#include "launchercore.h" #include #include #include "config.h" #include "desktopinterface.h" #include "gameinstaller.h" #include "sapphirelauncher.h" #include "squareboot.h" int main(int argc, char* argv[]) { QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling); QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps); QCoreApplication::setAttribute(Qt::AA_DontUseNativeMenuBar); QApplication app(argc, argv); QCoreApplication::setApplicationName("astra"); QCoreApplication::setApplicationVersion(version); // we want to decide which interface to use. this is decided by the // -cli, -desktop, or -tablet // the default is -desktop // cli is a special case where it's always "enabled" QCommandLineParser parser; parser.setApplicationDescription("Cross-platform FFXIV Launcher"); auto helpOption = parser.addHelpOption(); auto versionOption = parser.addVersionOption(); QCommandLineOption steamOption("steam", "Simulate booting the launcher via Steam."); #ifdef ENABLE_STEAM parser.addOption(steamOption); #endif parser.process(app); if (parser.isSet(versionOption)) { parser.showVersion(); } if (parser.isSet(helpOption)) { parser.showHelp(); } #ifdef ENABLE_STEAM LauncherCore c(parser.isSet(steamOption)); #else LauncherCore c(false); #endif std::unique_ptr desktopInterface = std::make_unique(c); return QApplication::exec(); }