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19 commits

Author SHA1 Message Date
9156dd9c45 Include mocs, which reduces mocs_compilation 2023-12-17 11:12:13 -05:00
e2f915a990 Fix more empty statements, remove some unused includes 2023-12-17 10:27:07 -05:00
a319839611 Fix ECM minimum version, update libphysis and fix compilation 2023-12-17 10:09:01 -05:00
81bd81e1b6 Improve patching experience further
Now there is more visible and consistent information such as the number
of patches and how far you're into the patching process. It's harder to
close or quit the window while patching to prevent errors, and
installing patches no longer freezes the window.

And fixes an issue where the boot component would never properly update.
2023-10-11 17:45:02 -04:00
f0d1e1bcbe Move LauncherCore::mgr to private, add accessor function instead 2023-10-11 13:34:43 -04:00
61fff13502 Move launcher settings to its own class, simplify LauncherCore 2023-10-11 13:25:24 -04:00
c05311fccc Add better logging
Astra's own logs are now stored in a rotating log, the default message
format is improved. The client and DXVK now dump their logs in the same
place instead of in the game directory.
2023-10-08 18:02:02 -04:00
c0d68c0b56 Introduce PatchList class to consolidate patchlist body parsing
This also adds tests for the class, which was desperately needed. Also
adds plenty of debug messages to pick apart problems in the patching
process.
2023-10-04 11:09:50 -04:00
90a5ffc6c8 Parallelize and speed up the login process even more
Now the asset updating process is parallelized (especially asset file
downloading). There's less wasteful usage of the patcher and game
version reading when no patches need to be installed.
2023-09-17 18:43:58 -04:00
2c691c35be Use base string in one last spot in Patcher 2023-09-17 09:27:41 -04:00
8e9d1587f0 Modernize bits of the Patcher class 2023-09-16 21:18:50 -04:00
72f3cf2052 Simplify patcher strings 2023-09-16 20:30:34 -04:00
b7f278331a Use string literals in patcher class 2023-09-16 20:14:37 -04:00
21d305fd08 Make patching asynchronous 2023-09-16 20:12:42 -04:00
8dd26f74a5 Improve the config/data directory, introduce more separation
The data directory has been rearranged, and all the Dalamud data is
stored separately, so it's no longer clogging up everything. Dalamud
logs (and our own logs, when that's implemented) now exist in
XDG_STATE_HOME, instead of the data directory.

The game directory now exists under the data directory, instead of
~/.wine. The user path is set before launching the game, and it now
 exists under the data directory too. These are also prefixed to the
user and profile UUID that it belongs to.

The "keep patches" option is now implemented (which is off by default)
and it lives in the temporary directory now.
2023-08-18 14:52:06 -04:00
8b1a24f825 Ensure compliance with the REUSE specification 2023-08-05 22:14:05 -04:00
aa2a50b50b Adapt patcher to the new Kirigami interface, and perform hash checks 2023-07-30 14:56:24 -04:00
f7489974c1 Fix even more warnings 2023-07-30 10:34:22 -04:00
16420b7421 Complete rewrite to Kirigami
Giant commit overhauling the interface to use KDE's Kirigami framework,
which is based on Qt Quick. The logic is all but rewritten, allowing
accounts to be separate from profiles.
2023-07-30 08:49:34 -04:00
Renamed from launcher/core/src/patcher.cpp (Browse further)