mirror of
https://github.com/redstrate/Astra.git
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184 lines
No EOL
6.2 KiB
C++
184 lines
No EOL
6.2 KiB
C++
// SPDX-FileCopyrightText: 2023 Joshua Goins <josh@redstrate.com>
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include <QObject>
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#include <QtQml/qqmlregistration.h>
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#include "squareboot.h"
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class Account;
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class ProfileConfig;
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class Profile : public QObject
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{
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Q_OBJECT
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QML_ELEMENT
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QML_UNCREATABLE("Use from ProfileManager")
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Q_PROPERTY(QString name READ name WRITE setName NOTIFY nameChanged)
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Q_PROPERTY(QString gamePath READ gamePath WRITE setGamePath NOTIFY gamePathChanged)
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Q_PROPERTY(QString winePath READ winePath WRITE setWinePath NOTIFY winePathChanged)
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Q_PROPERTY(QString winePrefixPath READ winePrefixPath WRITE setWinePrefixPath NOTIFY winePrefixPathChanged)
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Q_PROPERTY(bool watchdogEnabled READ watchdogEnabled WRITE setWatchdogEnabled NOTIFY enableWatchdogChanged)
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Q_PROPERTY(WineType wineType READ wineType WRITE setWineType NOTIFY wineTypeChanged)
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Q_PROPERTY(bool esyncEnabled READ esyncEnabled WRITE setESyncEnabled NOTIFY useESyncChanged)
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Q_PROPERTY(bool gamescopeEnabled READ gamescopeEnabled WRITE setGamescopeEnabled NOTIFY useGamescopeChanged)
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Q_PROPERTY(bool gamemodeEnabled READ gamemodeEnabled WRITE setGamemodeEnabled NOTIFY useGamemodeChanged)
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Q_PROPERTY(bool directx9Enabled READ directx9Enabled WRITE setDirectX9Enabled NOTIFY useDX9Changed)
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Q_PROPERTY(bool gamescopeFullscreen READ gamescopeFullscreen WRITE setGamescopeFullscreen NOTIFY gamescopeFullscreenChanged)
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Q_PROPERTY(bool gamescopeBorderless READ gamescopeBorderless WRITE setGamescopeBorderless NOTIFY gamescopeBorderlessChanged)
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Q_PROPERTY(int gamescopeWidth READ gamescopeWidth WRITE setGamescopeWidth NOTIFY gamescopeWidthChanged)
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Q_PROPERTY(int gamescopeHeight READ gamescopeHeight WRITE setGamescopeHeight NOTIFY gamescopeHeightChanged)
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Q_PROPERTY(int gamescopeRefreshRate READ gamescopeRefreshRate WRITE setGamescopeRefreshRate NOTIFY gamescopeRefreshRateChanged)
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Q_PROPERTY(bool dalamudEnabled READ dalamudEnabled WRITE setDalamudEnabled NOTIFY dalamudEnabledChanged)
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Q_PROPERTY(bool dalamudOptOut READ dalamudOptOut WRITE setDalamudOptOut NOTIFY dalamudOptOutChanged)
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Q_PROPERTY(DalamudChannel dalamudChannel READ dalamudChannel WRITE setDalamudChannel NOTIFY dalamudChannelChanged)
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Q_PROPERTY(bool argumentsEncrypted READ argumentsEncrypted WRITE setArgumentsEncrypted NOTIFY encryptedArgumentsChanged)
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Q_PROPERTY(bool isGameInstalled READ isGameInstalled NOTIFY gameInstallChanged)
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Q_PROPERTY(Account *account READ account WRITE setAccount NOTIFY accountChanged)
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Q_PROPERTY(QString expansionVersionText READ expansionVersionText NOTIFY gameInstallChanged)
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Q_PROPERTY(QString dalamudVersionText READ dalamudVersionText NOTIFY gameInstallChanged)
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Q_PROPERTY(QString wineVersionText READ wineVersionText NOTIFY wineChanged)
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public:
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explicit Profile(LauncherCore &launcher, const QString &key, QObject *parent = nullptr);
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enum class WineType {
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System,
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Custom,
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Builtin, // macos only
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XIVOnMac // macos only
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};
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Q_ENUM(WineType)
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enum class DalamudChannel { Stable, Staging, Net5 };
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Q_ENUM(DalamudChannel)
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QString uuid() const;
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QString name() const;
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void setName(const QString &name);
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QString gamePath() const;
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void setGamePath(const QString &path);
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QString winePath() const;
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void setWinePath(const QString &path);
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QString winePrefixPath() const;
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void setWinePrefixPath(const QString &path);
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bool watchdogEnabled() const;
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void setWatchdogEnabled(bool value);
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WineType wineType() const;
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void setWineType(WineType type);
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bool esyncEnabled() const;
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void setESyncEnabled(bool value);
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bool gamescopeEnabled() const;
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void setGamescopeEnabled(bool value);
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bool gamemodeEnabled() const;
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void setGamemodeEnabled(bool value);
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bool directx9Enabled() const;
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void setDirectX9Enabled(bool value);
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bool gamescopeFullscreen() const;
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void setGamescopeFullscreen(bool value);
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bool gamescopeBorderless() const;
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void setGamescopeBorderless(bool value);
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int gamescopeWidth() const;
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void setGamescopeWidth(int value);
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int gamescopeHeight() const;
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void setGamescopeHeight(int value);
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int gamescopeRefreshRate() const;
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void setGamescopeRefreshRate(int value);
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bool dalamudEnabled() const;
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void setDalamudEnabled(bool value);
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bool dalamudOptOut() const;
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void setDalamudOptOut(bool value);
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DalamudChannel dalamudChannel() const;
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void setDalamudChannel(DalamudChannel channel);
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bool argumentsEncrypted() const;
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void setArgumentsEncrypted(bool value);
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Account *account() const;
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QString accountUuid() const;
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void setAccount(Account *account);
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void readGameData();
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void readGameVersion();
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void readWineInfo();
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QVector<QString> expansionNames;
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BootData *bootData;
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GameData *gameData;
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physis_Repositories repositories = {};
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const char *bootVersion = nullptr;
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QString dalamudVersion;
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int dalamudAssetVersion = -1;
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QString runtimeVersion;
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QString expansionVersionText() const;
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QString dalamudVersionText() const;
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QString wineVersionText() const;
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[[nodiscard]] bool isGameInstalled() const
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{
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return repositories.repositories_count > 0;
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}
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[[nodiscard]] bool isWineInstalled() const
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{
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return !m_wineVersion.isEmpty();
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}
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QString dalamudChannelName() const;
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Q_SIGNALS:
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void gameInstallChanged();
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void nameChanged();
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void gamePathChanged();
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void winePathChanged();
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void winePrefixPathChanged();
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void enableWatchdogChanged();
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void wineTypeChanged();
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void useESyncChanged();
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void useGamescopeChanged();
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void useGamemodeChanged();
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void useDX9Changed();
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void gamescopeFullscreenChanged();
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void gamescopeBorderlessChanged();
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void gamescopeWidthChanged();
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void gamescopeHeightChanged();
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void gamescopeRefreshRateChanged();
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void dalamudEnabledChanged();
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void dalamudOptOutChanged();
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void dalamudChannelChanged();
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void encryptedArgumentsChanged();
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void accountChanged();
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void wineChanged();
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private:
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QString m_uuid;
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QString m_wineVersion;
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ProfileConfig *m_config = nullptr;
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Account *m_account = nullptr;
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LauncherCore &m_launcher;
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}; |