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Blegh, rename loginOauth function to loginOAuth

This commit is contained in:
Joshua Goins 2023-10-11 14:15:49 -04:00
parent f99964b2bb
commit b091a4db8c
2 changed files with 3 additions and 3 deletions

View file

@ -35,7 +35,7 @@ private:
/// Logs into the server
/// \return Returns false if the oauth call failed for some reason
QCoro::Task<bool> loginOauth();
QCoro::Task<bool> loginOAuth();
/// Registers a new session with the login server and patches the game if necessary
/// \return Returns false if the session registration failed for some reason

View file

@ -35,7 +35,7 @@ QCoro::Task<std::optional<LoginAuth>> SquareEnixLogin::login(LoginInformation *i
co_await checkBootUpdates();
if (!co_await loginOauth()) {
if (!co_await loginOAuth()) {
co_return std::nullopt;
}
@ -186,7 +186,7 @@ QCoro::Task<std::optional<SquareEnixLogin::StoredInfo>> SquareEnixLogin::getStor
}
}
QCoro::Task<bool> SquareEnixLogin::loginOauth()
QCoro::Task<bool> SquareEnixLogin::loginOAuth()
{
const auto storedResult = co_await getStoredValue();
if (storedResult == std::nullopt) {