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This prevents edge cases where the patcher window opens for a second, and then the entire application closes and the game never launches due to the auto-login window closing too early. |
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aboutwindow.cpp | ||
autologinwindow.cpp | ||
bannerwidget.cpp | ||
desktopinterface.cpp | ||
gamescopesettingswindow.cpp | ||
launcherwindow.cpp | ||
settingswindow.cpp | ||
virtualdialog.cpp | ||
virtualwindow.cpp |