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Fix ordering of patch events in registerSession
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parent
fe60a48d7f
commit
1f54ea2e8d
1 changed files with 6 additions and 4 deletions
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@ -385,12 +385,14 @@ QCoro::Task<bool> SquareEnixLogin::registerSession()
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m_patcher = new Patcher(m_launcher, m_info->profile->gamePath() + QStringLiteral("/game"), *m_info->profile->gameData(), this);
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m_patcher = new Patcher(m_launcher, m_info->profile->gamePath() + QStringLiteral("/game"), *m_info->profile->gameData(), this);
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std::string bodyStd = body.toStdString();
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std::string bodyStd = body.toStdString();
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const bool hasPatched = co_await m_patcher->patch(physis_parse_patchlist(PatchListType::Game, bodyStd.c_str()));
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const bool hasPatched = co_await m_patcher->patch(physis_parse_patchlist(PatchListType::Game, bodyStd.c_str()));
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if (hasPatched) {
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m_patcher->deleteLater();
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if (!hasPatched) {
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co_return false;
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}
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// re-read game version if it has updated
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// re-read game version if it has updated
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m_info->profile->readGameVersion();
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m_info->profile->readGameVersion();
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}
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}
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m_patcher->deleteLater();
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}
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m_auth.SID = patchUniqueId;
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m_auth.SID = patchUniqueId;
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