_EMIT m_launcher.stageDeterminate(0, patch.length, patch.bytesDownloaded);
return;
}
}
}