2023-07-30 08:49:34 -04:00
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#include "gameinstaller.h"
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#include <QDir>
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#include <QNetworkAccessManager>
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#include <QProcess>
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#include <QStandardPaths>
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#include <algorithm>
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#include <utility>
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#ifdef ENABLE_GAMEMODE
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#include <gamemode_client.h>
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#endif
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#include "account.h"
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#include "assetupdater.h"
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#include "config.h"
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#include "encryptedarg.h"
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#include "launchercore.h"
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#include "sapphirelauncher.h"
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#include "squarelauncher.h"
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#ifdef ENABLE_WATCHDOG
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#include "watchdog.h"
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#endif
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void LauncherCore::setSSL(QNetworkRequest &request)
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{
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QSslConfiguration config;
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config.setProtocol(QSsl::AnyProtocol);
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config.setPeerVerifyMode(QSslSocket::VerifyNone);
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request.setSslConfiguration(config);
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}
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void LauncherCore::buildRequest(const Profile &settings, QNetworkRequest &request)
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{
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setSSL(request);
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if (settings.account()->license() == Account::GameLicense::macOS) {
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request.setHeader(QNetworkRequest::UserAgentHeader, "macSQEXAuthor/2.0.0(MacOSX; ja-jp)");
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} else {
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request.setHeader(QNetworkRequest::UserAgentHeader, QString("SQEXAuthor/2.0.0(Windows 6.2; ja-jp; %1)").arg(QString(QSysInfo::bootUniqueId())));
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}
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request.setRawHeader("Accept",
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"image/gif, image/jpeg, image/pjpeg, application/x-ms-application, application/xaml+xml, "
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"application/x-ms-xbap, */*");
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request.setRawHeader("Accept-Encoding", "gzip, deflate");
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request.setRawHeader("Accept-Language", "en-us");
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}
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void LauncherCore::launchGame(const Profile &profile, const LoginAuth &auth)
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{
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steamApi->setLauncherMode(false);
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#ifdef ENABLE_WATCHDOG
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if (profile.enableWatchdog) {
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watchdog->launchGame(profile, auth);
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} else {
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beginGameExecutable(profile, auth);
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}
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#else
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beginGameExecutable(profile, auth);
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#endif
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}
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void LauncherCore::beginGameExecutable(const Profile &profile, const LoginAuth &auth)
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{
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2023-07-31 19:23:28 -04:00
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Q_EMIT stageChanged("Launching game...");
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2023-07-30 08:49:34 -04:00
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QString gameExectuable;
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if (profile.directx9Enabled()) {
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gameExectuable = profile.gamePath() + "/game/ffxiv.exe";
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} else {
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gameExectuable = profile.gamePath() + "/game/ffxiv_dx11.exe";
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}
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if (profile.dalamudEnabled()) {
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beginDalamudGame(gameExectuable, profile, auth);
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} else {
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beginVanillaGame(gameExectuable, profile, auth);
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}
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successfulLaunch();
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}
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void LauncherCore::beginVanillaGame(const QString &gameExecutablePath, const Profile &profile, const LoginAuth &auth)
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{
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2023-07-30 10:11:14 -04:00
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auto gameProcess = new QProcess(this);
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2023-07-30 08:49:34 -04:00
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gameProcess->setProcessEnvironment(QProcessEnvironment::systemEnvironment());
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2023-07-30 16:20:51 -04:00
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connect(gameProcess, qOverload<int>(&QProcess::finished), this, [this](int exitCode) {
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Q_UNUSED(exitCode)
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Q_EMIT gameClosed();
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});
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2023-07-30 08:49:34 -04:00
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auto args = getGameArgs(profile, auth);
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launchExecutable(profile, gameProcess, {gameExecutablePath, args}, true, true);
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}
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void LauncherCore::beginDalamudGame(const QString &gameExecutablePath, const Profile &profile, const LoginAuth &auth)
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{
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QString gamePath = gameExecutablePath;
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gamePath = "Z:" + gamePath.replace('/', '\\');
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QString dataDir = QStandardPaths::writableLocation(QStandardPaths::AppDataLocation);
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dataDir = "Z:" + dataDir.replace('/', '\\');
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2023-07-30 10:11:14 -04:00
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auto dalamudProcess = new QProcess(this);
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connect(dalamudProcess, qOverload<int>(&QProcess::finished), this, [this](int exitCode) {
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Q_UNUSED(exitCode)
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Q_EMIT gameClosed();
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});
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2023-07-30 08:49:34 -04:00
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QProcessEnvironment env = QProcessEnvironment::systemEnvironment();
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env.insert("DALAMUD_RUNTIME", dataDir + "\\DalamudRuntime");
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#if defined(Q_OS_LINUX) || defined(Q_OS_MAC)
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env.insert("XL_WINEONLINUX", "true");
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#endif
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dalamudProcess->setProcessEnvironment(env);
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auto args = getGameArgs(profile, auth);
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launchExecutable(profile,
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dalamudProcess,
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{dataDir + "/Dalamud/" + "Dalamud.Injector.exe",
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"launch",
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"-m",
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"inject",
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"--game=" + gamePath,
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"--dalamud-configuration-path=" + dataDir + "\\dalamudConfig.json",
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"--dalamud-plugin-directory=" + dataDir + "\\installedPlugins",
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"--dalamud-asset-directory=" + dataDir + "\\DalamudAssets",
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"--dalamud-client-language=" + QString::number(profile.language()),
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"--logpath=" + dataDir,
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"--",
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args},
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true,
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true);
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}
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QString LauncherCore::getGameArgs(const Profile &profile, const LoginAuth &auth)
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{
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struct Argument {
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QString key, value;
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};
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QList<Argument> gameArgs;
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gameArgs.push_back({"DEV.DataPathType", QString::number(1)});
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gameArgs.push_back({"DEV.UseSqPack", QString::number(1)});
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gameArgs.push_back({"DEV.MaxEntitledExpansionID", QString::number(auth.maxExpansion)});
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gameArgs.push_back({"DEV.TestSID", auth.SID});
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gameArgs.push_back({"SYS.Region", QString::number(auth.region)});
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gameArgs.push_back({"language", QString::number(profile.language())});
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gameArgs.push_back({"ver", profile.repositories.repositories[0].version});
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if (!auth.lobbyhost.isEmpty()) {
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gameArgs.push_back({"DEV.GMServerHost", auth.frontierHost});
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for (int i = 1; i < 9; i++) {
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gameArgs.push_back({QString("DEV.LobbyHost0%1").arg(QString::number(i)), auth.lobbyhost});
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gameArgs.push_back({QString("DEV.LobbyPort0%1").arg(QString::number(i)), QString::number(54994)});
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}
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}
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if (profile.account()->license() == Account::GameLicense::WindowsSteam) {
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gameArgs.push_back({"IsSteam", "1"});
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}
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const QString argFormat = profile.argumentsEncrypted() ? " /%1 =%2" : " %1=%2";
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QString argJoined;
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for (const auto &arg : gameArgs) {
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argJoined += argFormat.arg(arg.key, arg.value);
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}
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return profile.argumentsEncrypted() ? encryptGameArg(argJoined) : argJoined;
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}
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void LauncherCore::launchExecutable(const Profile &profile, QProcess *process, const QStringList &args, bool isGame, bool needsRegistrySetup)
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{
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QList<QString> arguments;
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auto env = process->processEnvironment();
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2023-07-30 08:49:34 -04:00
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if (needsRegistrySetup) {
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#if defined(Q_OS_LINUX) || defined(Q_OS_MAC)
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if (profile.account()->license() == Account::GameLicense::macOS) {
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addRegistryKey(profile, "HKEY_CURRENT_USER\\Software\\Wine", "HideWineExports", "0");
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} else {
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addRegistryKey(profile, "HKEY_CURRENT_USER\\Software\\Wine", "HideWineExports", "1");
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}
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#endif
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}
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#if defined(Q_OS_LINUX)
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if (isGame) {
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if (profile.gamescopeEnabled()) {
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arguments.push_back("gamescope");
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if (profile.gamescopeFullscreen())
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arguments.push_back("-f");
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if (profile.gamescopeBorderless())
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arguments.push_back("-b");
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if (profile.gamescopeWidth() > 0)
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arguments.push_back("-w " + QString::number(profile.gamescopeWidth()));
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if (profile.gamescopeHeight() > 0)
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arguments.push_back("-h " + QString::number(profile.gamescopeHeight()));
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if (profile.gamescopeRefreshRate() > 0)
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arguments.push_back("-r " + QString::number(profile.gamescopeRefreshRate()));
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}
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}
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#endif
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#ifdef ENABLE_GAMEMODE
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if (isGame && profile.gamemodeEnabled()) {
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gamemode_request_start();
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}
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#endif
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#if defined(Q_OS_LINUX)
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if (profile.esyncEnabled()) {
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env.insert("WINEESYNC", QString::number(1));
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env.insert("WINEFSYNC", QString::number(1));
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env.insert("WINEFSYNC_FUTEX2", QString::number(1));
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}
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#endif
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#if defined(Q_OS_MAC) || defined(Q_OS_LINUX)
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if (m_isSteam) {
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const QString steamDirectory = QProcessEnvironment::systemEnvironment().value("STEAM_COMPAT_CLIENT_INSTALL_PATH");
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const QString compatData =
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QProcessEnvironment::systemEnvironment().value("STEAM_COMPAT_DATA_PATH"); // TODO: do these have to exist on the root steam folder?
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const QString protonPath = steamDirectory + "/steamapps/common/Proton 7.0";
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env.insert("STEAM_COMPAT_CLIENT_INSTALL_PATH", steamDirectory);
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env.insert("STEAM_COMPAT_DATA_PATH", compatData);
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arguments.push_back(protonPath + "/proton");
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arguments.push_back("run");
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} else {
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env.insert("WINEPREFIX", profile.winePrefixPath());
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// XIV on Mac bundle their own Wine install directory, complete with libs etc
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if (profile.wineType() == Profile::WineType::XIVOnMac) {
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// TODO: don't hardcode this
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QString xivLibPath =
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"/Applications/XIV on Mac.app/Contents/Resources/wine/lib:/Applications/XIV on "
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"Mac.app/Contents/Resources/MoltenVK/modern";
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env.insert("DYLD_FALLBACK_LIBRARY_PATH", xivLibPath);
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env.insert("DYLD_VERSIONED_LIBRARY_PATH", xivLibPath);
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env.insert("MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE", "1");
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env.insert("MVK_CONFIG_RESUME_LOST_DEVICE", "1");
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env.insert("MVK_ALLOW_METAL_FENCES", "1");
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env.insert("MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS", "1");
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}
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#if defined(FLATPAK)
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arguments.push_back("flatpak-spawn");
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arguments.push_back("--host");
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#endif
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arguments.push_back(profile.winePath());
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}
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#endif
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arguments.append(args);
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auto executable = arguments[0];
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arguments.removeFirst();
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if (isGame)
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process->setWorkingDirectory(profile.gamePath() + "/game/");
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process->setProcessEnvironment(env);
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process->start(executable, arguments);
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}
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void LauncherCore::readInitialInformation()
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{
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gamescopeAvailable = checkIfInPath("gamescope");
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gamemodeAvailable = checkIfInPath("gamemoderun");
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m_profileManager->load();
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m_accountManager->load();
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// restore profile -> account connections
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for (auto profile : m_profileManager->profiles()) {
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if (auto account = m_accountManager->getByUuid(profile->accountUuid())) {
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profile->setAccount(account);
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}
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}
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m_loadingFinished = true;
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Q_EMIT loadingFinished();
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}
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LauncherCore::LauncherCore(bool isSteam)
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: m_isSteam(isSteam)
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{
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mgr = new QNetworkAccessManager(this);
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sapphireLauncher = new SapphireLauncher(*this, this);
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squareLauncher = new SquareLauncher(*this, this);
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squareBoot = new SquareBoot(*this, *squareLauncher, this);
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steamApi = new SteamAPI(*this, this);
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m_profileManager = new ProfileManager(*this, this);
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m_accountManager = new AccountManager(*this, this);
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#ifdef ENABLE_WATCHDOG
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watchdog = new Watchdog(*this);
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#endif
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readInitialInformation();
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steamApi->setLauncherMode(true);
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}
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bool LauncherCore::checkIfInPath(const QString &program)
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{
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const auto pathList = qgetenv("PATH").split(':');
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return std::any_of(pathList.cbegin(), pathList.cend(), [program](const QByteArray &path) {
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QFileInfo fileInfo(path + "/" + program);
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return fileInfo.exists() && fileInfo.isFile();
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});
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2023-07-30 08:49:34 -04:00
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}
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void LauncherCore::addRegistryKey(const Profile &settings, QString key, QString value, QString data)
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{
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auto process = new QProcess(this);
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process->setProcessEnvironment(QProcessEnvironment::systemEnvironment());
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launchExecutable(settings, process, {"reg", "add", std::move(key), "/v", std::move(value), "/d", std::move(data), "/f"}, false, false);
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}
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void LauncherCore::login(Profile *profile, const QString &username, const QString &password, const QString &oneTimePassword)
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{
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2023-07-30 16:19:51 -04:00
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auto assetUpdater = new AssetUpdater(*profile, *this, this);
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assetUpdater->update();
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connect(assetUpdater, &AssetUpdater::finishedUpdating, this, [this, assetUpdater, profile, username, password, oneTimePassword] {
|
|
|
|
auto loginInformation = new LoginInformation(this);
|
|
|
|
loginInformation->profile = profile;
|
|
|
|
loginInformation->username = username;
|
|
|
|
loginInformation->password = password;
|
|
|
|
loginInformation->oneTimePassword = oneTimePassword;
|
|
|
|
|
|
|
|
if (profile->account()->rememberPassword()) {
|
|
|
|
profile->account()->setPassword(password);
|
|
|
|
}
|
2023-07-30 08:49:34 -04:00
|
|
|
|
2023-07-30 16:19:51 -04:00
|
|
|
if (loginInformation->profile->account()->isSapphire()) {
|
|
|
|
sapphireLauncher->login(loginInformation->profile->account()->lobbyUrl(), *loginInformation);
|
|
|
|
} else {
|
|
|
|
squareBoot->checkGateStatus(loginInformation);
|
|
|
|
}
|
|
|
|
|
|
|
|
assetUpdater->deleteLater();
|
|
|
|
});
|
2023-07-30 08:49:34 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
bool LauncherCore::autoLogin(Profile &profile)
|
|
|
|
{
|
|
|
|
// TODO: when login fails, we need some way to propagate this back? or not?
|
|
|
|
login(&profile, profile.account()->name(), profile.account()->getPassword(), profile.account()->getOTP());
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
GameInstaller *LauncherCore::createInstaller(Profile &profile)
|
|
|
|
{
|
|
|
|
return new GameInstaller(*this, profile, this);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool LauncherCore::isLoadingFinished() const
|
|
|
|
{
|
|
|
|
return m_loadingFinished;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool LauncherCore::hasAccount() const
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
ProfileManager *LauncherCore::profileManager()
|
|
|
|
{
|
|
|
|
return m_profileManager;
|
|
|
|
}
|
|
|
|
|
|
|
|
AccountManager *LauncherCore::accountManager()
|
|
|
|
{
|
|
|
|
return m_accountManager;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool LauncherCore::closeWhenLaunched() const
|
|
|
|
{
|
|
|
|
return Config::closeWhenLaunched();
|
|
|
|
}
|
|
|
|
|
|
|
|
void LauncherCore::setCloseWhenLaunched(const bool value)
|
|
|
|
{
|
|
|
|
if (value != Config::closeWhenLaunched()) {
|
|
|
|
Config::setCloseWhenLaunched(value);
|
|
|
|
Config::self()->save();
|
|
|
|
Q_EMIT closeWhenLaunchedChanged();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-07-31 18:59:42 -04:00
|
|
|
bool LauncherCore::showNews() const
|
2023-07-30 08:49:34 -04:00
|
|
|
{
|
2023-07-31 18:59:42 -04:00
|
|
|
return Config::showNews();
|
2023-07-30 08:49:34 -04:00
|
|
|
}
|
|
|
|
|
2023-07-31 18:59:42 -04:00
|
|
|
void LauncherCore::setShowNews(const bool value)
|
2023-07-30 08:49:34 -04:00
|
|
|
{
|
2023-07-31 18:59:42 -04:00
|
|
|
if (value != Config::showNews()) {
|
|
|
|
Config::setShowNews(value);
|
2023-07-30 08:49:34 -04:00
|
|
|
Config::self()->save();
|
2023-07-31 18:59:42 -04:00
|
|
|
Q_EMIT showNewsChanged();
|
2023-07-30 08:49:34 -04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void LauncherCore::refreshNews()
|
|
|
|
{
|
|
|
|
QUrlQuery query;
|
|
|
|
query.addQueryItem("lang", "en-us");
|
|
|
|
query.addQueryItem("media", "pcapp");
|
|
|
|
|
|
|
|
QUrl url;
|
|
|
|
url.setScheme("https");
|
|
|
|
url.setHost("frontier.ffxiv.com");
|
|
|
|
url.setPath("/news/headline.json");
|
|
|
|
url.setQuery(query);
|
|
|
|
|
2023-07-30 10:11:14 -04:00
|
|
|
QNetworkRequest request(QString("%1&%2").arg(url.toString(), QString::number(QDateTime::currentMSecsSinceEpoch())));
|
2023-07-30 08:49:34 -04:00
|
|
|
request.setRawHeader("Accept", "application/json, text/plain, */*");
|
|
|
|
request.setRawHeader("Origin", "https://launcher.finalfantasyxiv.com");
|
|
|
|
request.setRawHeader("Referer",
|
|
|
|
QString("https://launcher.finalfantasyxiv.com/v600/index.html?rc_lang=%1&time=%2")
|
|
|
|
.arg("en-us", QDateTime::currentDateTimeUtc().toString("yyyy-MM-dd-HH"))
|
|
|
|
.toUtf8());
|
|
|
|
|
|
|
|
auto reply = mgr->get(request);
|
|
|
|
QObject::connect(reply, &QNetworkReply::finished, [this, reply] {
|
|
|
|
auto document = QJsonDocument::fromJson(reply->readAll());
|
|
|
|
|
2023-07-30 10:11:14 -04:00
|
|
|
auto headline = new Headline(this);
|
2023-07-30 08:49:34 -04:00
|
|
|
|
|
|
|
const auto parseNews = [](QJsonObject object) -> News {
|
|
|
|
News news;
|
|
|
|
news.date = QDateTime::fromString(object["date"].toString(), Qt::DateFormat::ISODate);
|
|
|
|
news.id = object["id"].toString();
|
|
|
|
news.tag = object["tag"].toString();
|
|
|
|
news.title = object["title"].toString();
|
|
|
|
|
|
|
|
if (object["url"].toString().isEmpty()) {
|
|
|
|
news.url = QUrl(QString("https://na.finalfantasyxiv.com/lodestone/news/detail/%1").arg(news.id));
|
|
|
|
} else {
|
|
|
|
news.url = QUrl(object["url"].toString());
|
|
|
|
}
|
|
|
|
|
|
|
|
return news;
|
|
|
|
};
|
|
|
|
|
|
|
|
for (auto bannerObject : document.object()["banner"].toArray()) {
|
|
|
|
auto banner = Banner();
|
|
|
|
banner.link = QUrl(bannerObject.toObject()["link"].toString());
|
|
|
|
banner.bannerImage = QUrl(bannerObject.toObject()["lsb_banner"].toString());
|
|
|
|
|
|
|
|
headline->banners.push_back(banner);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (auto newsObject : document.object()["news"].toArray()) {
|
|
|
|
auto news = parseNews(newsObject.toObject());
|
|
|
|
headline->news.push_back(news);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (auto pinnedObject : document.object()["pinned"].toArray()) {
|
|
|
|
auto pinned = parseNews(pinnedObject.toObject());
|
|
|
|
headline->pinned.push_back(pinned);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (auto pinnedObject : document.object()["topics"].toArray()) {
|
|
|
|
auto pinned = parseNews(pinnedObject.toObject());
|
|
|
|
headline->topics.push_back(pinned);
|
|
|
|
}
|
|
|
|
|
|
|
|
m_headline = headline;
|
|
|
|
Q_EMIT newsChanged();
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
Headline *LauncherCore::headline()
|
|
|
|
{
|
|
|
|
return m_headline;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool LauncherCore::isSteam() const
|
|
|
|
{
|
|
|
|
return m_isSteam;
|
|
|
|
}
|
|
|
|
|
|
|
|
void LauncherCore::openOfficialLauncher(Profile *profile)
|
|
|
|
{
|
|
|
|
struct Argument {
|
|
|
|
QString key, value;
|
|
|
|
};
|
|
|
|
|
|
|
|
QString executeArg("%1%2%3%4");
|
|
|
|
QDateTime dateTime = QDateTime::currentDateTime();
|
|
|
|
executeArg = executeArg.arg(dateTime.date().month() + 1, 2, 10, QLatin1Char('0'));
|
|
|
|
executeArg = executeArg.arg(dateTime.date().day(), 2, 10, QLatin1Char('0'));
|
|
|
|
executeArg = executeArg.arg(dateTime.time().hour(), 2, 10, QLatin1Char('0'));
|
|
|
|
executeArg = executeArg.arg(dateTime.time().minute(), 2, 10, QLatin1Char('0'));
|
|
|
|
|
|
|
|
QList<Argument> arguments;
|
|
|
|
arguments.push_back({"ExecuteArg", executeArg});
|
|
|
|
|
|
|
|
// find user path
|
|
|
|
QString userPath;
|
|
|
|
|
|
|
|
// TODO: don't put this here
|
|
|
|
QString searchDir;
|
|
|
|
#if defined(Q_OS_LINUX) || defined(Q_OS_MAC)
|
|
|
|
searchDir = profile->winePrefixPath() + "/drive_c/users";
|
|
|
|
#else
|
|
|
|
searchDir = "C:/Users";
|
|
|
|
#endif
|
|
|
|
|
|
|
|
QDirIterator it(searchDir);
|
|
|
|
while (it.hasNext()) {
|
|
|
|
QString dir = it.next();
|
|
|
|
QFileInfo fi(dir);
|
|
|
|
QString fileName = fi.fileName();
|
|
|
|
|
|
|
|
// FIXME: is there no easier way to filter out these in Qt?
|
|
|
|
if (fi.fileName() != "Public" && fi.fileName() != "." && fi.fileName() != "..") {
|
|
|
|
userPath = fileName;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
arguments.push_back({"UserPath", QString(R"(C:\Users\%1\Documents\My Games\FINAL FANTASY XIV - A Realm Reborn)").arg(userPath)});
|
|
|
|
|
|
|
|
const QString argFormat = " /%1 =%2";
|
|
|
|
|
|
|
|
QString argJoined;
|
|
|
|
for (auto &arg : arguments) {
|
|
|
|
argJoined += argFormat.arg(arg.key, arg.value.replace(" ", " "));
|
|
|
|
}
|
|
|
|
|
|
|
|
QString finalArg = encryptGameArg(argJoined);
|
|
|
|
|
2023-07-30 10:11:14 -04:00
|
|
|
auto launcherProcess = new QProcess(this);
|
2023-07-30 08:49:34 -04:00
|
|
|
launchExecutable(*profile, launcherProcess, {profile->gamePath() + "/boot/ffxivlauncher64.exe", finalArg}, false, true);
|
|
|
|
}
|
|
|
|
|
|
|
|
void LauncherCore::openSystemInfo(Profile *profile)
|
|
|
|
{
|
2023-07-30 10:11:14 -04:00
|
|
|
auto sysinfoProcess = new QProcess(this);
|
2023-07-30 08:49:34 -04:00
|
|
|
launchExecutable(*profile, sysinfoProcess, {profile->gamePath() + "/boot/ffxivsysinfo64.exe"}, false, false);
|
|
|
|
}
|
|
|
|
|
|
|
|
void LauncherCore::openConfigBackup(Profile *profile)
|
|
|
|
{
|
2023-07-30 10:11:14 -04:00
|
|
|
auto configProcess = new QProcess(this);
|
2023-07-30 08:49:34 -04:00
|
|
|
launchExecutable(*profile, configProcess, {profile->gamePath() + "/boot/ffxivconfig64.exe"}, false, false);
|
|
|
|
}
|
2023-07-31 18:58:02 -04:00
|
|
|
|
|
|
|
bool LauncherCore::isSteamDeck() const
|
|
|
|
{
|
|
|
|
return steamApi->isDeck();
|
|
|
|
}
|