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astra/launcher/src/launchercore.cpp

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// SPDX-FileCopyrightText: 2023 Joshua Goins <josh@redstrate.com>
// SPDX-License-Identifier: GPL-3.0-or-later
#include "gameinstaller.h"
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#include <KLocalizedString>
#include <QDir>
#include <QImage>
#include <QNetworkAccessManager>
#include <QStandardPaths>
#include <algorithm>
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#include <qcoronetworkreply.h>
#include "account.h"
#include "assetupdater.h"
#include "astra_log.h"
#include "benchmarkinstaller.h"
#include "compatibilitytoolinstaller.h"
#include "gamerunner.h"
#include "launchercore.h"
#include "sapphirelogin.h"
#include "squareenixlogin.h"
#include "utility.h"
#ifdef BUILD_SYNC
#include "charactersync.h"
#include "syncmanager.h"
#endif
#ifdef HAS_DBUS
#include <QDBusConnection>
#include <QDBusReply>
#include <QGuiApplication>
#endif
using namespace Qt::StringLiterals;
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LauncherCore::LauncherCore()
: QObject()
{
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m_settings = new LauncherSettings(this);
m_mgr = new QNetworkAccessManager(this);
m_sapphireLogin = new SapphireLogin(*this, this);
m_squareEnixLogin = new SquareEnixLogin(*this, this);
m_profileManager = new ProfileManager(this);
m_accountManager = new AccountManager(this);
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m_runner = new GameRunner(*this, this);
connect(m_accountManager, &AccountManager::accountAdded, this, &LauncherCore::fetchAvatar);
connect(m_accountManager, &AccountManager::accountLodestoneIdChanged, this, &LauncherCore::fetchAvatar);
connect(this, &LauncherCore::gameClosed, this, &LauncherCore::handleGameExit);
#ifdef BUILD_SYNC
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m_syncManager = new SyncManager(this);
#endif
m_profileManager->load();
m_accountManager->load();
// restore profile -> account connections
for (const auto profile : m_profileManager->profiles()) {
if (const auto account = m_accountManager->getByUuid(profile->accountUuid())) {
profile->setAccount(account);
}
}
// set default profile, if found
if (const auto profile = m_profileManager->getProfileByUUID(m_settings->currentProfile())) {
setCurrentProfile(profile);
}
m_loadingFinished = true;
Q_EMIT loadingFinished();
}
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void LauncherCore::initializeSteam()
{
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m_steamApi = new SteamAPI(this);
m_steamApi->setLauncherMode(true);
}
void LauncherCore::login(Profile *profile, const QString &username, const QString &password, const QString &oneTimePassword)
{
Q_ASSERT(profile != nullptr);
inhibitSleep();
const auto loginInformation = new LoginInformation(this);
loginInformation->profile = profile;
// Benchmark never has to login, of course
if (!profile->isBenchmark()) {
loginInformation->username = username;
loginInformation->password = password;
loginInformation->oneTimePassword = oneTimePassword;
if (profile->account()->rememberPassword()) {
profile->account()->setPassword(password);
}
}
beginLogin(*loginInformation);
}
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bool LauncherCore::autoLogin(Profile *profile)
{
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Q_ASSERT(profile != nullptr);
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QString otp;
if (profile->account()->useOTP()) {
if (!profile->account()->rememberOTP()) {
Q_EMIT loginError(i18n("This account does not have an OTP secret set, but requires it for login."));
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return false;
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}
otp = profile->account()->getOTP();
if (otp.isEmpty()) {
Q_EMIT loginError(i18n("Failed to generate OTP, review the stored secret."));
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return false;
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}
}
login(profile, profile->account()->name(), profile->account()->getPassword(), otp);
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return true;
}
void LauncherCore::immediatelyLaunch(Profile *profile)
{
Q_ASSERT(profile != nullptr);
m_runner->beginGameExecutable(*profile, std::nullopt);
}
GameInstaller *LauncherCore::createInstaller(Profile *profile)
{
Q_ASSERT(profile != nullptr);
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return new GameInstaller(*this, *profile, this);
}
GameInstaller *LauncherCore::createInstallerFromExisting(Profile *profile, const QString &filePath)
{
Q_ASSERT(profile != nullptr);
return new GameInstaller(*this, *profile, filePath, this);
}
CompatibilityToolInstaller *LauncherCore::createCompatInstaller()
{
return new CompatibilityToolInstaller(*this, this);
}
BenchmarkInstaller *LauncherCore::createBenchmarkInstaller(Profile *profile)
{
Q_ASSERT(profile != nullptr);
return new BenchmarkInstaller(*this, *profile, this);
}
BenchmarkInstaller *LauncherCore::createBenchmarkInstallerFromExisting(Profile *profile, const QString &filePath)
{
Q_ASSERT(profile != nullptr);
return new BenchmarkInstaller(*this, *profile, filePath, this);
}
void LauncherCore::fetchAvatar(Account *account)
{
if (account->lodestoneId().isEmpty()) {
return;
}
const QString cacheLocation = QStandardPaths::standardLocations(QStandardPaths::CacheLocation)[0] + QStringLiteral("/avatars");
Utility::createPathIfNeeded(cacheLocation);
const QString filename = QStringLiteral("%1/%2.jpg").arg(cacheLocation, account->lodestoneId());
if (!QFile(filename).exists()) {
qDebug(ASTRA_LOG) << "Did not find lodestone character " << account->lodestoneId() << " in cache, fetching from Lodestone.";
QUrl url;
url.setScheme(settings()->preferredProtocol());
url.setHost(QStringLiteral("na.%1").arg(settings()->mainServer())); // TODO: NA isnt the only thing in the world...
url.setPath(QStringLiteral("/lodestone/character/%1").arg(account->lodestoneId()));
const QNetworkRequest request(url);
Utility::printRequest(QStringLiteral("GET"), request);
const auto reply = mgr()->get(request);
connect(reply, &QNetworkReply::finished, [this, filename, reply, account] {
const QString document = QString::fromUtf8(reply->readAll());
if (!document.isEmpty()) {
const static QRegularExpression re(
QStringLiteral(R"lit(<div\s[^>]*class=["|']frame__chara__face["|'][^>]*>\s*<img\s[&>]*src=["|']([^"']*))lit"));
const QRegularExpressionMatch match = re.match(document);
if (match.hasCaptured(1)) {
const QString newAvatarUrl = match.captured(1);
const auto avatarRequest = QNetworkRequest(QUrl(newAvatarUrl));
Utility::printRequest(QStringLiteral("GET"), avatarRequest);
auto avatarReply = mgr()->get(avatarRequest);
connect(avatarReply, &QNetworkReply::finished, [this, filename, avatarReply, account] {
QFile file(filename);
file.open(QIODevice::ReadWrite);
file.write(avatarReply->readAll());
file.close();
account->setAvatarUrl(QStringLiteral("file:///%1").arg(filename));
});
}
}
});
} else {
account->setAvatarUrl(QStringLiteral("file:///%1").arg(filename));
}
}
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void LauncherCore::clearAvatarCache()
{
const QString cacheLocation = QStandardPaths::standardLocations(QStandardPaths::CacheLocation)[0] + QStringLiteral("/avatars");
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if (QDir(cacheLocation).exists()) {
QDir(cacheLocation).removeRecursively();
}
}
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void LauncherCore::refreshNews()
{
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fetchNews();
}
void LauncherCore::refreshLogoImage()
{
const QDir cacheDir = QStandardPaths::standardLocations(QStandardPaths::StandardLocation::CacheLocation).last();
const QDir logoDir = cacheDir.absoluteFilePath(QStringLiteral("logos"));
if (!logoDir.exists()) {
Q_UNUSED(QDir().mkpath(logoDir.absolutePath()))
}
const auto saveTexture = [](GameData *data, const QString &path, const QString &name) {
if (QFile::exists(name)) {
return;
}
const auto file = physis_gamedata_extract_file(data, path.toStdString().c_str());
if (file.data != nullptr) {
const auto tex = physis_texture_parse(file);
const QImage image(tex.rgba, tex.width, tex.height, QImage::Format_RGBA8888);
Q_UNUSED(image.save(name))
}
};
// TODO: this finds the first profile that has a valid image, but this could probably be cached per-profile
for (int i = 0; i < m_profileManager->numProfiles(); i++) {
const auto profile = m_profileManager->getProfile(i);
if (profile->isGameInstalled() && profile->gameData()) {
// A Realm Reborn
saveTexture(profile->gameData(), QStringLiteral("ui/uld/Title_Logo.tex"), logoDir.absoluteFilePath(QStringLiteral("ffxiv.png")));
for (int j = 0; j < profile->numInstalledExpansions(); j++) {
const int expansionNumber = 100 * (j + 3); // logo number starts at 300 for ex1
saveTexture(profile->gameData(),
QStringLiteral("ui/uld/Title_Logo%1_hr1.tex").arg(expansionNumber),
logoDir.absoluteFilePath(QStringLiteral("ex%1.png").arg(j + 1)));
}
}
}
QList<QString> imageFiles;
// TODO: sort
QDirIterator it(logoDir.absolutePath());
while (it.hasNext()) {
const QFileInfo logoFile(it.next());
if (logoFile.completeSuffix() != QStringLiteral("png")) {
continue;
}
imageFiles.push_back(logoFile.absoluteFilePath());
}
if (!imageFiles.isEmpty()) {
m_cachedLogoImage = imageFiles.last();
Q_EMIT cachedLogoImageChanged();
}
}
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Profile *LauncherCore::currentProfile() const
{
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return m_profileManager->getProfile(m_currentProfileIndex);
}
void LauncherCore::setCurrentProfile(const Profile *profile)
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{
Q_ASSERT(profile != nullptr);
const int newIndex = m_profileManager->getProfileIndex(profile->uuid());
if (newIndex != m_currentProfileIndex) {
m_currentProfileIndex = newIndex;
m_settings->setCurrentProfile(profile->uuid());
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m_settings->config()->save();
Q_EMIT currentProfileChanged();
}
}
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[[nodiscard]] QString LauncherCore::autoLoginProfileName() const
{
return m_settings->config()->autoLoginProfile();
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}
[[nodiscard]] Profile *LauncherCore::autoLoginProfile() const
{
if (m_settings->config()->autoLoginProfile().isEmpty()) {
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return nullptr;
}
return m_profileManager->getProfileByUUID(m_settings->config()->autoLoginProfile());
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}
void LauncherCore::setAutoLoginProfile(const Profile *profile)
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{
if (profile != nullptr) {
auto uuid = profile->uuid();
if (uuid != m_settings->config()->autoLoginProfile()) {
m_settings->config()->setAutoLoginProfile(uuid);
}
} else {
m_settings->config()->setAutoLoginProfile({});
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}
m_settings->config()->save();
Q_EMIT autoLoginProfileChanged();
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}
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void LauncherCore::buildRequest(const Profile &settings, QNetworkRequest &request)
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{
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Utility::setSSL(request);
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if (settings.account()->license() == Account::GameLicense::macOS) {
request.setHeader(QNetworkRequest::UserAgentHeader, QByteArrayLiteral("macSQEXAuthor/2.0.0(MacOSX; ja-jp)"));
} else {
request.setHeader(QNetworkRequest::UserAgentHeader,
QStringLiteral("SQEXAuthor/2.0.0(Windows 6.2; ja-jp; %1)").arg(QString::fromUtf8(QSysInfo::bootUniqueId())));
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}
request.setRawHeader(QByteArrayLiteral("Accept"),
QByteArrayLiteral("image/gif, image/jpeg, image/pjpeg, application/x-ms-application, application/xaml+xml, "
"application/x-ms-xbap, */*"));
request.setRawHeader(QByteArrayLiteral("Accept-Encoding"), QByteArrayLiteral("gzip, deflate"));
request.setRawHeader(QByteArrayLiteral("Accept-Language"), QByteArrayLiteral("en-us"));
}
void LauncherCore::setupIgnoreSSL(QNetworkReply *reply)
{
Q_ASSERT(reply != nullptr);
if (m_settings->preferredProtocol() == QStringLiteral("http")) {
connect(reply, &QNetworkReply::sslErrors, this, [reply](const QList<QSslError> &errors) {
reply->ignoreSslErrors(errors);
});
}
}
bool LauncherCore::isLoadingFinished() const
{
return m_loadingFinished;
}
bool LauncherCore::isSteam() const
{
return m_steamApi != nullptr;
}
bool LauncherCore::isSteamDeck() const
{
return Utility::isSteamDeck();
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}
bool LauncherCore::isWindows()
{
#if defined(Q_OS_WIN)
return true;
#else
return false;
#endif
}
bool LauncherCore::needsCompatibilityTool()
{
return !isWindows();
}
bool LauncherCore::isPatching() const
{
return m_isPatching;
}
bool LauncherCore::supportsSync() const
{
#ifdef BUILD_SYNC
return true;
#else
return false;
#endif
}
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QNetworkAccessManager *LauncherCore::mgr()
{
return m_mgr;
}
LauncherSettings *LauncherCore::settings()
{
return m_settings;
}
ProfileManager *LauncherCore::profileManager()
{
return m_profileManager;
}
AccountManager *LauncherCore::accountManager()
{
return m_accountManager;
}
Headline *LauncherCore::headline() const
{
return m_headline;
}
QString LauncherCore::cachedLogoImage() const
{
return m_cachedLogoImage;
}
#ifdef BUILD_SYNC
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SyncManager *LauncherCore::syncManager() const
{
return m_syncManager;
}
#endif
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QCoro::Task<> LauncherCore::beginLogin(LoginInformation &info)
{
// Hmm, I don't think we're set up for this yet?
if (!info.profile->isBenchmark()) {
updateConfig(info.profile->account());
}
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#ifdef BUILD_SYNC
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const auto characterSync = new CharacterSync(*info.profile->account(), *this, this);
if (!co_await characterSync->sync()) {
co_return;
}
#endif
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std::optional<LoginAuth> auth;
if (!info.profile->isBenchmark()) {
if (info.profile->account()->isSapphire()) {
auth = co_await m_sapphireLogin->login(info.profile->account()->lobbyUrl(), info);
} else {
auth = co_await m_squareEnixLogin->login(&info);
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}
}
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const auto assetUpdater = new AssetUpdater(*info.profile, *this, this);
if (co_await assetUpdater->update()) {
// If we expect an auth ticket, don't continue if missing
if (!info.profile->isBenchmark() && auth == std::nullopt) {
co_return;
}
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Q_EMIT stageChanged(i18n("Launching game..."));
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if (isSteam()) {
m_steamApi->setLauncherMode(false);
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}
m_runner->beginGameExecutable(*info.profile, auth);
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}
assetUpdater->deleteLater();
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}
QCoro::Task<> LauncherCore::fetchNews()
{
qInfo(ASTRA_LOG) << "Fetching news...";
QUrlQuery query;
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query.addQueryItem(QStringLiteral("lang"), QStringLiteral("en-us"));
query.addQueryItem(QStringLiteral("media"), QStringLiteral("pcapp"));
QUrl headlineUrl;
headlineUrl.setScheme(m_settings->preferredProtocol());
headlineUrl.setHost(QStringLiteral("frontier.%1").arg(m_settings->squareEnixServer()));
headlineUrl.setPath(QStringLiteral("/news/headline.json"));
headlineUrl.setQuery(query);
QNetworkRequest headlineRequest(QUrl(QStringLiteral("%1&%2").arg(headlineUrl.toString(), QString::number(QDateTime::currentMSecsSinceEpoch()))));
headlineRequest.setRawHeader(QByteArrayLiteral("Accept"), QByteArrayLiteral("application/json, text/plain, */*"));
headlineRequest.setRawHeader(QByteArrayLiteral("Origin"), QByteArrayLiteral("https://launcher.finalfantasyxiv.com"));
headlineRequest.setRawHeader(
QByteArrayLiteral("Referer"),
QStringLiteral("%1/index.html?rc_lang=%2&time=%3")
.arg(currentProfile()->frontierUrl(), QStringLiteral("en-us"), QDateTime::currentDateTimeUtc().toString(QStringLiteral("yyyy-MM-dd-HH")))
.toUtf8());
Utility::printRequest(QStringLiteral("GET"), headlineRequest);
auto headlineReply = mgr()->get(headlineRequest);
co_await headlineReply;
QUrl bannerUrl;
bannerUrl.setScheme(m_settings->preferredProtocol());
bannerUrl.setHost(QStringLiteral("frontier.%1").arg(m_settings->squareEnixServer()));
bannerUrl.setPath(QStringLiteral("/v2/topics/%1/banner.json").arg(QStringLiteral("en-us")));
bannerUrl.setQuery(query);
QNetworkRequest bannerRequest(QUrl(QStringLiteral("%1&_=%3").arg(bannerUrl.toString(), QString::number(QDateTime::currentMSecsSinceEpoch()))));
bannerRequest.setRawHeader(QByteArrayLiteral("Accept"), QByteArrayLiteral("application/json, text/plain, */*"));
bannerRequest.setRawHeader(QByteArrayLiteral("Origin"), QByteArrayLiteral("https://launcher.finalfantasyxiv.com"));
bannerRequest.setRawHeader(
QByteArrayLiteral("Referer"),
QStringLiteral("%1/v700/index.html?rc_lang=%2&time=%3")
.arg(currentProfile()->frontierUrl(), QStringLiteral("en-us"), QDateTime::currentDateTimeUtc().toString(QStringLiteral("yyyy-MM-dd-HH")))
.toUtf8());
Utility::printRequest(QStringLiteral("GET"), bannerRequest);
auto bannerReply = mgr()->get(bannerRequest);
co_await bannerReply;
const auto document = QJsonDocument::fromJson(headlineReply->readAll());
const auto bannerDocument = QJsonDocument::fromJson(bannerReply->readAll());
const auto headline = new Headline(this);
if (document.isEmpty() || bannerDocument.isEmpty()) {
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headline->failedToLoad = true;
} else {
const auto parseNews = [](QJsonObject object) -> News {
News news;
news.date = QDateTime::fromString(object["date"_L1].toString(), Qt::DateFormat::ISODate);
news.id = object["id"_L1].toString();
news.tag = object["tag"_L1].toString();
news.title = object["title"_L1].toString();
if (object["url"_L1].toString().isEmpty()) {
news.url = QUrl(QStringLiteral("https://na.finalfantasyxiv.com/lodestone/news/detail/%1").arg(news.id));
} else {
news.url = QUrl(object["url"_L1].toString());
}
return news;
};
for (const auto bannerObject : bannerDocument.object()["banner"_L1].toArray()) {
// TODO: use new order_priority and fix_order params
headline->banners.push_back(
{.link = QUrl(bannerObject.toObject()["link"_L1].toString()), .bannerImage = QUrl(bannerObject.toObject()["lsb_banner"_L1].toString())});
}
for (const auto newsObject : document.object()["news"_L1].toArray()) {
headline->news.push_back(parseNews(newsObject.toObject()));
}
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for (const auto pinnedObject : document.object()["pinned"_L1].toArray()) {
headline->pinned.push_back(parseNews(pinnedObject.toObject()));
}
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for (const auto pinnedObject : document.object()["topics"_L1].toArray()) {
headline->topics.push_back(parseNews(pinnedObject.toObject()));
}
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}
m_headline = headline;
Q_EMIT newsChanged();
}
QCoro::Task<> LauncherCore::handleGameExit(const Profile *profile)
{
qCDebug(ASTRA_LOG) << "Game has closed.";
uninhibitSleep();
#ifdef BUILD_SYNC
// TODO: once we have Steam API support we can tell Steam to delay putting the Deck to sleep until our upload is complete
if (m_settings->enableSync()) {
Q_EMIT showWindow();
qCDebug(ASTRA_LOG) << "Game closed! Uploading character data...";
const auto characterSync = new CharacterSync(*profile->account(), *this, this);
co_await characterSync->sync(false);
// Tell the user they can now quit.
Q_EMIT stageChanged(i18n("You may now safely close the game."));
co_return;
}
#endif
// Otherwise, quit when everything is finished.
if (m_settings->closeWhenLaunched()) {
QCoreApplication::exit();
}
co_return;
}
void LauncherCore::updateConfig(const Account *account)
{
const auto configDir = account->getConfigDir().absoluteFilePath(QStringLiteral("FFXIV.cfg"));
if (!QFile::exists(configDir)) {
return;
}
qInfo(ASTRA_LOG) << "Updating FFXIV.cfg...";
const auto configDirStd = configDir.toStdString();
const auto cfgFileBuffer = physis_read_file(configDirStd.c_str());
const auto cfgFile = physis_cfg_parse(cfgFileBuffer);
// Ensure that the opening cutscene movie never plays, since it's broken in most versions of Wine
physis_cfg_set_value(cfgFile, "CutsceneMovieOpening", "1");
const auto screenshotDir = settings()->screenshotDir();
Utility::createPathIfNeeded(screenshotDir);
const auto screenshotDirWin = Utility::toWindowsPath(screenshotDir);
const auto screenshotDirWinStd = screenshotDirWin.toStdString();
// Set the screenshot path
physis_cfg_set_value(cfgFile, "ScreenShotDir", screenshotDirWinStd.c_str());
const auto buffer = physis_cfg_write(cfgFile);
QFile file(configDir);
file.open(QIODevice::WriteOnly);
file.write(reinterpret_cast<const char *>(buffer.data), buffer.size);
file.close();
}
void LauncherCore::inhibitSleep()
{
#ifdef HAS_DBUS
if (screenSaverDbusCookie != 0)
return;
QDBusMessage message = QDBusMessage::createMethodCall(QStringLiteral("org.freedesktop.ScreenSaver"),
QStringLiteral("/ScreenSaver"),
QStringLiteral("org.freedesktop.ScreenSaver"),
QStringLiteral("Inhibit"));
message << QGuiApplication::desktopFileName();
message << i18n("Playing FFXIV");
const QDBusReply<uint> reply = QDBusConnection::sessionBus().call(message);
if (reply.isValid()) {
screenSaverDbusCookie = reply.value();
}
#endif
}
void LauncherCore::uninhibitSleep()
{
#ifdef HAS_DBUS
if (screenSaverDbusCookie == 0)
return;
QDBusMessage message = QDBusMessage::createMethodCall(QStringLiteral("org.freedesktop.ScreenSaver"),
QStringLiteral("/ScreenSaver"),
QStringLiteral("org.freedesktop.ScreenSaver"),
QStringLiteral("UnInhibit"));
message << static_cast<uint>(screenSaverDbusCookie);
screenSaverDbusCookie = 0;
QDBusConnection::sessionBus().send(message);
#endif
}
#include "moc_launchercore.cpp"