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23 commits

Author SHA1 Message Date
9156dd9c45 Include mocs, which reduces mocs_compilation 2023-12-17 11:12:13 -05:00
a319839611 Fix ECM minimum version, update libphysis and fix compilation 2023-12-17 10:09:01 -05:00
da038c6408 Fix QTemporaryDir file path issue 2023-12-04 17:44:48 -05:00
999a2dc311 Ensure private members are prefixed with m_ 2023-10-11 13:39:10 -04:00
f0d1e1bcbe Move LauncherCore::mgr to private, add accessor function instead 2023-10-11 13:34:43 -04:00
61fff13502 Move launcher settings to its own class, simplify LauncherCore 2023-10-11 13:25:24 -04:00
fd19641e72 Stop AssetUpdater from crashing under certain scenarios 2023-10-11 12:59:15 -04:00
b17dcaf0b2 Improve asset updater error handling, allow disabling Dalamud
In the rare situation where the goatcorp servers are offline, they
shouldn't prevent a profile from launching. This adds an option to
quickly disable Dalamud if needed.
2023-10-08 19:09:56 -04:00
0e909c6670 Use new Dalamud distribution servers, improve asset updater logging 2023-10-08 18:54:03 -04:00
c05311fccc Add better logging
Astra's own logs are now stored in a rotating log, the default message
format is improved. The client and DXVK now dump their logs in the same
place instead of in the game directory.
2023-10-08 18:02:02 -04:00
76770acc33 Fix various typos and text label improvements 2023-10-08 13:19:23 -04:00
be14785e61 Add preferred protocol developer setting 2023-10-06 18:14:32 -04:00
90a5ffc6c8 Parallelize and speed up the login process even more
Now the asset updating process is parallelized (especially asset file
downloading). There's less wasteful usage of the patcher and game
version reading when no patches need to be installed.
2023-09-17 18:43:58 -04:00
14854a6187 Small C++ fixes 2023-09-17 09:02:11 -04:00
8d103c33d8 Modernize Profile 2023-09-17 08:51:26 -04:00
9243a699a8 Report login gate errors as well 2023-08-18 22:03:07 -04:00
6ac00e6a2c Show error message when the installer failed to download 2023-08-18 21:59:42 -04:00
8d4a081ad7 Make some hardcoded domains and servers configurable
Not every domain and server will be around forever, so now you can configure the two Square Enix domains used for login
and patching. And you can configure the Dalamud domain used to download assets, etc.
2023-08-18 21:36:29 -04:00
8dd26f74a5 Improve the config/data directory, introduce more separation
The data directory has been rearranged, and all the Dalamud data is
stored separately, so it's no longer clogging up everything. Dalamud
logs (and our own logs, when that's implemented) now exist in
XDG_STATE_HOME, instead of the data directory.

The game directory now exists under the data directory, instead of
~/.wine. The user path is set before launching the game, and it now
 exists under the data directory too. These are also prefixed to the
user and profile UUID that it belongs to.

The "keep patches" option is now implemented (which is off by default)
and it lives in the temporary directory now.
2023-08-18 14:52:06 -04:00
8b1a24f825 Ensure compliance with the REUSE specification 2023-08-05 22:14:05 -04:00
2fe5dbf5a9 Actually emit finishedUpdating signal 2023-07-31 19:23:12 -04:00
019933a103 Adapt asset launcher, hook into login system 2023-07-30 16:19:51 -04:00
16420b7421 Complete rewrite to Kirigami
Giant commit overhauling the interface to use KDE's Kirigami framework,
which is based on Qt Quick. The logic is all but rewritten, allowing
accounts to be separate from profiles.
2023-07-30 08:49:34 -04:00
Renamed from launcher/core/src/assetupdater.cpp (Browse further)