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Clean up encryptGameArg() function
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1 changed files with 4 additions and 20 deletions
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@ -87,34 +87,18 @@ uint32_t TickCount() {
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QString encryptGameArg(QString arg) {
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QString encryptGameArg(QString arg) {
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unsigned int rawTicks = TickCount();
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unsigned int rawTicks = TickCount();
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qDebug() << "raw tick count: " << rawTicks;
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unsigned int ticks = rawTicks & 0xFFFFFFFFu;
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unsigned int ticks = rawTicks & 0xFFFFFFFFu;
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qDebug() << "ticks: " << ticks;
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unsigned int key = ticks & 0xFFFF0000u;
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unsigned int u = ticks & 0xFFFF0000u;
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qDebug() << "key: " << u;
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char buffer[9] = {};
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char buffer[9] = {};
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sprintf(buffer, "%08x", u);
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sprintf(buffer, "%08x", key);
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Blowfish session(QByteArray(buffer, 8));
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Blowfish session(QByteArray(buffer, 8));
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QByteArray encryptedArg = session.Encrypt((QString(" /T =%1").arg(ticks) + arg).toUtf8());
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QByteArray encryptedArg = session.Encrypt((QString(" /T =%1").arg(ticks) + arg).toUtf8());
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QString base64 = encryptedArg.toBase64(QByteArray::Base64Option::Base64UrlEncoding | QByteArray::Base64Option::OmitTrailingEquals);
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QString base64 = encryptedArg.toBase64(QByteArray::Base64Option::Base64UrlEncoding | QByteArray::Base64Option::OmitTrailingEquals);
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qDebug() << "base64: " << encryptedArg.toBase64();
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char checksum = GetChecksum(key);
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session.Decrypt(encryptedArg);
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return QString("//**sqex0003%1%2**//").arg(base64, QString(checksum));
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qDebug() << "decryption attempt: " << encryptedArg;
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char checksum = GetChecksum(u);
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qDebug() << checksum;
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auto a = QString("//**sqex0003%1%2**//").arg(base64, QString(checksum));
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qDebug() << a;
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return a;
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}
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}
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void LauncherWindow::launchGame(const LoginAuth auth) {
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void LauncherWindow::launchGame(const LoginAuth auth) {
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