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This adds support for Steam service accounts, finally. Requires an updated steamwrap, and we're missing the infrastructure to launch it at the moment too.
9 lines
263 B
C++
9 lines
263 B
C++
// SPDX-FileCopyrightText: 2023 Joshua Goins <josh@redstrate.com>
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include <QString>
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QString encryptGameArg(const QString &arg);
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std::pair<QString, int> encryptSteamTicket(QString ticket, qint64 time);
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