mirror of
https://github.com/redstrate/Astra.git
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334 lines
No EOL
14 KiB
C++
334 lines
No EOL
14 KiB
C++
// SPDX-FileCopyrightText: 2023 Joshua Goins <josh@redstrate.com>
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include "gamerunner.h"
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#ifdef ENABLE_GAMEMODE
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#include <gamemode_client.h>
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#endif
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#include "encryptedarg.h"
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#include "launchercore.h"
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#include "processlogger.h"
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#include "utility.h"
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GameRunner::GameRunner(LauncherCore &launcher, QObject *parent)
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: QObject(parent)
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, m_launcher(launcher)
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{
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}
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void GameRunner::beginGameExecutable(Profile &profile, const LoginAuth &auth)
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{
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QString gameExectuable;
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if (profile.directx9Enabled()) {
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gameExectuable = profile.gamePath() + QStringLiteral("/game/ffxiv.exe");
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} else {
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gameExectuable = profile.gamePath() + QStringLiteral("/game/ffxiv_dx11.exe");
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}
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if (profile.dalamudEnabled()) {
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beginDalamudGame(gameExectuable, profile, auth);
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} else {
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beginVanillaGame(gameExectuable, profile, auth);
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}
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Q_EMIT m_launcher.successfulLaunch();
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}
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void GameRunner::beginVanillaGame(const QString &gameExecutablePath, Profile &profile, const LoginAuth &auth)
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{
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profile.setLoggedIn(true);
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auto gameProcess = new QProcess(this);
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gameProcess->setProcessEnvironment(QProcessEnvironment::systemEnvironment());
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connect(gameProcess, &QProcess::finished, this, [this, &profile](int exitCode) {
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profile.setLoggedIn(false);
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Q_UNUSED(exitCode)
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Q_EMIT m_launcher.gameClosed();
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});
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auto args = getGameArgs(profile, auth);
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new ProcessLogger(gameProcess);
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launchExecutable(profile, gameProcess, {gameExecutablePath, args}, true, true);
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}
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void GameRunner::beginDalamudGame(const QString &gameExecutablePath, Profile &profile, const LoginAuth &auth)
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{
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profile.setLoggedIn(true);
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const QDir dataDir = QStandardPaths::writableLocation(QStandardPaths::AppDataLocation);
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const QDir configDir = QStandardPaths::writableLocation(QStandardPaths::AppConfigLocation);
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const QDir stateDir = Utility::stateDirectory();
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const QDir dalamudDir = dataDir.absoluteFilePath(QStringLiteral("dalamud"));
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const QDir dalamudConfigDir = configDir.absoluteFilePath(QStringLiteral("dalamud"));
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const QDir userDalamudConfigDir = dalamudConfigDir.absoluteFilePath(profile.account()->uuid());
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const QDir dalamudBasePluginDir = dalamudDir.absoluteFilePath(QStringLiteral("plugins"));
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const QDir dalamudUserPluginDir = dalamudBasePluginDir.absoluteFilePath(profile.account()->uuid());
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// Some really dumb plugins check for "installedPlugins" in their assembly directory FOR SOME REASON,
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// so we need to match typical XIVQuickLauncher behavior here. Why? I have no clue.
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const QDir dalamudPluginDir = dalamudUserPluginDir.absoluteFilePath(QStringLiteral("installedPlugins"));
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const QString logDir = stateDir.absoluteFilePath(QStringLiteral("log"));
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if (!QDir().exists(logDir))
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QDir().mkpath(logDir);
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const QDir dalamudRuntimeDir = dalamudDir.absoluteFilePath(QStringLiteral("runtime"));
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const QDir dalamudAssetDir = dalamudDir.absoluteFilePath(QStringLiteral("assets"));
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const QDir dalamudConfigPath = userDalamudConfigDir.absoluteFilePath(QStringLiteral("dalamud-config.json"));
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const QDir dalamudInstallDir = dalamudDir.absoluteFilePath(profile.dalamudChannelName());
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const QString dalamudInjector = dalamudInstallDir.absoluteFilePath(QStringLiteral("Dalamud.Injector.exe"));
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auto dalamudProcess = new QProcess(this);
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connect(dalamudProcess, &QProcess::finished, this, [this, &profile](int exitCode) {
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profile.setLoggedIn(false);
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Q_UNUSED(exitCode)
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Q_EMIT m_launcher.gameClosed();
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});
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QProcessEnvironment env = QProcessEnvironment::systemEnvironment();
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env.insert(QStringLiteral("DALAMUD_RUNTIME"), Utility::toWindowsPath(dalamudRuntimeDir));
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#if defined(Q_OS_LINUX) || defined(Q_OS_MAC)
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env.insert(QStringLiteral("XL_WINEONLINUX"), QStringLiteral("true"));
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#endif
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dalamudProcess->setProcessEnvironment(env);
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new ProcessLogger(dalamudProcess);
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const auto args = getGameArgs(profile, auth);
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launchExecutable(profile,
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dalamudProcess,
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{Utility::toWindowsPath(dalamudInjector),
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QStringLiteral("launch"),
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QStringLiteral("-m"),
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profile.dalamudInjectMethod() == Profile::DalamudInjectMethod::Entrypoint ? QStringLiteral("entrypoint") : QStringLiteral("inject"),
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QStringLiteral("--game=") + Utility::toWindowsPath(gameExecutablePath),
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QStringLiteral("--dalamud-configuration-path=") + Utility::toWindowsPath(dalamudConfigPath),
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QStringLiteral("--dalamud-plugin-directory=") + Utility::toWindowsPath(dalamudPluginDir),
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QStringLiteral("--dalamud-asset-directory=") + Utility::toWindowsPath(dalamudAssetDir),
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QStringLiteral("--dalamud-client-language=") + QString::number(profile.account()->language()),
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QStringLiteral("--dalamud-delay-initialize=") + QString::number(profile.dalamudInjectDelay()),
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QStringLiteral("--logpath=") + Utility::toWindowsPath(logDir),
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QStringLiteral("--"),
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args},
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true,
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true);
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}
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QString GameRunner::getGameArgs(const Profile &profile, const LoginAuth &auth)
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{
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struct Argument {
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QString key, value;
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};
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QList<Argument> gameArgs;
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gameArgs.push_back({QStringLiteral("DEV.DataPathType"), QString::number(1)});
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gameArgs.push_back({QStringLiteral("DEV.UseSqPack"), QString::number(1)});
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gameArgs.push_back({QStringLiteral("DEV.MaxEntitledExpansionID"), QString::number(auth.maxExpansion)});
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gameArgs.push_back({QStringLiteral("DEV.TestSID"), auth.SID});
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gameArgs.push_back({QStringLiteral("SYS.Region"), QString::number(auth.region)});
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gameArgs.push_back({QStringLiteral("language"), QString::number(profile.account()->language())});
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gameArgs.push_back({QStringLiteral("ver"), profile.baseGameVersion()});
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gameArgs.push_back({QStringLiteral("UserPath"), Utility::toWindowsPath(profile.account()->getConfigDir().absolutePath())});
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// FIXME: this should belong somewhere else...
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if (!QDir().exists(profile.account()->getConfigDir().absolutePath())) {
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QDir().mkpath(profile.account()->getConfigDir().absolutePath());
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}
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if (!QDir().exists(profile.winePrefixPath())) {
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QDir().mkpath(profile.winePrefixPath());
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}
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if (!auth.lobbyhost.isEmpty()) {
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gameArgs.push_back({QStringLiteral("DEV.GMServerHost"), auth.frontierHost});
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for (int i = 1; i < 9; i++) {
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gameArgs.push_back({QStringLiteral("DEV.LobbyHost0%1").arg(QString::number(i)), auth.lobbyhost});
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gameArgs.push_back({QStringLiteral("DEV.LobbyPort0%1").arg(QString::number(i)), QString::number(54994)});
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}
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}
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if (profile.account()->license() == Account::GameLicense::WindowsSteam) {
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gameArgs.push_back({QStringLiteral("IsSteam"), QStringLiteral("1")});
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}
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const QString argFormat = m_launcher.settings()->argumentsEncrypted() ? QStringLiteral(" /%1 =%2") : QStringLiteral(" %1=%2");
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QString argJoined;
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for (const auto &arg : gameArgs) {
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argJoined += argFormat.arg(arg.key, arg.value);
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}
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return m_launcher.settings()->argumentsEncrypted() ? encryptGameArg(argJoined) : argJoined;
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}
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void GameRunner::launchExecutable(const Profile &profile, QProcess *process, const QStringList &args, bool isGame, bool needsRegistrySetup)
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{
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QList<QString> arguments;
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auto env = process->processEnvironment();
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if (needsRegistrySetup) {
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#if defined(Q_OS_LINUX) || defined(Q_OS_MAC)
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if (profile.account()->license() == Account::GameLicense::macOS) {
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addRegistryKey(profile, QStringLiteral("HKEY_CURRENT_USER\\Software\\Wine"), QStringLiteral("HideWineExports"), QStringLiteral("0"));
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} else {
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addRegistryKey(profile, QStringLiteral("HKEY_CURRENT_USER\\Software\\Wine"), QStringLiteral("HideWineExports"), QStringLiteral("1"));
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}
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#endif
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}
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#if defined(Q_OS_LINUX)
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if (isGame) {
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if (profile.gamescopeEnabled()) {
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arguments.push_back(QStringLiteral("gamescope"));
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if (profile.gamescopeFullscreen())
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arguments.push_back(QStringLiteral("-f"));
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if (profile.gamescopeBorderless())
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arguments.push_back(QStringLiteral("-b"));
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if (profile.gamescopeWidth() > 0)
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arguments.push_back(QStringLiteral("-w ") + QString::number(profile.gamescopeWidth()));
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if (profile.gamescopeHeight() > 0)
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arguments.push_back(QStringLiteral("-h ") + QString::number(profile.gamescopeHeight()));
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if (profile.gamescopeRefreshRate() > 0)
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arguments.push_back(QStringLiteral("-r ") + QString::number(profile.gamescopeRefreshRate()));
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}
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}
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#endif
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#ifdef ENABLE_GAMEMODE
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if (isGame && profile.gamemodeEnabled()) {
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gamemode_request_start();
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}
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#endif
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#if defined(Q_OS_LINUX)
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if (profile.esyncEnabled()) {
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env.insert(QStringLiteral("WINEESYNC"), QString::number(1));
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env.insert(QStringLiteral("WINEFSYNC"), QString::number(1));
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env.insert(QStringLiteral("WINEFSYNC_FUTEX2"), QString::number(1));
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}
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const QString logDir = Utility::stateDirectory().absoluteFilePath(QStringLiteral("log"));
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env.insert(QStringLiteral("DXVK_LOG_PATH"), logDir);
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#endif
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#if defined(Q_OS_MAC) || defined(Q_OS_LINUX)
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if (m_launcher.isSteam()) {
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const QDir steamDirectory = QProcessEnvironment::systemEnvironment().value(QStringLiteral("STEAM_COMPAT_CLIENT_INSTALL_PATH"));
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const QDir compatData =
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QProcessEnvironment::systemEnvironment().value(QStringLiteral("STEAM_COMPAT_DATA_PATH")); // TODO: do these have to exist on the root steam folder?
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const QString steamAppsPath = steamDirectory.absoluteFilePath(QStringLiteral("steamapps/common"));
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// Find the highest Proton version
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QDirIterator it(steamAppsPath);
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QDir highestVersion;
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int highestVersionNum = 1;
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while (it.hasNext()) {
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QString dir = it.next();
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QFileInfo fileInfo(dir);
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if (!fileInfo.isDir()) {
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continue;
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}
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QString dirName = fileInfo.fileName();
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if (dirName.contains(QLatin1String("Proton"))) {
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if (dirName == QLatin1String("Proton - Experimental")) {
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highestVersion.setPath(dir);
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break;
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} else {
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QString version = dirName.remove(QLatin1String("Proton "));
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// Exclude "BattlEye Runtime" and other unrelated things
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if (version.contains(QLatin1Char('.'))) {
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// TODO: better error handling (they might never be invalid, but better safe than sorry)
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QStringList parts = version.split(QLatin1Char('.'));
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int versionNum = parts[0].toInt();
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// TODO: doesn't handle minor versions, not like they really exist anymore anyway
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if (versionNum > highestVersionNum) {
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highestVersionNum = versionNum;
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highestVersion.setPath(dir);
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}
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}
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}
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}
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}
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env.insert(QStringLiteral("STEAM_COMPAT_CLIENT_INSTALL_PATH"), steamDirectory.absolutePath());
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env.insert(QStringLiteral("STEAM_COMPAT_DATA_PATH"), compatData.absolutePath());
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arguments.push_back(highestVersion.absoluteFilePath(QStringLiteral("proton")));
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arguments.push_back(QStringLiteral("run"));
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} else {
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env.insert(QStringLiteral("WINEPREFIX"), profile.winePrefixPath());
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// XIV on Mac bundle their own Wine install directory, complete with libs etc
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if (profile.wineType() == Profile::WineType::XIVOnMac) {
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// TODO: don't hardcode this
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QString xivLibPath = QStringLiteral(
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"/Applications/XIV on Mac.app/Contents/Resources/wine/lib:/Applications/XIV on "
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"Mac.app/Contents/Resources/MoltenVK/modern");
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env.insert(QStringLiteral("DYLD_FALLBACK_LIBRARY_PATH"), xivLibPath);
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env.insert(QStringLiteral("DYLD_VERSIONED_LIBRARY_PATH"), xivLibPath);
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env.insert(QStringLiteral("MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE"), QStringLiteral("1"));
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env.insert(QStringLiteral("MVK_CONFIG_RESUME_LOST_DEVICE"), QStringLiteral("1"));
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env.insert(QStringLiteral("MVK_ALLOW_METAL_FENCES"), QStringLiteral("1"));
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env.insert(QStringLiteral("MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS"), QStringLiteral("1"));
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}
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#if defined(FLATPAK)
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arguments.push_back(QStringLiteral("flatpak-spawn"));
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arguments.push_back(QStringLiteral("--host"));
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#endif
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arguments.push_back(profile.winePath());
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}
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#endif
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arguments.append(args);
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auto executable = arguments[0];
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arguments.removeFirst();
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if (isGame)
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process->setWorkingDirectory(profile.gamePath() + QStringLiteral("/game/"));
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process->setProcessEnvironment(env);
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process->start(executable, arguments);
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}
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void GameRunner::addRegistryKey(const Profile &settings, QString key, QString value, QString data)
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{
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auto process = new QProcess(this);
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process->setProcessEnvironment(QProcessEnvironment::systemEnvironment());
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launchExecutable(settings,
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process,
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{QStringLiteral("reg"),
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QStringLiteral("add"),
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std::move(key),
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QStringLiteral("/v"),
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std::move(value),
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QStringLiteral("/d"),
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std::move(data),
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QStringLiteral("/f")},
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false,
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false);
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} |