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I also added unit tests to verify this works exactly 1-to-1 to XIVQuickLauncher's implementation. The next step is hooking up all of our things together!
9 lines
259 B
C
9 lines
259 B
C
// SPDX-FileCopyrightText: 2023 Joshua Goins <josh@redstrate.com>
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include <QString>
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QString encryptGameArg(const QString &arg);
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QString encryptSteamTicket(const QByteArray &ticket, uint32_t time);
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